vitals.vitae is the penalty percent computed exactly as the original's client
library did from the vitae multiplier; character_stats carries the titles (by
name, server order), the current title id and the allegiance (monarch,
patron, rank, followers); telemetry.vt_state reads the bot's published meta
state; dungeon_map reads the landblock's indoor cells; the main window's
Tools buttons reopen the Mossy Tracker and Metas windows even after the
player closed them.
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
The socket connects with the shared-secret header, registers first, reassembles
incoming frames of any size (the original dropped anything over 4 KiB) and
reconnects two seconds after a failure. Incoming share_* frames go to the
vital-sharing handlers; any other frame is a chat-box command for this
character, run one per tick through the chat bar as if typed. Frames are
written with Newtonsoft.Json defaults, the original's serializer, so the
backend sees the same bytes. The secret lives in the character's settings.
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>