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2 commits

Author SHA1 Message Date
Erik
5a94e1cf0b Wire: write doubles and floats with .NET Framework's round-trip digits
The original ran Newtonsoft.Json on .NET Framework, whose "R" format writes
15 significant digits when they read back exactly and 17 otherwise (floats: 7,
else 9). Modern .NET writes the shortest round trip instead, so a value like
-0.066666670143604279 came out as -0.06666667014360428: equal when parsed,
different bytes. Every frame now goes through a converter that repeats the
Framework rule, with Newtonsoft's '.0' suffix and non-finite handling kept.
Goldens that encoded the modern digits are corrected.

Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
2026-09-25 12:44:34 +02:00
Erik
ec22348ebc Radar: nearby_objects every second and dungeon_map per dungeon landblock
start_radar/stop_radar from the backend drive it, as before. nearby_objects
keeps the original's shape: map coordinates on the surface, landblock-local
raw positions with zero map coordinates in a dungeon, ids as signed ints, the
same eight object classes, no wielded items or self. dungeon_map is built the
original's way from the landblock's cells (x a multiple of 10, whole metres,
6-metre floors, rotation = the orientation's stored W) and sent once per
landblock per session; the cells come through a small reader that the
plugin API's dungeon-cell data will fill (until then the map is not sent).

Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
2026-09-25 12:28:07 +02:00