metas/augments/augments.met
erikn e03075f934
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Meta augment with navs
2025-04-12 23:36:59 +02:00

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main
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<?xml version="1.0"?><view width="370" height="200" title="XP Augmentation Categories"><control type="layout"><control type="button" name="btnBurdenPackSlots" left="10" top="10" width="170" height="15" text="Burden and Pack Slots" setstate="stateBurdenPackSlots" /><control type="button" name="btnDeathPenalties" left="10" top="40" width="170" height="15" text="Death Penalties" setstate="stateDeathPenalties" /><control type="button" name="btnExperienceBonus" left="10" top="70" width="170" height="15" text="Experience Bonus" setstate="stateExperienceBonus" /><control type="button" name="btnHealthArmorRegen" left="10" top="100" width="170" height="15" text="Health, Armor, and Regeneration" setstate="stateHealthArmorRegen" /><control type="button" name="btnInnateAttribute" left="10" top="130" width="170" height="15" text="Innate Attribute" setstate="stateInnateAttribute" /><control type="button" name="btnStipend" left="10" top="160" width="170" height="15" text="Stipend" setstate="stateStipend" /><control type="button" name="btnInnateResistance" left="190" top="10" width="170" height="15" text="Innate Resistance" setstate="stateInnateResistance" /><control type="button" name="btnRating" left="190" top="40" width="170" height="15" text="Rating" setstate="stateRatings" /><control type="button" name="btnSalvagingTinkering" left="190" top="70" width="170" height="15" text="Salvaging and Tinkering" setstate="stateSalvagingTinkering" /><control type="button" name="btnSkills" left="190" top="100" width="170" height="15" text="Skills" setstate="stateSkills" /><control type="button" name="btnSpellDuration" left="190" top="130" width="170" height="15" text="Spell Duration" setstate="stateSpellDuration" /><control type="button" name="btnBella" left="190" top="160" width="170" height="15" text="Bella" setstate="stateBella" /></control></view>s
Default
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dummy
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state
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dummy
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stateBurdenPackSlots
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stateBurdenPackSlots
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<?xml version="1.0"?><view width="300" height="260" title="Burden and Pack Slots"><control type="layout"><control type="button" name="btnMightSeventhMule" left="10" top="10" width="250" height="25" text="Might of the Seventh Mule" actionexpr="setvar[Augment,`stateMightSeventhMule`]" setstate="nav_zaikhal" /><control type="button" name="btnShadowSeventhMule" left="10" top="40" width="250" height="25" text="Shadow of the Seventh Mule" actionexpr="setvar[Augment,`stateShadowSeventhMule`]" setstate="nav_zaikhal" /><control type="button" name="btnInfusedWarMagic" left="10" top="70" width="250" height="25" text="Infused War Magic" actionexpr="setvar[Augment,`stateInfusedWarMagic`]" setstate="nav_silyun" /><control type="button" name="btnInfusedLifeMagic" left="10" top="100" width="250" height="25" text="Infused Life Magic" actionexpr="setvar[Augment,`stateInfusedLifeMagic`]" setstate="nav_hebian_to" /><control type="button" name="btnInfusedItemMagic" left="10" top="130" width="250" height="25" text="Infused Item Magic" actionexpr="setvar[Augment,`stateInfusedItemMagic`]" setstate="nav_hebian_to" /><control type="button" name="btnInfusedCreatureMagic" left="10" top="160" width="250" height="25" text="Infused Creature Magic" actionexpr="setvar[Augment,`stateInfusedCreatureMagic`]" setstate="nav_cragstone" /><control type="button" name="btnInfusedVoidMagic" left="10" top="190" width="250" height="25" text="Infused Void Magic" actionexpr="setvar[Augment,`stateInfusedVoidMagic`]" setstate="nav_candeth_keep" /><control type="button" name="btnMain" left="10" top="220" width="250" height="25" text="Main" setstate="Default" /></control></view>s
stateBurdenPackSlots
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stateDeathPenalties
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stateDeathPenalties
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<?xml version="1.0"?><view width="300" height="110" title="Death Penalties"><control type="layout"><control type="button" name="btnClutchMiser" left="10" top="10" width="250" height="25" text="Clutch of the Miser" actionexpr="setvar[Augment,`stateClutchMiser`]" setstate="nav_ab" /><control type="button" name="btnEnduringEnchantment" left="10" top="40" width="250" height="25" text="Enduring Enchantment" actionexpr="setvar[Augment,`stateEnduringEnchantment`]" setstate="nav_ab" /><control type="button" name="btnMain" left="10" top="70" width="250" height="25" text="Main" setstate="Default" /></control></view>s
stateDeathPenalties
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stateExperienceBonus
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stateExperienceBonus
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<?xml version="1.0"?><view width="300" height="110" title="Experience Bonus"><control type="layout"><control type="button" name="btnQuickLearner" left="10" top="10" width="250" height="25" text="Quick Learner" actionexpr="setvar[Augment,`stateQuickLearner`]" setstate="nav_silyun" /><control type="button" name="btnMain" left="10" top="40" width="250" height="25" text="Main" setstate="Default" /></control></view>s
stateExperienceBonus
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stateHealthArmorRegen
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stateHealthArmorRegen
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<?xml version="1.0"?><view width="300" height="110" title="Health, Armor, and Regeneration"><control type="layout"><control type="button" name="btnAsheronsLesserBenediction" left="10" top="10" width="250" height="25" text="Asheron's Lesser Benediction" actionexpr="setvar[Augment,`stateAsheronsLesserBenediction`]" setstate="nav_silyun" /><control type="button" name="btnInnateRenewal" left="10" top="40" width="250" height="25" text="Innate Renewal" actionexpr="setvar[Augment,`stateInnateRenewal`]" setstate="nav_bandit" /><control type="button" name="btnMain" left="10" top="70" width="250" height="25" text="Main" setstate="Default" /></control></view>s
stateHealthArmorRegen
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stateInnateAttribute
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stateInnateAttribute
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<?xml version="1.0"?><view width="300" height="220" title="Innate Attribute"><control type="layout"><control type="button" name="btnReinforcementLugians" left="10" top="10" width="250" height="25" text="Reinforcement of the Lugians" actionexpr="setvar[Augment,`stateReinforcementLugians`]" setstate="nav_fiun" /><control type="button" name="btnBleearghFortitude" left="10" top="40" width="250" height="25" text="Bleeargh's Fortitude" actionexpr="setvar[Augment,`stateBleearghFortitude`]" setstate="nav_fiun" /><control type="button" name="btnOswaldEnhancement" left="10" top="70" width="250" height="25" text="Oswald's Enhancement" actionexpr="setvar[Augment,`stateOswaldEnhancement`]" setstate="nav_fiun" /><control type="button" name="btnSiraluunBlessing" left="10" top="100" width="250" height="25" text="Siraluun's Blessing" actionexpr="setvar[Augment,`stateSiraluunBlessing`]" setstate="nav_fiun" /><control type="button" name="btnEnduringCalm" left="10" top="130" width="250" height="25" text="Enduring Calm" actionexpr="setvar[Augment,`stateEnduringCalm`]" setstate="nav_fiun" /><control type="button" name="btnSteadfastWill" left="10" top="160" width="250" height="25" text="Steadfast Will" actionexpr="setvar[Augment,`stateSteadfastWill`]" setstate="nav_fiun" /><control type="button" name="btnMain" left="10" top="190" width="250" height="25" text="Main" setstate="Default" /></control></view>s
stateInnateAttribute
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stateInnateResistance
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stateInnateResistance
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<?xml version="1.0"?><view width="300" height="250" title="Innate Resistance"><control type="layout"><control type="button" name="btnEnhancementMaceTurner" left="10" top="10" width="250" height="25" text="Enhancement of the Mace Turner" actionexpr="setvar[Augment,`stateEnhancementMaceTurner`]" setstate="nav_hebian_to" /><control type="button" name="btnEnhancementBladeTurner" left="10" top="40" width="250" height="25" text="Enhancement of the Blade Turner" actionexpr="setvar[Augment,`stateEnhancementBladeTurner`]" setstate="nav_hebian_to" /><control type="button" name="btnEnhancementArrowTurner" left="10" top="70" width="250" height="25" text="Enhancement of the Arrow Turner" actionexpr="setvar[Augment,`stateEnhancementArrowTurner`]" setstate="nav_hebian_to" /><control type="button" name="btnStormEnhancement" left="10" top="100" width="250" height="25" text="Storm's Enhancement" actionexpr="setvar[Augment,`stateStormEnhancement`]" setstate="nav_hebian_to" /><control type="button" name="btnFieryEnhancement" left="10" top="130" width="250" height="25" text="Fiery Enhancement" actionexpr="setvar[Augment,`stateFieryEnhancement`]" setstate="nav_hebian_to" /><control type="button" name="btnIcyEnhancement" left="10" top="160" width="250" height="25" text="Icy Enhancement" actionexpr="setvar[Augment,`stateIcyEnhancement`]" setstate="nav_hebian_to" /><control type="button" name="btnCausticEnhancement" left="10" top="190" width="250" height="25" text="Caustic Enhancement" actionexpr="setvar[Augment,`stateCausticEnhancement`]" setstate="nav_hebian_to" /><control type="button" name="btnMain" left="10" top="220" width="250" height="25" text="Main" setstate="stateDefault" /></control></view>s
stateInnateResistance
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stateRatings
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stateRatings
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<?xml version="1.0"?><view width="300" height="180" title="Ratings"><control type="layout"><control type="button" name="btnCriticalProtection" left="10" top="10" width="250" height="25" text="Critical Protection" actionexpr="setvar[Augment,`stateCriticalProtection`]" setstate="nav_sanamar" /><control type="button" name="btnFrenzySlayer" left="10" top="40" width="250" height="25" text="Frenzy of the Slayer" actionexpr="setvar[Augment,`stateFrenzySlayer`]" setstate="nav_bandit" /><control type="button" name="btnIronSkin" left="10" top="70" width="250" height="25" text="Iron Skin of the Invincible" actionexpr="setvar[Augment,`stateIronSkin`]" setstate="nav_cragstone" /><control type="button" name="btnEyeRemorseless" left="10" top="100" width="250" height="25" text="Eye of the Remorseless" actionexpr="setvar[Augment,`stateEyeRemorseless`]" setstate="nav_ab" /><control type="button" name="btnHandRemorseless" left="10" top="130" width="250" height="25" text="Hand of the Remorseless" actionexpr="setvar[Augment,`stateHandRemorseless`]" setstate="nav_ab" /><control type="button" name="btnMain" left="10" top="160" width="250" height="25" text="Main" setstate="Default" /></control></view>s
stateRatings
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main
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stateSalvagingTinkering
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stateSalvagingTinkering
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<?xml version="1.0"?><view width="300" height="310" title="Salvaging and Tinkering"><control type="layout"><control type="button" name="btnCiandrasFortune" left="10" top="10" width="250" height="25" text="Ciandra's Fortune" actionexpr="setvar[Augment,`stateCiandrasFortune`]" setstate="nav_cragstone" /><control type="button" name="btnCharmedSmith" left="10" top="40" width="250" height="25" text="Charmed Smith" actionexpr="setvar[Augment,`stateCharmedSmith`]" setstate="nav_oolutangasrefuge" /><control type="button" name="btnJibrilsEssence" left="10" top="70" width="250" height="25" text="Jibril's Essence" actionexpr="setvar[Augment,`stateJibrilsEssence`]" setstate="nav_cragstone" /><control type="button" name="btnYoshisEssence" left="10" top="100" width="250" height="25" text="Yoshi's Essence" actionexpr="setvar[Augment,`stateYoshisEssence`]" setstate="nav_cragstone" /><control type="button" name="btnCeldisethsEssence" left="10" top="130" width="250" height="25" text="Celdiseth's Essence" actionexpr="setvar[Augment,`stateCeldisethsEssence`]" setstate="nav_cragstone" /><control type="button" name="btnKogasEssence" left="10" top="160" width="250" height="25" text="Koga's Essence" actionexpr="setvar[Augment,`stateKogasEssence`]" setstate="nav_cragstone" /><control type="button" name="btnCiandrasEssence" left="10" top="190" width="250" height="25" text="Ciandra's Essence" actionexpr="setvar[Augment,`stateCiandrasEssence`]" setstate="nav_cragstone" /><control type="button" name="btnMain" left="10" top="220" width="250" height="25" text="Main" setstate="Default" /></control></view>s
stateSalvagingTinkering
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stateSkills
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stateSkills
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<?xml version="1.0"?><view width="300" height="180" title="Skills"><control type="layout"><control type="button" name="btnMasterSteelCircle" left="10" top="10" width="250" height="25" text="Master of the Steel Circle" actionexpr="setvar[Augment,`stateMasterSteelCircle`]" setstate="nav_silyun" /><control type="button" name="btnMasterFiveFoldPath" left="10" top="40" width="250" height="25" text="Master of the Five Fold Path" actionexpr="setvar[Augment,`stateMasterFiveFoldPath`]" setstate="nav_zaikhal" /><control type="button" name="btnMasterFocusedEye" left="10" top="70" width="250" height="25" text="Master of the Focused Eye" actionexpr="setvar[Augment,`stateMasterFocusedEye`]" setstate="nav_zaikhal" /><control type="button" name="btnJackTrades" left="10" top="100" width="250" height="25" text="Jack of All Trades" actionexpr="setvar[Augment,`stateJackTrades`]" setstate="nav_bandit" /><control type="button" name="btnMain" left="10" top="130" width="250" height="25" text="Main" setstate="Default" /></control></view>s
stateSkills
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stateSpellDuration
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stateSpellDuration
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<?xml version="1.0"?><view width="300" height="110" title="Spell Duration"><control type="layout"><control type="button" name="btnArchmageEndurance" left="10" top="10" width="250" height="25" text="Archmage's Endurance" actionexpr="setvar[Augment,`stateArchmageEndurance`]" setstate="nav_mayoi" /><control type="button" name="btnMain" left="10" top="40" width="250" height="25" text="Main" setstate="stateDefault" /></control></view>s
stateSpellDuration
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/vt nav load nav_husoon
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stateMightSeventhMule
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Default
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stateMightSeventhMule
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/vt nav load nav_dumidabintruminre
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stateShadowSeventhMule
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Default
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stateShadowSeventhMule
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/vt nav load nav_rapheldetante
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stateInfusedWarMagic
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Default
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stateInfusedWarMagic
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/vt nav load nav_nawamaraujio
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stateArchmageEndurance
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Default
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stateArchmageEndurance
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/vt nav load nav_akemifei
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stateInfusedLifeMagic
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Default
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stateInfusedLifeMagic
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/vt nav load nav_ganfo
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stateInfusedItemMagic
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Default
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stateInfusedItemMagic
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/vt nav load nav_gustuvlansdown
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stateInfusedCreatureMagic
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0
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Default
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stateInfusedCreatureMagic
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/vt nav load nav_morathe
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stateInfusedVoidMagic
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Default
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stateInfusedVoidMagic
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/vt nav load nav_rohulabintludun
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stateClutchMiser
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Default
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stateClutchMiser
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0
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/vt nav load nav_erikfestus
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stateEnduringEnchantment
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0
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Default
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stateEnduringEnchantment
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/vt nav load nav_rickarddumalia
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stateQuickLearner
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0
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Default
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stateQuickLearner
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0
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/vt nav load nav_donatellolinante
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stateAsheronsLesserBenediction
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0
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Default
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stateAsheronsLesserBenediction
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0
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/vt nav load nav_alisondulane
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stateInnateRenewal
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0
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Default
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stateInnateRenewal
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0
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/vt nav load nav_fiunluunere
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stateReinforcementLugians
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1
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0
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Default
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stateReinforcementLugians
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0
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/vt nav load nav_fiunruun
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stateBleearghFortitude
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0
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Default
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stateBleearghFortitude
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0
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/vt nav load nav_fiunbayaas
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stateOswaldEnhancement
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1
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0
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Default
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stateOswaldEnhancement
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2
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0
s
/vt nav load nav_fiunriish
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stateSiraluunBlessing
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1
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0
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Default
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stateSiraluunBlessing
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2
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0
s
/vt nav load nav_fiunvasherr
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stateEnduringCalm
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1
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0
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Default
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stateEnduringCalm
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0
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/vt nav load nav_fiunnoress
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stateSteadfastWill
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1
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0
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Default
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stateSteadfastWill
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0
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/vt nav load nav_piersantilinante
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stateCriticalProtection
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1
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0
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Default
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stateCriticalProtection
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0
s
/vt nav load nav_neelanashua
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stateFrenzySlayer
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1
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0
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Default
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stateFrenzySlayer
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0
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/vt nav load nav_emilyyarow
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stateIronSkin
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1
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0
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Default
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stateIronSkin
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1
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2
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0
s
/vt nav load nav_anframmellow
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stateEyeRemorseless
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1
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0
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Default
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stateEyeRemorseless
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1
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2
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0
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/vt nav load nav_alishiabintaldan
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stateHandRemorseless
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7
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1
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0
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Default
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stateHandRemorseless
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1
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2
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0
s
/vt nav load nav_nawamaradia
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stateEnhancementMaceTurner
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7
i
1
i
0
s
Default
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stateEnhancementMaceTurner
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1
i
2
i
0
s
/vt nav load nav_ilinwis
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stateEnhancementBladeTurner
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7
i
1
i
0
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Default
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stateEnhancementBladeTurner
i
1
i
2
i
0
s
/vt nav load nav_kyujoru
s
stateEnhancementArrowTurner
i
7
i
1
i
0
s
Default
s
stateEnhancementArrowTurner
i
1
i
2
i
0
s
/vt nav load nav_enliyuo
s
stateStormEnhancement
i
7
i
1
i
0
s
Default
s
stateStormEnhancement
i
1
i
2
i
0
s
/vt nav load nav_rikshenri
s
stateFieryEnhancement
i
7
i
1
i
0
s
Default
s
stateFieryEnhancement
i
1
i
2
i
0
s
/vt nav load nav_lubao
s
stateIcyEnhancement
i
7
i
1
i
0
s
Default
s
stateIcyEnhancement
i
1
i
2
i
0
s
/vt nav load nav_shujiomilao
s
stateCausticEnhancement
i
7
i
1
i
0
s
Default
s
stateCausticEnhancement
i
1
i
2
i
0
s
/vt nav load nav_zaikhal
s
nav_zaikhal
i
1
i
15
i
0
TABLE
2
k
v
n
n
0
s
nav_zaikhal
i
7
i
7
i
0
TABLE
2
k
v
n
n
1
s
e
s
chatbox[\/vt setmetastate +getvar[Augment]]
s
nav_zaikhal
i
1
i
2
i
0
s
/vt nav load nav_fiun
s
nav_fiun
i
1
i
15
i
0
TABLE
2
k
v
n
n
0
s
nav_fiun
i
7
i
7
i
0
TABLE
2
k
v
n
n
1
s
e
s
chatbox[\/vt setmetastate +getvar[Augment]]
s
nav_fiun
i
1
i
2
i
0
s
/vt nav load nav_kriscennis
s
stateCiandrasFortune
i
7
i
1
i
0
s
Default
s
stateCiandrasFortune
i
1
i
2
i
0
s
/vt nav load nav_lug
s
stateCharmedSmith
i
7
i
1
i
0
s
Default
s
stateCharmedSmith
i
1
i
2
i
0
s
/vt nav load nav_joshunfelden
s
stateJibrilsEssence
i
7
i
1
i
0
s
Default
s
stateJibrilsEssence
i
1
i
2
i
0
s
/vt nav load nav_briennecarlus
s
stateYoshisEssence
i
7
i
1
i
0
s
Default
s
stateYoshisEssence
i
1
i
2
i
0
s
/vt nav load nav_burrellsammrun
s
stateCeldisethsEssence
i
7
i
1
i
0
s
Default
s
stateCeldisethsEssence
i
1
i
2
i
0
s
/vt nav load nav_lenorturk
s
stateKogasEssence
i
7
i
1
i
0
s
Default
s
stateKogasEssence
i
1
i
2
i
0
s
/vt nav load nav_robertcrow
s
stateCiandrasEssence
i
7
i
1
i
0
s
Default
s
stateCiandrasEssence
i
1
i
2
i
0
s
/vt nav load nav_carlitogallo
s
stateMasterSteelCircle
i
7
i
1
i
0
s
Default
s
stateMasterSteelCircle
i
1
i
2
i
0
s
/vt nav load nav_rahinabintzalanis
s
stateMasterFiveFoldPath
i
7
i
1
i
0
s
Default
s
stateMasterFiveFoldPath
i
1
i
2
i
0
s
/vt nav load nav_kilaf
s
stateMasterFocusedEye
i
7
i
1
i
0
s
Default
s
stateMasterFocusedEye
i
1
i
2
i
0
s
/vt nav load nav_ariannatheadept
s
stateJackTrades
i
7
i
1
i
0
s
Default
s
stateJackTrades
i
1
i
2
i
0
s
/vt nav load nav_silyun
s
nav_silyun
i
1
i
15
i
0
TABLE
2
k
v
n
n
0
s
nav_silyun
i
7
i
7
i
0
TABLE
2
k
v
n
n
1
s
e
s
chatbox[\/vt setmetastate +getvar[Augment]]
s
nav_silyun
i
1
i
2
i
0
s
/vt nav load nav_hebianto
s
nav_hebianto
i
1
i
15
i
0
TABLE
2
k
v
n
n
0
s
nav_hebianto
i
7
i
7
i
0
TABLE
2
k
v
n
n
1
s
e
s
chatbox[\/vt setmetastate +getvar[Augment]]
s
nav_hebianto
i
1
i
2
i
0
s
/vt nav load nav_cragstone
s
nav_cragstone
i
1
i
15
i
0
TABLE
2
k
v
n
n
0
s
nav_cragstone
i
7
i
7
i
0
TABLE
2
k
v
n
n
1
s
e
s
chatbox[\/vt setmetastate +getvar[Augment]]
s
nav_cragstone
i
1
i
2
i
0
s
/vt nav load nav_oolutangasrefuge
s
nav_oolutangasrefuge
i
1
i
15
i
0
TABLE
2
k
v
n
n
0
s
nav_oolutangasrefuge
i
7
i
7
i
0
TABLE
2
k
v
n
n
1
s
e
s
chatbox[\/vt setmetastate +getvar[Augment]]
s
nav_oolutangasrefuge
i
1
i
2
i
0
s
/vt nav load nav_ab
s
nav_ab
i
1
i
15
i
0
TABLE
2
k
v
n
n
0
s
nav_ab
i
7
i
7
i
0
TABLE
2
k
v
n
n
1
s
e
s
chatbox[\/vt setmetastate +getvar[Augment]]
s
nav_ab
i
1
i
2
i
0
s
/vt nav load nav_bandit
s
nav_bandit
i
1
i
15
i
0
TABLE
2
k
v
n
n
0
s
nav_bandit
i
7
i
7
i
0
TABLE
2
k
v
n
n
1
s
e
s
chatbox[\/vt setmetastate +getvar[Augment]]
s
nav_bandit
i
1
i
2
i
0
s
/vt nav load nav_sanamar
s
nav_sanamar
i
1
i
15
i
0
TABLE
2
k
v
n
n
0
s
nav_sanamar
i
7
i
7
i
0
TABLE
2
k
v
n
n
1
s
e
s
chatbox[\/vt setmetastate +getvar[Augment]]
s
nav_sanamar
i
1
i
2
i
0
s
/vt nav load nav_mayoi
s
nav_mayoi
i
1
i
15
i
0
TABLE
2
k
v
n
n
0
s
nav_mayoi
i
7
i
7
i
0
TABLE
2
k
v
n
n
1
s
e
s
chatbox[\/vt setmetastate +getvar[Augment]]
s
nav_mayoi
i
1
i
3
i
0
TABLE
2
K
V
n
n
2
i
7
TABLE
2
k
v
n
n
1
s
e
s
echo[`OK RUNNING BELLA`,13]
i
14
TABLE
2
k
v
n
n
1
s
n
s
main
s
stateBella
i
20
i
1
i
0
s
mp_primary
s
stateBella
i
1
i
2
i
0
s
/mp
s
stateBella
i
20
i
3
i
0
TABLE
2
K
V
n
n
2
i
2
s
/vt opt set enablenav true
i
1
s
turn_in_jaw
s
jaw_hunt
i
12
i
3
TABLE
2
k
v
n
n
2
s
n
s
Insatiable Eater Jaw
s
c
i
1
TABLE
2
K
V
n
n
1
i
2
s
/vt nav load to_fiun
s
jaw_hunt
i
7
i
3
i
0
TABLE
2
K
V
n
n
4
i
2
s
/vt nav load jaw_1_hunt
i
2
s
/vt opt set enablecombat true
i
2
s
/vt opt set enablelooting true
i
1
s
jaw_hunt
s
jaw_run
i
12
i
3
TABLE
2
k
v
n
n
2
s
n
s
Blank Augmentation Gem
s
c
i
1
TABLE
2
K
V
n
n
3
i
2
s
/vt nav load recallls
i
2
s
/vt opt set enablelooting false
i
1
s
Default
s
kill_bella
i
1
i
3
i
0
TABLE
2
K
V
n
n
7
i
2
s
/vt nav load mp_primary
i
2
s
/vt opt set enablebuffing true
i
2
s
/vt opt set enablenav true
i
2
s
/vt opt set enablecombat false
i
2
s
/vt opt set enablelooting false
i
2
s
/vt opt set NavPriorityBoost false
i
2
s
/vt opt set navclosestoprange 0.008
s
mp_primary
i
20
i
3
i
0
TABLE
2
K
V
n
n
2
i
2
s
/vt nav load jaw_1
i
1
s
jaw_run
s
mp_primary
i
20
i
3
i
0
TABLE
2
K
V
n
n
2
i
2
s
/vt nav load to_bella
i
1
s
kill_bella
s
mp_secondary
i
20
i
3
i
0
TABLE
2
K
V
n
n
2
i
2
s
/vt nav load mp_secondary
i
1
s
mp_secondary
s
mp_trans
i
4
i
3
s
^Fiun Rehlyun.*
TABLE
2
K
V
n
n
2
i
2
s
/mp
i
1
s
mp_trans
s
turn_in_jaw
i
1
i
3
i
0
TABLE
2
K
V
n
n
3
i
7
TABLE
2
k
v
n
n
1
s
e
s
echo[`OK RUNNING STIPEND`,13]
i
14
TABLE
2
k
v
n
n
1
s
n
s
main
i
2
s
/vt opt set enablenav true
s
stateStipend
i
1
i
4
i
0
ba
1192
stipend.nav
14
uTank2 NAV 1.2
4
14
4
-101.597905190786
-96.6216093699137
2.08333134651184E-05
0
/ah
0
59.3590666453044
-28.7057823816935
0.0500208298365275
0
0
59.3771680514018
-28.7152192115784
0.0500208298365275
0
6
-101.597905190786
-96.6216093699137
2.08333134651184E-05
0
Portal to Town Network
14
True
59.3936458587647
-28.7256083488464
0.0508250035345554
0
-101.615851815542
-96.6388638178507
2.08333134651184E-05
0
0
-101.657751337687
-96.5832635879517
2.08333134651184E-05
0
0
-101.658352184296
-96.5325949986776
2.08333134651184E-05
0
0
-101.605949529012
-96.519695186615
2.08333134651184E-05
0
6
-101.597905190786
-96.6216093699137
2.08333134651184E-05
0
Portal to Arwic
14
True
-101.588099161784
-96.5166525046031
-0.000262499845121056
0
56.6498762130737
33.416518386205
0.175020837783813
0
0
56.655900033315
33.5368880271912
0.175020837783813
0
0
56.7470087051392
33.5495386441549
0.175020837783813
0
0
56.7795230229696
33.6337207794189
0.175020837783813
0
7
-101.597905190786
-96.6216093699137
2.08333134651184E-05
0
Monroe
37
True
56.7816291809082
33.6455291748047
0.175020843744278
s
stateStipend
i
7
i
1
i
0
s
Default
s
stateStipend