1 CondAct 5 CType AType CData AData State n n n n n 28 i 16 i 3 TABLE 2 k v n n 1 s r d 5 TABLE 2 K V n n 2 i 2 s /vt opt set enablecombat false i 1 s hunt s combat i 6 i 3 i 180 TABLE 2 K V n n 2 i 2 s /vt opt set enablecombat false i 1 s hunt s combat i 1 i 3 i 0 TABLE 2 K V n n 2 i 2 s /vt opt set enablecombat false i 2 s /a ARGH I died! s death i 20 i 1 i 0 s goingback s death i 1 i 3 i 0 TABLE 2 K V n n 18 i 2 s /ub opt set VTank.PatchExpressionEngine true i 2 s /vt opt set defaultmeleeattackheight 3 i 2 s /vt opt set lootallcorpses false i 2 s /vt opt set lootonlyrarecorpses true i 2 s /vt opt set lootpriorityboost true i 2 s /vt opt set navpriorityboost false i 2 s /vt opt set attackdistance 0.0333333 i 2 s /vt opt set CorpseApproachRange-Max 0.05 i 2 s /vt opt set approachdistance 0 i 2 s /vt opt set idlepeacemode false i 2 s /vt opt set stopmacroondeath false i 2 s /vt opt set enablelooting false i 2 s /vt opt set enablecombat false i 2 s /vt opt set enablebuffing true i 8 TABLE 2 k v n n 1 s e s \/vt nav load aphus_circuit+getvar[navNumber] i 7 TABLE 2 k v n n 1 s e s setvar[lootclock,stopwatchcreate[]] i 7 TABLE 2 k v n n 1 s e s stopwatchstart[getvar[lootclock]] i 1 s hunt s Default i 8 i 1 i 0 s death s Default i 6 i 1 i 900 s goingback s goingback i 8 i 1 i 0 s death s goingback i 1 i 3 i 0 TABLE 2 K V n n 5 i 2 s /vt opt set enablenav true i 2 s /vt opt set enablebuffing true i 2 s /vt opt set enablecombat false i 2 s /vt nav load aphus_route+getvar[navNumber] i 1 s tusker_run s goingback i 1 i 2 i 0 s /vt opt set enablenav true s hunt i 26 i 7 TABLE 2 k v n n 1 s e s getvar[lootTime] == 0 TABLE 2 k v n n 1 s e s setvar[lootTime, 21600] s hunt i 8 i 1 i 0 s death s hunt i 13 i 3 TABLE 2 k v n n 3 s n s s c i 1 s r d 5 TABLE 2 K V n n 3 i 2 s /vt opt set enablecombat true i 2 s /vt opt set enablenav false i 1 s combat s hunt i 1 i 9 i 0 TABLE 2 k v n n 3 s s s goingback s r d 10 s t d 600 s hunt i 11 i 3 TABLE 2 k v n n 2 s n s Prismatic Taper s c i 100 TABLE 2 K V n n 1 i 1 s out_of_comp s hunt i 25 i 1 TABLE 2 k v n n 1 s dist d 100 s goingback s hunt i 2 i 3 TABLE 2 K V n n 1 i 26 TABLE 2 k v n n 1 s e s stopwatchelapsedseconds[getvar[lootclock]]>getvar[lootTime] TABLE 2 K V n n 1 i 1 s loot s hunt i 22 i 1 i 300 s goingback s hunt i 1 i 3 i 0 TABLE 2 K V n n 4 i 2 s /vt opt set enablecombat true i 2 s /vt opt set lootpriorityboost false i 2 s /vt opt set lootonlyrarecorpses false i 2 s /vt opt set enablelooting true s loot i 6 i 3 i 300 TABLE 2 K V n n 7 i 2 s /vt opt set enablelooting false i 2 s /vt opt set lootpriorityboost true i 2 s /vt opt set lootonlyrarecorpses true i 2 s /vt opt set enablecombat false i 7 TABLE 2 k v n n 1 s e s setvar[lootclock,stopwatchcreate[]] i 7 TABLE 2 k v n n 1 s e s stopwatchstart[getvar[lootclock]] i 1 s hunt s loot i 1 i 3 i 0 TABLE 2 K V n n 2 i 2 s /vt opt set enablelooting true i 2 s /vt opt set enablenav false s loot_rare i 6 i 3 i 30 TABLE 2 K V n n 2 i 2 s /vt opt set enablelooting false i 1 s hunt s loot_rare i 1 i 2 i 0 s /vt opt set enablecombat false s out_of_comp i 1 i 2 i 0 s /vt nav load ah_recomp s out_of_comp i 7 i 1 i 0 s goingback s out_of_comp i 6 i 1 i 900 s goingback s tusker_run i 8 i 1 i 0 s death s tusker_run i 7 i 3 i 0 TABLE 2 K V n n 2 i 8 TABLE 2 k v n n 1 s e s \/vt nav load aphus_circuit+getvar[navNumber] i 1 s hunt s tusker_run