1 CondAct 5 CType AType CData AData State n n n n n 204 i 1 i 2 i 0 s /vt opt set enablecombat true s combat i 6 i 1 i 60 s ring_fail s combat i 16 i 1 TABLE 2 k v n n 1 s r d 5 s hunt s combat i 1 i 2 i 0 s /vt nav load death_pause s death i 1 i 2 i 0 s /vt opt set enablenav true s death i 7 i 1 i 0 s navbore s death i 1 i 2 i 0 s /vt opt set enablecombat false s hunt i 26 i 7 TABLE 2 k v n n 1 s e s getvar[lootTime] == 0 TABLE 2 k v n n 1 s e s setvar[lootTime, 21600] s hunt i 21 i 7 TABLE 2 K V n n 1 i 26 TABLE 2 k v n n 1 s e s testvar[serviceCheckInterval] TABLE 2 k v n n 1 s e s setvar[serviceCheckInterval, 43200] s hunt i 21 i 3 TABLE 2 K V n n 1 i 26 TABLE 2 k v n n 1 s e s testvar[serviceClock] TABLE 2 K V n n 2 i 7 TABLE 2 k v n n 1 s e s setvar[serviceClock,stopwatchcreate[]] i 7 TABLE 2 k v n n 1 s e s stopwatchstart[getvar[serviceClock]] s hunt i 8 i 3 i 0 TABLE 2 K V n n 2 i 2 s /a I died! But I will comeback! i 1 s death s hunt i 2 i 3 TABLE 2 K V n n 2 i 11 TABLE 2 k v n n 2 s n s Prismatic Taper s c i 100 i 16 TABLE 2 k v n n 1 s r d 5 TABLE 2 K V n n 2 i 2 s /a Out of tapers! Recomping. i 1 s recomp s hunt i 5 i 3 i 4 TABLE 2 K V n n 2 i 2 s /a Out of inventory slots! Recomping. i 1 s recomp s hunt i 2 i 1 TABLE 2 K V n n 3 i 26 TABLE 2 k v n n 1 s e s getvar[serviceCheckInterval] > 0 i 26 TABLE 2 k v n n 1 s e s stopwatchelapsedseconds[getvar[serviceClock]]>=getvar[serviceCheckInterval] i 16 TABLE 2 k v n n 1 s r d 5 s service_quest_refresh s hunt i 1 i 9 i 0 TABLE 2 k v n n 3 s s s navbore s r d 3 s t d 120 s hunt i 25 i 1 TABLE 2 k v n n 1 s dist d 1000 s navbore s hunt i 2 i 3 TABLE 2 K V n n 4 i 26 TABLE 2 k v n n 1 s e s setvar[nearPortal, wobjectfindnearestbyobjectclass[14]] i 26 TABLE 2 k v n n 1 s e s istrue[getvar[nearPortal]] i 26 TABLE 2 k v n n 1 s e s coordinatedistancewithz[getplayercoordinates[], wobjectgetphysicscoordinates[getvar[nearPortal]]]<=4 i 21 TABLE 2 K V n n 1 i 26 TABLE 2 k v n n 1 s e s wobjectgetname[getvar[nearPortal]]==Singularity Caul TABLE 2 K V n n 2 i 8 TABLE 2 k v n n 1 s e s \/me is to close to +wobjectgetname[getvar[nearPortal]] i 8 TABLE 2 k v n n 1 s e s \/me at +coordinatetostring[getplayercoordinates[]] s hunt i 2 i 1 TABLE 2 K V n n 2 i 3 TABLE 2 K V n n 2 i 26 TABLE 2 k v n n 1 s e s getvar[mobsClose] == 0 i 26 TABLE 2 k v n n 1 s e s getvar[mobsClose] == 1 i 13 TABLE 2 k v n n 3 s n s s c i 1 s r d 6 s combat s hunt i 2 i 1 TABLE 2 K V n n 2 i 26 TABLE 2 k v n n 1 s e s getvar[mobsClose] == 2 i 13 TABLE 2 k v n n 3 s n s s c i 2 s r d 6 s combat s hunt i 2 i 3 TABLE 2 K V n n 1 i 26 TABLE 2 k v n n 1 s e s stopwatchelapsedseconds[getvar[lootclock]]>getvar[lootTime] TABLE 2 K V n n 2 i 2 s /vt opt set enablecombat true i 1 s loot s hunt i 2 i 3 TABLE 2 K V n n 13 i 26 TABLE 2 k v n n 1 s e s setvar[portal, wobjectfindnearestbyobjectclass[14]] i 26 TABLE 2 k v n n 1 s e s istrue[getvar[portal]] i 26 TABLE 2 k v n n 1 s e s coordinatedistancewithz[getplayercoordinates[], wobjectgetphysicscoordinates[getvar[portal]]] <= 8 i 21 TABLE 2 K V n n 1 i 26 TABLE 2 k v n n 1 s e s wobjectgetname[getvar[portal]]==Singularity Caul i 21 TABLE 2 K V n n 1 i 26 TABLE 2 k v n n 1 s e s wobjectgetname[getvar[portal]]#Destroyed.* i 26 TABLE 2 k v n n 1 s e s wobjectisvalid[getvar[portal]] i 26 TABLE 2 k v n n 1 s e s setvar[portalHeading, getheadingto[getvar[portal]]] i 26 TABLE 2 k v n n 1 s e s setvar[playerHeading, getheading[wobjectgetplayer[]]] i 26 TABLE 2 k v n n 1 s e s setvar[relativeAngle, abs[getvar[portalHeading] - getvar[playerHeading]]] i 26 TABLE 2 k v n n 1 s e s setvar[relativeAngle, iif[getvar[relativeAngle] > 180, 360 - getvar[relativeAngle], getvar[relativeAngle]]] i 26 TABLE 2 k v n n 1 s e s setvar[turnDirection, iif[randint[0,2] == 0, -90, 90]] i 26 TABLE 2 k v n n 1 s e s getvar[relativeAngle] <= 11.25 i 26 TABLE 2 k v n n 1 s e s setvar[newHeading, abs[getvar[playerHeading] + getvar[turnDirection]]] TABLE 2 K V n n 3 i 2 s /vt opt set enablenav false i 2 s /vt opt set enablecombat false i 1 s avoid_portal s hunt i 1 i 3 i 0 TABLE 2 K V n n 2 i 2 s /vt opt set enablelooting true i 2 s /vt opt set enablenav false s loot_rare i 6 i 3 i 30 TABLE 2 K V n n 3 i 2 s /vt opt set enablelooting false i 2 s /vt opt set enablenav true i 1 s hunt s loot_rare i 21 i 7 TABLE 2 K V n n 1 i 26 TABLE 2 k v n n 1 s e s testvar[portalAvoidAngle] TABLE 2 k v n n 1 s e s setvar[portalAvoidAngle, 11.25] s Default i 21 i 7 TABLE 2 K V n n 1 i 26 TABLE 2 k v n n 1 s e s testvar[augInnateStrengthTarget] TABLE 2 k v n n 1 s e s setvar[augInnateStrengthTarget, 0] s Default i 21 i 7 TABLE 2 K V n n 1 i 26 TABLE 2 k v n n 1 s e s testvar[augInnateEnduranceTarget] TABLE 2 k v n n 1 s e s setvar[augInnateEnduranceTarget, 0] s Default i 21 i 7 TABLE 2 K V n n 1 i 26 TABLE 2 k v n n 1 s e s testvar[augInnateCoordinationTarget] TABLE 2 k v n n 1 s e s setvar[augInnateCoordinationTarget, 0] s Default i 21 i 7 TABLE 2 K V n n 1 i 26 TABLE 2 k v n n 1 s e s testvar[augInnateQuicknessTarget] TABLE 2 k v n n 1 s e s setvar[augInnateQuicknessTarget, 0] s Default i 21 i 7 TABLE 2 K V n n 1 i 26 TABLE 2 k v n n 1 s e s testvar[augInnateFocusTarget] TABLE 2 k v n n 1 s e s setvar[augInnateFocusTarget, 0] s Default i 21 i 7 TABLE 2 K V n n 1 i 26 TABLE 2 k v n n 1 s e s testvar[augInnateSelfTarget] TABLE 2 k v n n 1 s e s setvar[augInnateSelfTarget, 0] s Default i 21 i 7 TABLE 2 K V n n 1 i 26 TABLE 2 k v n n 1 s e s testvar[augResistBluntTarget] TABLE 2 k v n n 1 s e s setvar[augResistBluntTarget, 0] s Default i 21 i 7 TABLE 2 K V n n 1 i 26 TABLE 2 k v n n 1 s e s testvar[augResistSlashTarget] TABLE 2 k v n n 1 s e s setvar[augResistSlashTarget, 0] s Default i 21 i 7 TABLE 2 K V n n 1 i 26 TABLE 2 k v n n 1 s e s testvar[augResistPierceTarget] TABLE 2 k v n n 1 s e s setvar[augResistPierceTarget, 0] s Default i 21 i 7 TABLE 2 K V n n 1 i 26 TABLE 2 k v n n 1 s e s testvar[augResistLightningTarget] TABLE 2 k v n n 1 s e s setvar[augResistLightningTarget, 0] s Default i 21 i 7 TABLE 2 K V n n 1 i 26 TABLE 2 k v n n 1 s e s testvar[augResistFireTarget] TABLE 2 k v n n 1 s e s setvar[augResistFireTarget, 0] s Default i 21 i 7 TABLE 2 K V n n 1 i 26 TABLE 2 k v n n 1 s e s testvar[augResistFrostTarget] TABLE 2 k v n n 1 s e s setvar[augResistFrostTarget, 0] s Default i 21 i 7 TABLE 2 K V n n 1 i 26 TABLE 2 k v n n 1 s e s testvar[augResistAcidTarget] TABLE 2 k v n n 1 s e s setvar[augResistAcidTarget, 0] s Default i 21 i 7 TABLE 2 K V n n 1 i 26 TABLE 2 k v n n 1 s e s testvar[disableAugmentServices] TABLE 2 k v n n 1 s e s setvar[disableAugmentServices, 0] s Default i 21 i 7 TABLE 2 K V n n 1 i 26 TABLE 2 k v n n 1 s e s testvar[bellaStartAttempts] TABLE 2 k v n n 1 s e s setvar[bellaStartAttempts, 0] s Default i 21 i 7 TABLE 2 K V n n 1 i 26 TABLE 2 k v n n 1 s e s testvar[bellaTurnInAttempts] TABLE 2 k v n n 1 s e s setvar[bellaTurnInAttempts, 0] s Default i 21 i 7 TABLE 2 K V n n 1 i 26 TABLE 2 k v n n 1 s e s testvar[bellaJawRunRecoverAttempts] TABLE 2 k v n n 1 s e s setvar[bellaJawRunRecoverAttempts, 0] s Default i 21 i 7 TABLE 2 K V n n 1 i 26 TABLE 2 k v n n 1 s e s testvar[bellaBackoffSeconds] TABLE 2 k v n n 1 s e s setvar[bellaBackoffSeconds, 86400] s Default i 21 i 7 TABLE 2 K V n n 1 i 26 TABLE 2 k v n n 1 s e s testvar[serviceCheckInterval] TABLE 2 k v n n 1 s e s setvar[serviceCheckInterval, 43200] s Default i 21 i 3 TABLE 2 K V n n 1 i 26 TABLE 2 k v n n 1 s e s testvar[serviceClock] TABLE 2 K V n n 2 i 7 TABLE 2 k v n n 1 s e s setvar[serviceClock,stopwatchcreate[]] i 7 TABLE 2 k v n n 1 s e s stopwatchstart[getvar[serviceClock]] s Default i 1 i 3 i 0 TABLE 2 K V n n 13 i 2 s /ub opt set VTank.PatchExpressionEngine true i 2 s /vt opt set autocram true i 8 TABLE 2 k v n n 1 s e s \/vt nav load bore_circuit+getvar[navNumber] i 2 s /vt opt set enablenav true i 2 s /vt opt set buffprofile_prots 2 i 2 s /vt opt set buffprofile_banes 5 i 2 s /vt opt set enablelooting false i 2 s /vt opt set navpriorityboost false i 2 s /vt opt set lootpriorityboost true i 2 s /vt opt set lootonlyrarecorpses true i 7 TABLE 2 k v n n 1 s e s setvar[lootclock,stopwatchcreate[]] i 7 TABLE 2 k v n n 1 s e s stopwatchstart[getvar[lootclock]] i 1 s service_quest_refresh s Default i 8 i 1 i 0 s death s service_quest_refresh i 1 i 3 i 0 TABLE 2 K V n n 2 i 2 s /myquests i 7 TABLE 2 k v n n 1 s e s touchvar[questsRequested] s service_quest_refresh i 2 i 1 TABLE 2 K V n n 3 i 26 TABLE 2 k v n n 1 s e s testvar[questsRequested] i 26 TABLE 2 k v n n 1 s e s isrefreshingquests[]==0 i 6 i 2 s service_pending_eval s service_quest_refresh i 6 i 1 i 8 s service_pending_eval s service_quest_refresh i 1 i 3 i 0 TABLE 2 K V n n 43 i 7 TABLE 2 k v n n 1 s e s setvar[pendingAugments,0] i 7 TABLE 2 k v n n 1 s e s setvar[pendingAugments, iif[getcharintprop[230]<5,1,getvar[pendingAugments]]] i 7 TABLE 2 k v n n 1 s e s setvar[pendingAugments, iif[getcharintprop[229]<1,1,getvar[pendingAugments]]] i 7 TABLE 2 k v n n 1 s e s setvar[pendingAugments, iif[getcharintprop[297]<1,1,getvar[pendingAugments]]] i 7 TABLE 2 k v n n 1 s e s setvar[pendingAugments, iif[getcharintprop[296]<1,1,getvar[pendingAugments]]] i 7 TABLE 2 k v n n 1 s e s setvar[pendingAugments, iif[getcharintprop[295]<1,1,getvar[pendingAugments]]] i 7 TABLE 2 k v n n 1 s e s setvar[pendingAugments, iif[getcharintprop[294]<1,1,getvar[pendingAugments]]] i 7 TABLE 2 k v n n 1 s e s setvar[pendingAugments, iif[getcharintprop[328]<1,1,getvar[pendingAugments]]] i 7 TABLE 2 k v n n 1 s e s setvar[pendingAugments, iif[getcharintprop[231]<3,1,getvar[pendingAugments]]] i 7 TABLE 2 k v n n 1 s e s setvar[pendingAugments, iif[getcharintprop[232]<1,1,getvar[pendingAugments]]] i 7 TABLE 2 k v n n 1 s e s setvar[pendingAugments, iif[getcharintprop[234]<1,1,getvar[pendingAugments]]] i 7 TABLE 2 k v n n 1 s e s setvar[pendingAugments, iif[getcharintprop[237]<2,1,getvar[pendingAugments]]] i 7 TABLE 2 k v n n 1 s e s setvar[pendingAugments, iif[getcharintprop[238]<5,1,getvar[pendingAugments]]] i 7 TABLE 2 k v n n 1 s e s setvar[pendingAugments, iif[getvar[augInnateStrengthTarget]>0,iif[getcharintprop[217]<10,iif[getcharintprop[218]0,iif[getcharintprop[217]<10,iif[getcharintprop[219]0,iif[getcharintprop[217]<10,iif[getcharintprop[220]0,iif[getcharintprop[217]<10,iif[getcharintprop[221]0,iif[getcharintprop[217]<10,iif[getcharintprop[222]0,iif[getcharintprop[217]<10,iif[getcharintprop[223]0,iif[getcharintprop[239]<2,iif[getcharintprop[242]0,iif[getcharintprop[239]<2,iif[getcharintprop[240]0,iif[getcharintprop[239]<2,iif[getcharintprop[241]0,iif[getcharintprop[239]<2,iif[getcharintprop[246]0,iif[getcharintprop[239]<2,iif[getcharintprop[244]0,iif[getcharintprop[239]<2,iif[getcharintprop[245]0,iif[getcharintprop[239]<2,iif[getcharintprop[243]=getvar[bellaBackoffSeconds] TABLE 2 K V n n 5 i 7 TABLE 2 k v n n 1 s e s setvar[disableAugmentServices, 0] i 7 TABLE 2 k v n n 1 s e s setvar[bellaStartAttempts, 0] i 7 TABLE 2 k v n n 1 s e s setvar[bellaTurnInAttempts, 0] i 7 TABLE 2 k v n n 1 s e s setvar[bellaJawRunRecoverAttempts, 0] i 7 TABLE 2 k v n n 1 s e s clearvar[bellaBackoffClock] s service_decide i 2 i 1 TABLE 2 K V n n 1 i 26 TABLE 2 k v n n 1 s e s getqueststatus[`stipendtimer_0812`]==1 s service_stipend s service_decide i 2 i 1 TABLE 2 K V n n 3 i 26 TABLE 2 k v n n 1 s e s getvar[disableAugmentServices]!=1 i 12 TABLE 2 k v n n 2 s n s Blank Augmentation Gem s c i 1 i 26 TABLE 2 k v n n 1 s e s getvar[pendingAugments]==1 s service_apply_augment s service_decide i 2 i 1 TABLE 2 K V n n 3 i 26 TABLE 2 k v n n 1 s e s getvar[disableAugmentServices]!=1 i 26 TABLE 2 k v n n 1 s e s getqueststatus[`insatiableeaterjaw`]==1 i 26 TABLE 2 k v n n 1 s e s getvar[pendingAugments]==1 s service_bella_start s service_decide i 1 i 3 i 0 TABLE 2 K V n n 3 i 7 TABLE 2 k v n n 1 s e s setvar[serviceClock,stopwatchcreate[]] i 7 TABLE 2 k v n n 1 s e s stopwatchstart[getvar[serviceClock]] i 1 s hunt s service_decide i 8 i 1 i 0 s death s service_stipend i 1 i 9 i 0 TABLE 2 k v n n 3 s s s service_reset_main s r d 3 s t d 600 s service_stipend i 1 i 3 i 0 TABLE 2 K V n n 5 i 2 s /vt opt set enablecombat false i 2 s /vt opt set enablelooting false i 2 s /vt opt set enablenav true i 7 TABLE 2 k v n n 1 s e s touchvar[stipendNavLoaded] i 4 ba 1192 stipend.nav 14 uTank2 NAV 1.2 4 14 4 -101.597905190786 -96.6216093699137 2.08333134651184E-05 0 /ah 0 59.3590666453044 -28.7057823816935 0.0500208298365275 0 0 59.3771680514018 -28.7152192115784 0.0500208298365275 0 6 -101.597905190786 -96.6216093699137 2.08333134651184E-05 0 Portal to Town Network 14 True 59.3936458587647 -28.7256083488464 0.0508250035345554 0 -101.615851815542 -96.6388638178507 2.08333134651184E-05 0 0 -101.657751337687 -96.5832635879517 2.08333134651184E-05 0 0 -101.658352184296 -96.5325949986776 2.08333134651184E-05 0 0 -101.605949529012 -96.519695186615 2.08333134651184E-05 0 6 -101.597905190786 -96.6216093699137 2.08333134651184E-05 0 Portal to Arwic 14 True -101.588099161784 -96.5166525046031 -0.000262499845121056 0 56.6498762130737 33.416518386205 0.175020837783813 0 0 56.655900033315 33.5368880271912 0.175020837783813 0 0 56.7470087051392 33.5495386441549 0.175020837783813 0 0 56.7795230229696 33.6337207794189 0.175020837783813 0 7 -101.597905190786 -96.6216093699137 2.08333134651184E-05 0 Monroe 37 True 56.7816291809082 33.6455291748047 0.175020843744278 s service_stipend i 2 i 1 TABLE 2 K V n n 3 i 26 TABLE 2 k v n n 1 s e s testvar[stipendNavLoaded] i 7 i 0 i 6 i 2 s service_reset_main s service_stipend i 8 i 1 i 0 s death s service_bella_start i 1 i 2 i 0 s /a [bella] starting marketplace entry s service_bella_start i 20 i 1 i 0 s service_bella_mp_primary s service_bella_start i 1 i 2 i 0 s /mp s service_bella_start i 6 i 1 i 120 s service_reset_main s service_bella_start i 1 i 3 i 0 TABLE 2 K V n n 8 i 2 s /a [bella] backoff tripped, disabling augment services for 24h i 7 TABLE 2 k v n n 1 s e s setvar[disableAugmentServices, 1] i 7 TABLE 2 k v n n 1 s e s setvar[bellaStartAttempts, 0] i 7 TABLE 2 k v n n 1 s e s setvar[bellaTurnInAttempts, 0] i 7 TABLE 2 k v n n 1 s e s setvar[bellaJawRunRecoverAttempts, 0] i 7 TABLE 2 k v n n 1 s e s setvar[bellaBackoffClock,stopwatchcreate[]] i 7 TABLE 2 k v n n 1 s e s stopwatchstart[getvar[bellaBackoffClock]] i 1 s service_reset_main s service_bella_backoff i 8 i 1 i 0 s death s service_bella_mp_primary i 1 i 7 i 0 TABLE 2 k v n n 1 s e s setvar[bellaStartAttempts,getvar[bellaStartAttempts]+1] s service_bella_mp_primary i 26 i 1 TABLE 2 k v n n 1 s e s getvar[bellaStartAttempts]>3 s service_bella_backoff s service_bella_mp_primary i 1 i 3 i 0 TABLE 2 K V n n 6 i 2 s /vt opt set enablebuffing true i 2 s /vt opt set enablenav true i 2 s /vt opt set enablecombat false i 2 s /vt opt set enablelooting false i 2 s /vt opt set NavPriorityBoost false i 2 s /vt opt set navclosestoprange 0.008 s service_bella_mp_primary i 26 i 3 TABLE 2 k v n n 1 s e s getplayerlandcell[]==23855548 TABLE 2 K V n n 1 i 2 s /vt nav load mp_primary s service_bella_mp_primary i 2 i 3 TABLE 2 K V n n 2 i 26 TABLE 2 k v n n 1 s e s getplayerlandcell[]!=23855548 i 6 i 2 TABLE 2 K V n n 3 i 2 s /a [bella] wrong mp_primary landcell, retrying marketplace portal i 2 s /mp i 1 s service_bella_mp_primary s service_bella_mp_primary i 2 i 3 TABLE 2 K V n n 2 i 26 TABLE 2 k v n n 1 s e s getplayerlandcell[]==23855548 i 20 i 0 TABLE 2 K V n n 2 i 2 s /vt nav load jaw_1 i 1 s service_bella_jaw_run s service_bella_mp_primary i 6 i 3 i 300 TABLE 2 K V n n 3 i 2 s /cast Portal Recall i 2 s /vt nav load jaw_1 i 1 s service_bella_jaw_run s service_bella_mp_primary i 8 i 1 i 0 s death s service_bella_jaw_run i 2 i 3 TABLE 2 K V n n 2 i 26 TABLE 2 k v n n 1 s e s getplayerlandcell[]!=9831201 i 6 i 2 TABLE 2 K V n n 3 i 2 s /a [bella] wrong jaw_run landcell, returning to marketplace entry i 2 s /mp i 1 s service_bella_mp_primary s service_bella_jaw_run i 2 i 3 TABLE 2 K V n n 2 i 26 TABLE 2 k v n n 1 s e s getplayerlandcell[]==9831201 i 7 i 0 TABLE 2 K V n n 7 i 7 TABLE 2 k v n n 1 s e s setvar[bellaStartAttempts, 0] i 7 TABLE 2 k v n n 1 s e s setvar[bellaJawRunRecoverAttempts, 0] i 2 s /vt nav load jaw_1_hunt i 2 s /vt opt set enablecombat true i 2 s /vt opt set enablelooting true i 2 s /vt opt set lootonlyrarecorpses false i 1 s service_bella_jaw_hunt s service_bella_jaw_run i 2 i 3 TABLE 2 K V n n 2 i 6 i 300 i 26 TABLE 2 k v n n 1 s e s getvar[bellaJawRunRecoverAttempts]<3 TABLE 2 K V n n 5 i 8 TABLE 2 k v n n 1 s e s \/a [bella] jaw_run stuck, recall retry +cstr[getvar[bellaJawRunRecoverAttempts]+1]+`/3` i 7 TABLE 2 k v n n 1 s e s setvar[bellaJawRunRecoverAttempts,getvar[bellaJawRunRecoverAttempts]+1] i 2 s /cast Portal Recall i 2 s /vt nav load jaw_1 i 1 s service_bella_jaw_run s service_bella_jaw_run i 6 i 1 i 300 s service_bella_backoff s service_bella_jaw_run i 8 i 1 i 0 s death s service_bella_jaw_hunt i 20 i 3 i 0 TABLE 2 K V n n 2 i 2 s /vt opt set enablenav true i 1 s service_bella_turn_in_jaw s service_bella_jaw_hunt i 12 i 3 TABLE 2 k v n n 2 s n s Insatiable Eater Jaw s c i 1 TABLE 2 K V n n 1 i 2 s /vt nav load to_fiun s service_bella_jaw_hunt i 6 i 1 i 1200 s service_reset_main s service_bella_jaw_hunt i 8 i 1 i 0 s death s service_bella_turn_in_jaw i 4 i 3 s ^.*One who obtains such as this is truly worthy of that which we would teach\. The highest peak of the deadliest isle contains that which you seek.*$ TABLE 2 K V n n 4 i 2 s /a [bella] jaw turned in, heading to secondary marketplace path i 7 TABLE 2 k v n n 1 s e s setvar[bellaTurnInAttempts, 0] i 2 s /mp i 1 s service_bella_mp_trans s service_bella_turn_in_jaw i 2 i 3 TABLE 2 K V n n 3 i 6 i 300 i 12 TABLE 2 k v n n 2 s n s Insatiable Eater Jaw s c i 1 i 26 TABLE 2 k v n n 1 s e s getvar[bellaTurnInAttempts]<3 TABLE 2 K V n n 4 i 8 TABLE 2 k v n n 1 s e s \/a [bella] jaw turn-in timed out, retry +cstr[getvar[bellaTurnInAttempts]+1]+`/3` i 7 TABLE 2 k v n n 1 s e s setvar[bellaTurnInAttempts,getvar[bellaTurnInAttempts]+1] i 2 s /vt nav load to_fiun i 1 s service_bella_turn_in_jaw s service_bella_turn_in_jaw i 2 i 1 TABLE 2 K V n n 3 i 6 i 300 i 12 TABLE 2 k v n n 2 s n s Insatiable Eater Jaw s c i 1 i 26 TABLE 2 k v n n 1 s e s getvar[bellaTurnInAttempts]>=3 s service_bella_backoff s service_bella_turn_in_jaw i 6 i 3 i 300 TABLE 2 K V n n 2 i 7 TABLE 2 k v n n 1 s e s setvar[bellaTurnInAttempts, 0] i 1 s service_reset_main s service_bella_turn_in_jaw i 8 i 1 i 0 s death s service_bella_mp_trans i 20 i 3 i 0 TABLE 2 K V n n 2 i 2 s /vt nav load mp_secondary i 1 s service_bella_mp_secondary s service_bella_mp_trans i 6 i 1 i 120 s service_reset_main s service_bella_mp_trans i 8 i 1 i 0 s death s service_bella_mp_secondary i 26 i 2 TABLE 2 k v n n 1 s e s getplayerlandcell[]==23855548 s /vt nav load mp_secondary s service_bella_mp_secondary i 2 i 3 TABLE 2 K V n n 2 i 26 TABLE 2 k v n n 1 s e s getplayerlandcell[]!=23855548 i 6 i 2 TABLE 2 K V n n 3 i 2 s /a [bella] wrong mp_secondary landcell, retrying marketplace portal i 2 s /mp i 1 s service_bella_mp_secondary s service_bella_mp_secondary i 2 i 3 TABLE 2 K V n n 2 i 26 TABLE 2 k v n n 1 s e s getplayerlandcell[]==23855548 i 20 i 0 TABLE 2 K V n n 3 i 2 s /vt opt set enablecombat true i 2 s /vt nav load to_bella i 1 s service_bella_kill_bella s service_bella_mp_secondary i 6 i 1 i 300 s service_reset_main s service_bella_mp_secondary i 8 i 1 i 0 s death s service_bella_kill_bella i 2 i 3 TABLE 2 K V n n 2 i 26 TABLE 2 k v n n 1 s e s getplayerlandcell[]!=5636705 i 6 i 2 TABLE 2 K V n n 3 i 2 s /a [bella] wrong bella landcell, retrying secondary marketplace portal i 2 s /mp i 1 s service_bella_mp_secondary s service_bella_kill_bella i 12 i 3 TABLE 2 k v n n 2 s n s Blank Augmentation Gem s c i 1 TABLE 2 K V n n 7 i 2 s /a [bella] blank gem acquired, escaping and preparing augment i 7 TABLE 2 k v n n 1 s e s setvar[bellaStartAttempts, 0] i 7 TABLE 2 k v n n 1 s e s setvar[bellaTurnInAttempts, 0] i 7 TABLE 2 k v n n 1 s e s setvar[bellaJawRunRecoverAttempts, 0] i 2 s /vt opt set enablelooting false i 2 s /vt opt set enablecombat false i 1 s service_bella_escape s service_bella_kill_bella i 6 i 1 i 300 s service_reset_main s service_bella_kill_bella i 8 i 1 i 0 s death s service_bella_escape i 1 i 3 i 0 TABLE 2 K V n n 2 i 2 s /vt opt set enablelooting false i 2 s /vt opt set enablecombat false s service_bella_escape i 1 i 9 i 0 TABLE 2 k v n n 3 s s s service_reset_main s r d 3 s t d 120 s service_bella_escape i 6 i 8 i 1 TABLE 2 k v n n 1 s e s \/ub setmotion forward 1 s service_bella_escape i 6 i 8 i 4 TABLE 2 k v n n 1 s e s \/ub setmotion forward 0 s service_bella_escape i 6 i 2 i 6 s /vt opt set enablecombat false s service_bella_escape i 6 i 2 i 7 s /ah s service_bella_escape i 6 i 1 i 17 s service_apply_augment s service_bella_escape i 8 i 1 i 0 s death s service_apply_augment i 11 i 1 TABLE 2 k v n n 2 s n s Blank Augmentation Gem s c i 0 s service_reset_main s service_apply_augment i 1 i 3 i 0 TABLE 2 K V n n 4 i 7 TABLE 2 k v n n 1 s e s clearvar[augmentHub] i 7 TABLE 2 k v n n 1 s e s clearvar[augmentHubLoaded] i 7 TABLE 2 k v n n 1 s e s clearvar[augmentTargetLoaded] i 7 TABLE 2 k v n n 1 s e s setvar[augmentStep,0] s service_apply_augment i 26 i 3 TABLE 2 k v n n 1 s e s getcharintprop[230]<5 TABLE 2 K V n n 3 i 7 TABLE 2 k v n n 1 s e s setvar[augmentNav,`nav_husoon`] i 7 TABLE 2 k v n n 1 s e s setvar[augmentItem,`Might of the Seventh Mule`] i 1 s service_apply_augment_nav s service_apply_augment i 26 i 3 TABLE 2 k v n n 1 s e s getcharintprop[229]<1 TABLE 2 K V n n 3 i 7 TABLE 2 k v n n 1 s e s setvar[augmentNav,`nav_dumidabintruminre`] i 7 TABLE 2 k v n n 1 s e s setvar[augmentItem,`Shadow of the Seventh Mule`] i 1 s service_apply_augment_nav s service_apply_augment i 26 i 3 TABLE 2 k v n n 1 s e s getcharintprop[297]<1 TABLE 2 K V n n 3 i 7 TABLE 2 k v n n 1 s e s setvar[augmentNav,`nav_rapheldetante`] i 7 TABLE 2 k v n n 1 s e s setvar[augmentItem,`Infused War Magic`] i 1 s service_apply_augment_nav s service_apply_augment i 26 i 3 TABLE 2 k v n n 1 s e s getcharintprop[296]<1 TABLE 2 K V n n 3 i 7 TABLE 2 k v n n 1 s e s setvar[augmentNav,`nav_akemifei`] i 7 TABLE 2 k v n n 1 s e s setvar[augmentItem,`Infused Life Magic`] i 1 s service_apply_augment_nav s service_apply_augment i 26 i 3 TABLE 2 k v n n 1 s e s getcharintprop[295]<1 TABLE 2 K V n n 3 i 7 TABLE 2 k v n n 1 s e s setvar[augmentNav,`nav_ganfo`] i 7 TABLE 2 k v n n 1 s e s setvar[augmentItem,`Infused Item Magic`] i 1 s service_apply_augment_nav s service_apply_augment i 26 i 3 TABLE 2 k v n n 1 s e s getcharintprop[294]<1 TABLE 2 K V n n 3 i 7 TABLE 2 k v n n 1 s e s setvar[augmentNav,`nav_gustuvlansdown`] i 7 TABLE 2 k v n n 1 s e s setvar[augmentItem,`Infused Creature Magic`] i 1 s service_apply_augment_nav s service_apply_augment i 26 i 3 TABLE 2 k v n n 1 s e s getcharintprop[328]<1 TABLE 2 K V n n 3 i 7 TABLE 2 k v n n 1 s e s setvar[augmentNav,`nav_morathe`] i 7 TABLE 2 k v n n 1 s e s setvar[augmentItem,`Infused Void Magic`] i 1 s service_apply_augment_nav s service_apply_augment i 26 i 3 TABLE 2 k v n n 1 s e s getcharintprop[231]<3 TABLE 2 K V n n 3 i 7 TABLE 2 k v n n 1 s e s setvar[augmentNav,`nav_rohulabintludun`] i 7 TABLE 2 k v n n 1 s e s setvar[augmentItem,`Clutch of the Miser`] i 1 s service_apply_augment_nav s service_apply_augment i 26 i 3 TABLE 2 k v n n 1 s e s getcharintprop[232]<1 TABLE 2 K V n n 3 i 7 TABLE 2 k v n n 1 s e s setvar[augmentNav,`nav_erikfestus`] i 7 TABLE 2 k v n n 1 s e s setvar[augmentItem,`Enduring Enchantment`] i 1 s service_apply_augment_nav s service_apply_augment i 26 i 3 TABLE 2 k v n n 1 s e s getcharintprop[234]<1 TABLE 2 K V n n 3 i 7 TABLE 2 k v n n 1 s e s setvar[augmentNav,`nav_rickarddumalia`] i 7 TABLE 2 k v n n 1 s e s setvar[augmentItem,`Quick Learner`] i 1 s service_apply_augment_nav s service_apply_augment i 26 i 3 TABLE 2 k v n n 1 s e s getcharintprop[237]<2 TABLE 2 K V n n 3 i 7 TABLE 2 k v n n 1 s e s setvar[augmentNav,`nav_alisondulane`] i 7 TABLE 2 k v n n 1 s e s setvar[augmentItem,`Innate Renewal`] i 1 s service_apply_augment_nav s service_apply_augment i 26 i 3 TABLE 2 k v n n 1 s e s getcharintprop[238]<5 TABLE 2 K V n n 3 i 7 TABLE 2 k v n n 1 s e s setvar[augmentNav,`nav_nawamaraujio`] i 7 TABLE 2 k v n n 1 s e s setvar[augmentItem,`Archmage's Endurance`] i 1 s service_apply_augment_nav s service_apply_augment i 2 i 3 TABLE 2 K V n n 3 i 26 TABLE 2 k v n n 1 s e s getvar[augInnateStrengthTarget]>0 i 26 TABLE 2 k v n n 1 s e s getcharintprop[217]<10 i 26 TABLE 2 k v n n 1 s e s getcharintprop[218]0 i 26 TABLE 2 k v n n 1 s e s getcharintprop[217]<10 i 26 TABLE 2 k v n n 1 s e s getcharintprop[219]0 i 26 TABLE 2 k v n n 1 s e s getcharintprop[217]<10 i 26 TABLE 2 k v n n 1 s e s getcharintprop[220]0 i 26 TABLE 2 k v n n 1 s e s getcharintprop[217]<10 i 26 TABLE 2 k v n n 1 s e s getcharintprop[221]0 i 26 TABLE 2 k v n n 1 s e s getcharintprop[217]<10 i 26 TABLE 2 k v n n 1 s e s getcharintprop[222]0 i 26 TABLE 2 k v n n 1 s e s getcharintprop[217]<10 i 26 TABLE 2 k v n n 1 s e s getcharintprop[223]0 i 26 TABLE 2 k v n n 1 s e s getcharintprop[239]<2 i 26 TABLE 2 k v n n 1 s e s getcharintprop[242]0 i 26 TABLE 2 k v n n 1 s e s getcharintprop[239]<2 i 26 TABLE 2 k v n n 1 s e s getcharintprop[240]0 i 26 TABLE 2 k v n n 1 s e s getcharintprop[239]<2 i 26 TABLE 2 k v n n 1 s e s getcharintprop[241]0 i 26 TABLE 2 k v n n 1 s e s getcharintprop[239]<2 i 26 TABLE 2 k v n n 1 s e s getcharintprop[246]0 i 26 TABLE 2 k v n n 1 s e s getcharintprop[239]<2 i 26 TABLE 2 k v n n 1 s e s getcharintprop[244]0 i 26 TABLE 2 k v n n 1 s e s getcharintprop[239]<2 i 26 TABLE 2 k v n n 1 s e s getcharintprop[245]0 i 26 TABLE 2 k v n n 1 s e s getcharintprop[239]<2 i 26 TABLE 2 k v n n 1 s e s getcharintprop[243] 180, 360 - getvar[relativeAngle], getvar[relativeAngle]]] i 26 TABLE 2 k v n n 1 s e s setvar[turnDirection, iif[randint[0,2] == 0, -90, 90]] i 26 TABLE 2 k v n n 1 s e s getvar[relativeAngle] <= 11.25 i 26 TABLE 2 k v n n 1 s e s setvar[newHeading, abs[getvar[playerHeading] + getvar[turnDirection]]] TABLE 2 K V n n 7 i 2 s /vt opt set enablenav false i 2 s /vt opt set lootonlyrarecorpses true i 2 s /vt opt set lootpriorityboost true i 2 s /vt opt set enablelooting false i 7 TABLE 2 k v n n 1 s e s setvar[lootclock,stopwatchcreate[]] i 7 TABLE 2 k v n n 1 s e s stopwatchstart[getvar[lootclock]] i 1 s avoid_portal s loot