9aca53d2ab
clear deathCount in Default
/ test (push) Successful in 32s
2026-09-03 22:49:11 +02:00
0954141a91
fix death state, only Default calls vr_runback
/ test (push) Successful in 30s
2026-09-03 20:35:19 +02:00
81345ed1c9
clear vrRunbackNavLoaded in Default
/ test (push) Successful in 23s
2026-09-03 20:07:26 +02:00
0d7f9befc0
more guards for vitae done
/ test (push) Successful in 22s
2026-09-03 01:01:20 +02:00
e34eeec85e
fix pick_flowers state
/ test (push) Successful in 41s
2026-09-02 23:20:58 +02:00
1247348c13
fixed object class for amber crystal
/ test (push) Successful in 25s
2026-09-02 22:56:47 +02:00
79ee9d853f
add death check to run_away state
/ test (push) Successful in 43s
2026-09-02 22:16:34 +02:00
51fd6e5ab9
recomp when backpack is full
/ test (push) Successful in 53s
2026-09-02 22:03:55 +02:00
b267827a94
added recomp state
/ test (push) Successful in 17s
2026-09-02 21:39:36 +02:00
0bad40588d
add ah_vr_recomp
/ test (push) Successful in 48s
2026-09-02 21:33:30 +02:00
59ecb1972d
set spiritMissing
/ test (push) Successful in 19s
2026-08-29 00:49:08 +02:00
e12354aa22
added pickup amber crystal, try 4
/ test (push) Successful in 33s
2026-08-28 23:10:36 +02:00
9b41f16048
added pickup amber crystal, try 3
/ test (push) Successful in 32s
2026-08-28 23:05:21 +02:00
1a28b98c9e
added pickup amber crystal, try 2
/ test (push) Successful in 21s
2026-08-28 22:59:14 +02:00
8274f753ad
added pickup amber crystal
/ test (push) Successful in 20s
2026-08-28 22:34:11 +02:00
5c54a4d7f7
fix vitae run for viridian rise
/ test (push) Successful in 41s
2026-08-28 21:34:03 +02:00
78f7259aff
fix chat string
/ test (push) Successful in 33s
2026-08-25 22:26:21 +02:00
c7f998029f
switch state when counting deaths
/ test (push) Successful in 38s
2026-08-15 00:18:32 +02:00
d6c1a117c2
fix ChatExpr
/ test (push) Successful in 33s
2026-08-14 23:56:33 +02:00
2b42913f91
hardcode leader name
/ test (push) Successful in 22s
2026-08-14 23:28:56 +02:00
fb98a57c96
try to match leader name for death recall
/ test (push) Successful in 20s
2026-08-14 23:16:38 +02:00
e0a442313c
debug logging
/ test (push) Successful in 36s
2026-08-14 22:23:36 +02:00
5527a6ed38
check if deathclock is set
/ test (push) Successful in 1m5s
2026-08-14 21:58:25 +02:00
00c2bf0a37
added death count and death clock
/ test (push) Successful in 41s
2026-08-11 23:17:49 +02:00
ffaa35daab
run from acidic mist
/ test (push) Successful in 23s
2026-08-08 00:55:28 +02:00
8f7021f6fe
disable combat and looting on fellow death
/ test (push) Successful in 31s
2026-08-08 00:41:46 +02:00
9934c073b1
run from poisonous gas
/ test (push) Successful in 22s
2026-08-08 00:13:34 +02:00
5d1bbefdf4
follow fix and set buff/loot/combat on start
/ test (push) Successful in 30s
2026-08-07 23:23:51 +02:00
f50ee8588a
set navpriorityboost for leader when someone dies
/ test (push) Successful in 21s
2026-08-07 22:51:25 +02:00
Erik
6aaadd36ba
Route recomp and death recovery through vr_runback
...
/ test (push) Successful in 53s
recomp and death now transition through stuck/vr_runback instead of
jumping straight to Hunt, so the character properly retraces vr_run ->
vr_portal back into the hunting area rather than assuming it's still
standing in Viridian Rise after a vendor trip or a Viridian Rise Recall.
recomp's watchdog fallback now matches neftet's SetWatchdog 3 300 {Default}.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
2026-08-05 11:26:19 +02:00
Erik
fb9342fcd5
Add viridian_rise meta with recorded circuit/run/getin navs
...
/ test (push) Failing after 1s
Lean hunting meta based on neftet.af: fellowship leader/follower support,
gas-cloud dodge, group-wide runback on fellow death, group recomp via the
shared ah_recomp hub nav, and death recovery via Viridian Rise Recall.
Includes the vr_circuit, vr_run, and vr_getin routes recorded in-game.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
2026-08-04 23:32:49 +02:00