set navpriorityboost for leader when someone dies
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This commit is contained in:
Johan Lundberg 2026-08-07 22:51:25 +02:00
parent 6aaadd36ba
commit f50ee8588a
2 changed files with 17 additions and 2 deletions

View file

@ -60,7 +60,9 @@ STATE: {Hunt}
ChatMatch {cloud of dangerous gas!} ChatMatch {cloud of dangerous gas!}
DO: CallState {vr_gas_dodge} {Hunt} DO: CallState {vr_gas_dodge} {Hunt}
IF: ChatCapture {(?<who>\w[\w ]*\w) has died!$} {} IF: ChatCapture {(?<who>\w[\w ]*\w) has died!$} {}
DO: SetState {vr_runback} DO: DoAll
Chat {/vt opt set navpriorityboost true}
SetState {vr_runback}
IF: All IF: All
ItemCountLE 100 {Prismatic Taper} ItemCountLE 100 {Prismatic Taper}
NoMobsInDist 5 NoMobsInDist 5

View file

@ -278,7 +278,7 @@ Hunt
i i
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TABLE TABLE
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@ -294,6 +294,19 @@ s
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TABLE
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/vt opt set navpriorityboost true
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vr_runback vr_runback
s s