diff --git a/Nalicanas Test/nalicana_test.met b/Nalicanas Test/nalicana_test.met index 31a0700..8b6e2f6 100644 --- a/Nalicanas Test/nalicana_test.met +++ b/Nalicanas Test/nalicana_test.met @@ -1,1624 +1,1624 @@ -1 -CondAct -5 -CType -AType -CData -AData -State -n -n -n -n -n -46 -i -8 -i -1 -i -0 -s -death -s -Default -i -1 -i -3 -i -0 -TABLE -2 -K -V -n -n -8 -i -2 -s -/ub opt set VTank.PatchExpressionEngine true -i -12 -TABLE -2 -k -v -n -n -2 -s -o -s -enablecombat -s -v -s -false -i -12 -TABLE -2 -k -v -n -n -2 -s -o -s -enablenav -s -v -s -true -i -12 -TABLE -2 -k -v -n -n -2 -s -o -s -enablelooting -s -v -s -false -i -12 -TABLE -2 -k -v -n -n -2 -s -o -s -enablebuffing -s -v -s -true -i -12 -TABLE -2 -k -v -n -n -2 -s -o -s -attackdistance -s -v -s -0.0125 -i -2 -s -/vt nav load nav_nalicana -i -1 -s -talk_nalicana -s -Default -i -8 -i -1 -i -0 -s -death -s -talk_nalicana -i -2 -i -3 -TABLE -2 -K -V -n -n -2 -i -26 -TABLE -2 -k -v -n -n -1 -s -e -s -testvar[navLoaded] -i -7 -i -0 -TABLE -2 -K -V -n -n -3 -i -10 -TABLE -2 -k -v -n -n -0 -i -2 -s -/ub use Nalicana -i -1 -s -wait_nalicana_dialog -s -talk_nalicana -i -1 -i -3 -i -0 -TABLE -2 -K -V -n -n -2 -i -7 -TABLE -2 -k -v -n -n -1 -s -e -s -touchvar[navLoaded] -i -9 -TABLE -2 -k -v -n -n -3 -s -s -s -stuck -s -r -d -10 -s -t -d -300 -s -talk_nalicana -i -8 -i -1 -i -0 -s -death -s -wait_nalicana_dialog -i -4 -i -3 -s -Gurog have emerged -TABLE -2 -K -V -n -n -2 -i -7 -TABLE -2 -k -v -n -n -1 -s -e -s -echo[`Got quest from Nalicana!`,1] -i -1 -s -nav_to_cave -s -wait_nalicana_dialog -i -4 -i -3 -s -You have solved this quest too recently -TABLE -2 -K -V -n -n -2 -i -7 -TABLE -2 -k -v -n -n -1 -s -e -s -echo[`Quest on cooldown!`,1] -i -1 -s -done -s -wait_nalicana_dialog -i -6 -i -1 -i -10 -s -nav_to_cave -s -wait_nalicana_dialog -i -8 -i -1 -i -0 -s -death -s -nav_to_cave -i -2 -i -3 -TABLE -2 -K -V -n -n -2 -i -26 -TABLE -2 -k -v -n -n -1 -s -e -s -testvar[navLoaded2] -i -7 -i -0 -TABLE -2 -K -V -n -n -4 -i -10 -TABLE -2 -k -v -n -n -0 -i -12 -TABLE -2 -k -v -n -n -2 -s -o -s -enablecombat -s -v -s -true -i -12 -TABLE -2 -k -v -n -n -2 -s -o -s -enablelooting -s -v -s -true -i -1 -s -wait_key -s -nav_to_cave -i -1 -i -3 -i -0 -TABLE -2 -K -V -n -n -3 -i -7 -TABLE -2 -k -v -n -n -1 -s -e -s -touchvar[navLoaded2] -i -2 -s -/vt nav load nal_to_cave -i -9 -TABLE -2 -k -v -n -n -3 -s -s -s -stuck -s -r -d -10 -s -t -d -600 -s -nav_to_cave -i -8 -i -1 -i -0 -s -death -s -wait_key -i -12 -i -3 -TABLE -2 -k -v -n -n -2 -s -n -s -Entryway Key -s -c -i -1 -TABLE -2 -K -V -n -n -3 -i -7 -TABLE -2 -k -v -n -n -1 -s -e -s -echo[`Got Entryway Key!`,1] -i -2 -s -/ub use Entryway Key on Door -i -1 -s -wait_door -s -wait_key -i -6 -i -3 -i -120 -TABLE -2 -K -V -n -n -2 -i -7 -TABLE -2 -k -v -n -n -1 -s -e -s -echo[`Key taking too long...`,1] -i -1 -s -wait_key -s -wait_key -i -8 -i -1 -i -0 -s -death -s -wait_door -i -4 -i -3 -s -Door has been unlocked -TABLE -2 -K -V -n -n -4 -i -7 -TABLE -2 -k -v -n -n -1 -s -e -s -echo[`Door opened!`,1] -i -12 -TABLE -2 -k -v -n -n -2 -s -o -s -enablecombat -s -v -s -false -i -12 -TABLE -2 -k -v -n -n -2 -s -o -s -enablelooting -s -v -s -false -i -1 -s -nav_to_tomb_portal -s -wait_door -i -6 -i -3 -i -5 -TABLE -2 -K -V -n -n -2 -i -2 -s -/ub use Entryway Key on Door -i -1 -s -wait_door -s -wait_door -i -8 -i -1 -i -0 -s -death -s -nav_to_tomb_portal -i -2 -i -3 -TABLE -2 -K -V -n -n -2 -i -26 -TABLE -2 -k -v -n -n -1 -s -e -s -testvar[navLoaded3] -i -7 -i -0 -TABLE -2 -K -V -n -n -2 -i -10 -TABLE -2 -k -v -n -n -0 -i -1 -s -enter_frozen_tomb -s -nav_to_tomb_portal -i -1 -i -3 -i -0 -TABLE -2 -K -V -n -n -3 -i -7 -TABLE -2 -k -v -n -n -1 -s -e -s -touchvar[navLoaded3] -i -2 -s -/vt nav load nal_to_tomb_portal -i -9 -TABLE -2 -k -v -n -n -3 -s -s -s -stuck -s -r -d -10 -s -t -d -300 -s -nav_to_tomb_portal -i -8 -i -1 -i -0 -s -death -s -enter_frozen_tomb -i -20 -i -3 -i -0 -TABLE -2 -K -V -n -n -3 -i -7 -TABLE -2 -k -v -n -n -1 -s -e -s -echo[`Inside Frozen Tomb!`,1] -i -12 -TABLE -2 -k -v -n -n -2 -s -o -s -enablecombat -s -v -s -true -i -1 -s -dungeon_run -s -enter_frozen_tomb -i -6 -i -3 -i -10 -TABLE -2 -K -V -n -n -2 -i -12 -TABLE -2 -k -v -n -n -2 -s -o -s -enablecombat -s -v -s -true -i -1 -s -dungeon_run -s -enter_frozen_tomb -i -8 -i -1 -i -0 -s -death -s -dungeon_run -i -2 -i -3 -TABLE -2 -K -V -n -n -2 -i -26 -TABLE -2 -k -v -n -n -1 -s -e -s -testvar[navLoaded4] -i -7 -i -0 -TABLE -2 -K -V -n -n -3 -i -10 -TABLE -2 -k -v -n -n -0 -i -12 -TABLE -2 -k -v -n -n -2 -s -o -s -enablelooting -s -v -s -true -i -1 -s -kill_gregor -s -dungeon_run -i -1 -i -3 -i -0 -TABLE -2 -K -V -n -n -4 -i -7 -TABLE -2 -k -v -n -n -1 -s -e -s -touchvar[navLoaded4] -i -2 -s -/vt nav load nal_dungeon_run -i -12 -TABLE -2 -k -v -n -n -2 -s -o -s -enablelooting -s -v -s -false -i -9 -TABLE -2 -k -v -n -n -3 -s -s -s -stuck -s -r -d -10 -s -t -d -600 -s -dungeon_run -i -8 -i -1 -i -0 -s -death -s -kill_gregor -i -4 -i -3 -s -Killing me will not change anything -TABLE -2 -K -V -n -n -3 -i -7 -TABLE -2 -k -v -n -n -1 -s -e -s -echo[`Battle Lord Gregor defeated!`,1] -i -12 -TABLE -2 -k -v -n -n -2 -s -o -s -enablecombat -s -v -s -false -i -1 -s -wait_loot -s -kill_gregor -i -12 -i -3 -TABLE -2 -k -v -n -n -2 -s -n -s -Battle Lord Gregor's Mnemosyne -s -c -i -1 -TABLE -2 -K -V -n -n -4 -i -7 -TABLE -2 -k -v -n -n -1 -s -e -s -echo[`Got the Mnemosyne!`,1] -i -12 -TABLE -2 -k -v -n -n -2 -s -o -s -enablecombat -s -v -s -false -i -12 -TABLE -2 -k -v -n -n -2 -s -o -s -enablelooting -s -v -s -false -i -1 -s -return_nalicana -s -kill_gregor -i -6 -i -3 -i -600 -TABLE -2 -K -V -n -n -2 -i -7 -TABLE -2 -k -v -n -n -1 -s -e -s -echo[`Gregor fight timeout!`,1] -i -1 -s -stuck -s -kill_gregor -i -8 -i -1 -i -0 -s -death -s -wait_loot -i -12 -i -3 -TABLE -2 -k -v -n -n -2 -s -n -s -Battle Lord Gregor's Mnemosyne -s -c -i -1 -TABLE -2 -K -V -n -n -3 -i -7 -TABLE -2 -k -v -n -n -1 -s -e -s -echo[`Got the Mnemosyne! Returning to Nalicana.`,1] -i -12 -TABLE -2 -k -v -n -n -2 -s -o -s -enablelooting -s -v -s -false -i -1 -s -return_nalicana -s -wait_loot -i -6 -i -3 -i -30 -TABLE -2 -K -V -n -n -3 -i -7 -TABLE -2 -k -v -n -n -1 -s -e -s -echo[`Mnemosyne not looted, check loot profile!`,1] -i -12 -TABLE -2 -k -v -n -n -2 -s -o -s -enablelooting -s -v -s -false -i -1 -s -return_nalicana -s -wait_loot -i -8 -i -1 -i -0 -s -death -s -return_nalicana -i -2 -i -3 -TABLE -2 -K -V -n -n -2 -i -26 -TABLE -2 -k -v -n -n -1 -s -e -s -testvar[navLoaded5] -i -7 -i -0 -TABLE -2 -K -V -n -n -2 -i -10 -TABLE -2 -k -v -n -n -0 -i -1 -s -turn_in -s -return_nalicana -i -1 -i -3 -i -0 -TABLE -2 -K -V -n -n -3 -i -7 -TABLE -2 -k -v -n -n -1 -s -e -s -touchvar[navLoaded5] -i -2 -s -/vt nav load nav_nalicana -i -9 -TABLE -2 -k -v -n -n -3 -s -s -s -stuck -s -r -d -10 -s -t -d -600 -s -return_nalicana -i -8 -i -1 -i -0 -s -death -s -turn_in -i -1 -i -3 -i -0 -TABLE -2 -K -V -n -n -3 -i -2 -s -/ub givep Battle Lord Gregor's Mnemosyne to Nalicana -i -2 -s -/ub prepclick yes 3 -i -1 -s -wait_turn_in -s -turn_in -i -8 -i -1 -i -0 -s -death -s -wait_turn_in -i -4 -i -3 -s -Lord Asheron should be able to learn much -TABLE -2 -K -V -n -n -2 -i -7 -TABLE -2 -k -v -n -n -1 -s -e -s -echo[`Nalicana's Test COMPLETE!`,1] -i -1 -s -done -s -wait_turn_in -i -6 -i -1 -i -10 -s -turn_in -s -wait_turn_in -i -1 -i -3 -i -0 -TABLE -2 -K -V -n -n -2 -i -7 -TABLE -2 -k -v -n -n -1 -s -e -s -echo[`Nalicana's Test quest finished.`,1] -i -2 -s -/mp -s -done -i -8 -i -1 -i -0 -s -death -s -stuck -i -1 -i -3 -i -0 -TABLE -2 -K -V -n -n -2 -i -2 -s -/ub face -i -7 -TABLE -2 -k -v -n -n -1 -s -e -s -echo[`Stuck! Check nav...`,1] -s -stuck -i -20 -i -3 -i -0 -TABLE -2 -K -V -n -n -2 -i -7 -TABLE -2 -k -v -n -n -1 -s -e -s -echo[`Died! Restarting...`,1] -i -1 -s -Default -s -death +1 +CondAct +5 +CType +AType +CData +AData +State +n +n +n +n +n +46 +i +8 +i +1 +i +0 +s +death +s +Default +i +1 +i +3 +i +0 +TABLE +2 +K +V +n +n +8 +i +2 +s +/ub opt set VTank.PatchExpressionEngine true +i +12 +TABLE +2 +k +v +n +n +2 +s +o +s +enablecombat +s +v +s +false +i +12 +TABLE +2 +k +v +n +n +2 +s +o +s +enablenav +s +v +s +true +i +12 +TABLE +2 +k +v +n +n +2 +s +o +s +enablelooting +s +v +s +false +i +12 +TABLE +2 +k +v +n +n +2 +s +o +s +enablebuffing +s +v +s +true +i +12 +TABLE +2 +k +v +n +n +2 +s +o +s +attackdistance +s +v +s +0.0125 +i +2 +s +/vt nav load nav_nalicana +i +1 +s +talk_nalicana +s +Default +i +8 +i +1 +i +0 +s +death +s +talk_nalicana +i +2 +i +3 +TABLE +2 +K +V +n +n +2 +i +26 +TABLE +2 +k +v +n +n +1 +s +e +s +testvar[navLoaded] +i +7 +i +0 +TABLE +2 +K +V +n +n +3 +i +10 +TABLE +2 +k +v +n +n +0 +i +2 +s +/ub use Nalicana +i +1 +s +wait_nalicana_dialog +s +talk_nalicana +i +1 +i +3 +i +0 +TABLE +2 +K +V +n +n +2 +i +7 +TABLE +2 +k +v +n +n +1 +s +e +s +touchvar[navLoaded] +i +9 +TABLE +2 +k +v +n +n +3 +s +s +s +stuck +s +r +d +10 +s +t +d +300 +s +talk_nalicana +i +8 +i +1 +i +0 +s +death +s +wait_nalicana_dialog +i +4 +i +3 +s +Gurog have emerged +TABLE +2 +K +V +n +n +2 +i +7 +TABLE +2 +k +v +n +n +1 +s +e +s +echo[`Got quest from Nalicana!`,1] +i +1 +s +nav_to_cave +s +wait_nalicana_dialog +i +4 +i +3 +s +You have solved this quest too recently +TABLE +2 +K +V +n +n +2 +i +7 +TABLE +2 +k +v +n +n +1 +s +e +s +echo[`Quest on cooldown!`,1] +i +1 +s +done +s +wait_nalicana_dialog +i +6 +i +1 +i +10 +s +nav_to_cave +s +wait_nalicana_dialog +i +8 +i +1 +i +0 +s +death +s +nav_to_cave +i +2 +i +3 +TABLE +2 +K +V +n +n +2 +i +26 +TABLE +2 +k +v +n +n +1 +s +e +s +testvar[navLoaded2] +i +7 +i +0 +TABLE +2 +K +V +n +n +4 +i +10 +TABLE +2 +k +v +n +n +0 +i +12 +TABLE +2 +k +v +n +n +2 +s +o +s +enablecombat +s +v +s +true +i +12 +TABLE +2 +k +v +n +n +2 +s +o +s +enablelooting +s +v +s +true +i +1 +s +wait_key +s +nav_to_cave +i +1 +i +3 +i +0 +TABLE +2 +K +V +n +n +3 +i +7 +TABLE +2 +k +v +n +n +1 +s +e +s +touchvar[navLoaded2] +i +2 +s +/vt nav load nal_to_cave +i +9 +TABLE +2 +k +v +n +n +3 +s +s +s +stuck +s +r +d +10 +s +t +d +600 +s +nav_to_cave +i +8 +i +1 +i +0 +s +death +s +wait_key +i +12 +i +3 +TABLE +2 +k +v +n +n +2 +s +n +s +Entryway Key +s +c +i +1 +TABLE +2 +K +V +n +n +3 +i +7 +TABLE +2 +k +v +n +n +1 +s +e +s +echo[`Got Entryway Key!`,1] +i +2 +s +/ub use Entryway Key on Door +i +1 +s +wait_door +s +wait_key +i +6 +i +3 +i +120 +TABLE +2 +K +V +n +n +2 +i +7 +TABLE +2 +k +v +n +n +1 +s +e +s +echo[`Key taking too long...`,1] +i +1 +s +wait_key +s +wait_key +i +8 +i +1 +i +0 +s +death +s +wait_door +i +4 +i +3 +s +Door has been unlocked +TABLE +2 +K +V +n +n +4 +i +7 +TABLE +2 +k +v +n +n +1 +s +e +s +echo[`Door opened!`,1] +i +12 +TABLE +2 +k +v +n +n +2 +s +o +s +enablecombat +s +v +s +false +i +12 +TABLE +2 +k +v +n +n +2 +s +o +s +enablelooting +s +v +s +false +i +1 +s +nav_to_tomb_portal +s +wait_door +i +6 +i +3 +i +5 +TABLE +2 +K +V +n +n +2 +i +2 +s +/ub use Entryway Key on Door +i +1 +s +wait_door +s +wait_door +i +8 +i +1 +i +0 +s +death +s +nav_to_tomb_portal +i +2 +i +3 +TABLE +2 +K +V +n +n +2 +i +26 +TABLE +2 +k +v +n +n +1 +s +e +s +testvar[navLoaded3] +i +7 +i +0 +TABLE +2 +K +V +n +n +2 +i +10 +TABLE +2 +k +v +n +n +0 +i +1 +s +enter_frozen_tomb +s +nav_to_tomb_portal +i +1 +i +3 +i +0 +TABLE +2 +K +V +n +n +3 +i +7 +TABLE +2 +k +v +n +n +1 +s +e +s +touchvar[navLoaded3] +i +2 +s +/vt nav load nal_to_tomb_portal +i +9 +TABLE +2 +k +v +n +n +3 +s +s +s +stuck +s +r +d +10 +s +t +d +300 +s +nav_to_tomb_portal +i +8 +i +1 +i +0 +s +death +s +enter_frozen_tomb +i +20 +i +3 +i +0 +TABLE +2 +K +V +n +n +3 +i +7 +TABLE +2 +k +v +n +n +1 +s +e +s +echo[`Inside Frozen Tomb!`,1] +i +12 +TABLE +2 +k +v +n +n +2 +s +o +s +enablecombat +s +v +s +true +i +1 +s +dungeon_run +s +enter_frozen_tomb +i +6 +i +3 +i +10 +TABLE +2 +K +V +n +n +2 +i +12 +TABLE +2 +k +v +n +n +2 +s +o +s +enablecombat +s +v +s +true +i +1 +s +dungeon_run +s +enter_frozen_tomb +i +8 +i +1 +i +0 +s +death +s +dungeon_run +i +2 +i +3 +TABLE +2 +K +V +n +n +2 +i +26 +TABLE +2 +k +v +n +n +1 +s +e +s +testvar[navLoaded4] +i +7 +i +0 +TABLE +2 +K +V +n +n +3 +i +10 +TABLE +2 +k +v +n +n +0 +i +12 +TABLE +2 +k +v +n +n +2 +s +o +s +enablelooting +s +v +s +true +i +1 +s +kill_gregor +s +dungeon_run +i +1 +i +3 +i +0 +TABLE +2 +K +V +n +n +4 +i +7 +TABLE +2 +k +v +n +n +1 +s +e +s +touchvar[navLoaded4] +i +2 +s +/vt nav load nal_dungeon_run +i +12 +TABLE +2 +k +v +n +n +2 +s +o +s +enablelooting +s +v +s +false +i +9 +TABLE +2 +k +v +n +n +3 +s +s +s +stuck +s +r +d +10 +s +t +d +600 +s +dungeon_run +i +8 +i +1 +i +0 +s +death +s +kill_gregor +i +4 +i +3 +s +Killing me will not change anything +TABLE +2 +K +V +n +n +3 +i +7 +TABLE +2 +k +v +n +n +1 +s +e +s +echo[`Battle Lord Gregor defeated!`,1] +i +12 +TABLE +2 +k +v +n +n +2 +s +o +s +enablecombat +s +v +s +false +i +1 +s +wait_loot +s +kill_gregor +i +12 +i +3 +TABLE +2 +k +v +n +n +2 +s +n +s +Battle Lord Gregor's Mnemosyne +s +c +i +1 +TABLE +2 +K +V +n +n +4 +i +7 +TABLE +2 +k +v +n +n +1 +s +e +s +echo[`Got the Mnemosyne!`,1] +i +12 +TABLE +2 +k +v +n +n +2 +s +o +s +enablecombat +s +v +s +false +i +12 +TABLE +2 +k +v +n +n +2 +s +o +s +enablelooting +s +v +s +false +i +1 +s +return_nalicana +s +kill_gregor +i +6 +i +3 +i +600 +TABLE +2 +K +V +n +n +2 +i +7 +TABLE +2 +k +v +n +n +1 +s +e +s +echo[`Gregor fight timeout!`,1] +i +1 +s +stuck +s +kill_gregor +i +8 +i +1 +i +0 +s +death +s +wait_loot +i +12 +i +3 +TABLE +2 +k +v +n +n +2 +s +n +s +Battle Lord Gregor's Mnemosyne +s +c +i +1 +TABLE +2 +K +V +n +n +3 +i +7 +TABLE +2 +k +v +n +n +1 +s +e +s +echo[`Got the Mnemosyne! Returning to Nalicana.`,1] +i +12 +TABLE +2 +k +v +n +n +2 +s +o +s +enablelooting +s +v +s +false +i +1 +s +return_nalicana +s +wait_loot +i +6 +i +3 +i +30 +TABLE +2 +K +V +n +n +3 +i +7 +TABLE +2 +k +v +n +n +1 +s +e +s +echo[`Mnemosyne not looted, check loot profile!`,1] +i +12 +TABLE +2 +k +v +n +n +2 +s +o +s +enablelooting +s +v +s +false +i +1 +s +return_nalicana +s +wait_loot +i +8 +i +1 +i +0 +s +death +s +return_nalicana +i +2 +i +3 +TABLE +2 +K +V +n +n +2 +i +26 +TABLE +2 +k +v +n +n +1 +s +e +s +testvar[navLoaded5] +i +7 +i +0 +TABLE +2 +K +V +n +n +2 +i +10 +TABLE +2 +k +v +n +n +0 +i +1 +s +turn_in +s +return_nalicana +i +1 +i +3 +i +0 +TABLE +2 +K +V +n +n +3 +i +7 +TABLE +2 +k +v +n +n +1 +s +e +s +touchvar[navLoaded5] +i +2 +s +/vt nav load nav_nalicana +i +9 +TABLE +2 +k +v +n +n +3 +s +s +s +stuck +s +r +d +10 +s +t +d +600 +s +return_nalicana +i +8 +i +1 +i +0 +s +death +s +turn_in +i +1 +i +3 +i +0 +TABLE +2 +K +V +n +n +3 +i +2 +s +/ub givep Battle Lord Gregor's Mnemosyne to Nalicana +i +2 +s +/ub prepclick yes 3 +i +1 +s +wait_turn_in +s +turn_in +i +8 +i +1 +i +0 +s +death +s +wait_turn_in +i +4 +i +3 +s +Lord Asheron should be able to learn much +TABLE +2 +K +V +n +n +2 +i +7 +TABLE +2 +k +v +n +n +1 +s +e +s +echo[`Nalicana's Test COMPLETE!`,1] +i +1 +s +done +s +wait_turn_in +i +6 +i +1 +i +10 +s +turn_in +s +wait_turn_in +i +1 +i +3 +i +0 +TABLE +2 +K +V +n +n +2 +i +7 +TABLE +2 +k +v +n +n +1 +s +e +s +echo[`Nalicana's Test quest finished.`,1] +i +2 +s +/mp +s +done +i +8 +i +1 +i +0 +s +death +s +stuck +i +1 +i +3 +i +0 +TABLE +2 +K +V +n +n +2 +i +2 +s +/ub face +i +7 +TABLE +2 +k +v +n +n +1 +s +e +s +echo[`Stuck! Check nav...`,1] +s +stuck +i +20 +i +3 +i +0 +TABLE +2 +K +V +n +n +2 +i +7 +TABLE +2 +k +v +n +n +1 +s +e +s +echo[`Died! Restarting...`,1] +i +1 +s +Default +s +death diff --git a/aetheria/empyrean_facility.met b/aetheria/empyrean_facility.met index 7600259..d40708f 100644 --- a/aetheria/empyrean_facility.met +++ b/aetheria/empyrean_facility.met @@ -1,1280 +1,1280 @@ -1 -CondAct -5 -CType -AType -CData -AData -State -n -n -n -n -n -41 -i -8 -i -1 -i -0 -s -death -s -Default -i -1 -i -3 -i -0 -TABLE -2 -K -V -n -n -11 -i -2 -s -/ub opt set VTank.PatchExpressionEngine true -i -12 -TABLE -2 -k -v -n -n -2 -s -o -s -enablecombat -s -v -s -false -i -12 -TABLE -2 -k -v -n -n -2 -s -o -s -enablenav -s -v -s -true -i -12 -TABLE -2 -k -v -n -n -2 -s -o -s -enablelooting -s -v -s -false -i -12 -TABLE -2 -k -v -n -n -2 -s -o -s -enablebuffing -s -v -s -true -i -12 -TABLE -2 -k -v -n -n -2 -s -o -s -attackdistance -s -v -s -0.0125 -i -7 -TABLE -2 -k -v -n -n -1 -s -e -s -setvar[currentLevel,`upper`] -i -7 -TABLE -2 -k -v -n -n -1 -s -e -s -setvar[currentRoom,`north`] -i -7 -TABLE -2 -k -v -n -n -1 -s -e -s -setvar[roomsDone,0] -i -2 -s -/vt nav load nav_empyrean -i -1 -s -enter_dungeon -s -Default -i -8 -i -1 -i -0 -s -death -s -enter_dungeon -i -2 -i -3 -TABLE -2 -K -V -n -n -2 -i -6 -i -3 -i -7 -i -0 -TABLE -2 -K -V -n -n -2 -i -12 -TABLE -2 -k -v -n -n -2 -s -o -s -enablecombat -s -v -s -true -i -1 -s -goto_room -s -enter_dungeon -i -1 -i -3 -i -0 -TABLE -2 -K -V -n -n -1 -i -9 -TABLE -2 -k -v -n -n -3 -s -s -s -stuck -s -r -d -10 -s -t -d -300 -s -enter_dungeon -i -8 -i -1 -i -0 -s -death -s -goto_room -i -1 -i -3 -i -0 -TABLE -2 -K -V -n -n -3 -i -8 -TABLE -2 -k -v -n -n -1 -s -e -s -\/vt nav load emp_+getvar[currentLevel]+`_`+getvar[currentRoom] -i -7 -TABLE -2 -k -v -n -n -1 -s -e -s -clearvar[navLoaded] -i -1 -s -arrive_room -s -goto_room -i -8 -i -1 -i -0 -s -death -s -arrive_room -i -2 -i -3 -TABLE -2 -K -V -n -n -2 -i -26 -TABLE -2 -k -v -n -n -1 -s -e -s -testvar[navLoaded] -i -7 -i -0 -TABLE -2 -K -V -n -n -2 -i -10 -TABLE -2 -k -v -n -n -0 -i -1 -s -kill_wisps -s -arrive_room -i -1 -i -3 -i -0 -TABLE -2 -K -V -n -n -2 -i -7 -TABLE -2 -k -v -n -n -1 -s -e -s -touchvar[navLoaded] -i -9 -TABLE -2 -k -v -n -n -3 -s -s -s -stuck -s -r -d -10 -s -t -d -180 -s -arrive_room -i -8 -i -1 -i -0 -s -death -s -kill_wisps -i -2 -i -1 -TABLE -2 -K -V -n -n -2 -i -6 -i -5 -i -16 -TABLE -2 -k -v -n -n -1 -s -r -d -4 -s -use_stone -s -kill_wisps -i -6 -i -1 -i -300 -s -use_stone -s -kill_wisps -i -1 -i -3 -i -0 -TABLE -2 -K -V -n -n -1 -i -9 -TABLE -2 -k -v -n -n -3 -s -s -s -stuck -s -r -d -10 -s -t -d -300 -s -kill_wisps -i -8 -i -1 -i -0 -s -death -s -use_stone -i -4 -i -3 -s -A shiver moves across your body -TABLE -2 -K -V -n -n -2 -i -7 -TABLE -2 -k -v -n -n -1 -s -e -s -echo[`Room complete! (`+getvar[currentLevel]+` `+getvar[currentRoom]+`)`,1] -i -1 -s -next_room -s -use_stone -i -4 -i -3 -s -no change -TABLE -2 -K -V -n -n -2 -i -7 -TABLE -2 -k -v -n -n -1 -s -e -s -echo[`Room already done (`+getvar[currentLevel]+` `+getvar[currentRoom]+`)`,1] -i -1 -s -next_room -s -use_stone -i -6 -i -3 -i -5 -TABLE -2 -K -V -n -n -2 -i -2 -s -/ub use Aligned Mana Stone -i -1 -s -use_stone -s -use_stone -i -1 -i -3 -i -0 -TABLE -2 -K -V -n -n -1 -i -2 -s -/ub use Aligned Mana Stone -s -use_stone -i -8 -i -1 -i -0 -s -death -s -next_room -i -26 -i -3 -TABLE -2 -k -v -n -n -1 -s -e -s -getvar[currentRoom]==`north` -TABLE -2 -K -V -n -n -2 -i -7 -TABLE -2 -k -v -n -n -1 -s -e -s -setvar[currentRoom,`east`] -i -1 -s -goto_room -s -next_room -i -26 -i -3 -TABLE -2 -k -v -n -n -1 -s -e -s -getvar[currentRoom]==`east` -TABLE -2 -K -V -n -n -2 -i -7 -TABLE -2 -k -v -n -n -1 -s -e -s -setvar[currentRoom,`south`] -i -1 -s -goto_room -s -next_room -i -26 -i -3 -TABLE -2 -k -v -n -n -1 -s -e -s -getvar[currentRoom]==`south` -TABLE -2 -K -V -n -n -2 -i -7 -TABLE -2 -k -v -n -n -1 -s -e -s -setvar[currentRoom,`west`] -i -1 -s -goto_room -s -next_room -i -26 -i -3 -TABLE -2 -k -v -n -n -1 -s -e -s -getvar[currentRoom]==`west` -TABLE -2 -K -V -n -n -2 -i -7 -TABLE -2 -k -v -n -n -1 -s -e -s -setvar[currentRoom,`center`] -i -1 -s -goto_room -s -next_room -i -26 -i -1 -TABLE -2 -k -v -n -n -1 -s -e -s -getvar[currentRoom]==`center` -s -use_stone_center -s -next_room -i -8 -i -1 -i -0 -s -death -s -use_stone_center -i -4 -i -3 -s -A shiver moves across your body -TABLE -2 -K -V -n -n -2 -i -7 -TABLE -2 -k -v -n -n -1 -s -e -s -echo[`Level complete! (`+getvar[currentLevel]+`)`,1] -i -1 -s -take_portal -s -use_stone_center -i -4 -i -3 -s -no change -TABLE -2 -K -V -n -n -2 -i -7 -TABLE -2 -k -v -n -n -1 -s -e -s -echo[`Level already done (`+getvar[currentLevel]+`)`,1] -i -1 -s -take_portal -s -use_stone_center -i -6 -i -3 -i -5 -TABLE -2 -K -V -n -n -2 -i -2 -s -/ub use Aligned Mana Stone -i -1 -s -use_stone_center -s -use_stone_center -i -1 -i -3 -i -0 -TABLE -2 -K -V -n -n -1 -i -2 -s -/ub use Aligned Mana Stone -s -use_stone_center -i -8 -i -1 -i -0 -s -death -s -take_portal -i -26 -i -3 -TABLE -2 -k -v -n -n -1 -s -e -s -getvar[currentLevel]==`upper` -TABLE -2 -K -V -n -n -4 -i -7 -TABLE -2 -k -v -n -n -1 -s -e -s -setvar[currentLevel,`middle`] -i -7 -TABLE -2 -k -v -n -n -1 -s -e -s -setvar[currentRoom,`north`] -i -2 -s -/ub use Empyrean Facility Middle Level -i -1 -s -portal_transition -s -take_portal -i -26 -i -3 -TABLE -2 -k -v -n -n -1 -s -e -s -getvar[currentLevel]==`middle` -TABLE -2 -K -V -n -n -4 -i -7 -TABLE -2 -k -v -n -n -1 -s -e -s -setvar[currentLevel,`lower`] -i -7 -TABLE -2 -k -v -n -n -1 -s -e -s -setvar[currentRoom,`north`] -i -2 -s -/ub use Empyrean Facility Lower Level -i -1 -s -portal_transition -s -take_portal -i -26 -i -3 -TABLE -2 -k -v -n -n -1 -s -e -s -getvar[currentLevel]==`lower` -TABLE -2 -K -V -n -n -2 -i -7 -TABLE -2 -k -v -n -n -1 -s -e -s -echo[`All 3 aetheria slots unlocked!`,1] -i -1 -s -quest_done -s -take_portal -i -8 -i -1 -i -0 -s -death -s -portal_transition -i -20 -i -3 -i -0 -TABLE -2 -K -V -n -n -2 -i -7 -TABLE -2 -k -v -n -n -1 -s -e -s -echo[`Arrived at `+getvar[currentLevel]+` level`,1] -i -1 -s -goto_room -s -portal_transition -i -6 -i -1 -i -15 -s -take_portal -s -portal_transition -i -1 -i -3 -i -0 -TABLE -2 -K -V -n -n -2 -i -7 -TABLE -2 -k -v -n -n -1 -s -e -s -echo[`Empyrean Facility quest COMPLETE! All aetheria slots unlocked.`,1] -i -2 -s -/mp -s -quest_done -i -8 -i -1 -i -0 -s -death -s -stuck -i -1 -i -3 -i -0 -TABLE -2 -K -V -n -n -3 -i -2 -s -/ub face -i -7 -TABLE -2 -k -v -n -n -1 -s -e -s -echo[`Stuck! Trying to recover...`,1] -i -1 -s -goto_room -s -stuck -i -20 -i -3 -i -0 -TABLE -2 -K -V -n -n -3 -i -7 -TABLE -2 -k -v -n -n -1 -s -e -s -echo[`Died! Re-entering dungeon...`,1] -i -2 -s -/vt nav load nav_empyrean -i -1 -s -enter_dungeon -s -death +1 +CondAct +5 +CType +AType +CData +AData +State +n +n +n +n +n +41 +i +8 +i +1 +i +0 +s +death +s +Default +i +1 +i +3 +i +0 +TABLE +2 +K +V +n +n +11 +i +2 +s +/ub opt set VTank.PatchExpressionEngine true +i +12 +TABLE +2 +k +v +n +n +2 +s +o +s +enablecombat +s +v +s +false +i +12 +TABLE +2 +k +v +n +n +2 +s +o +s +enablenav +s +v +s +true +i +12 +TABLE +2 +k +v +n +n +2 +s +o +s +enablelooting +s +v +s +false +i +12 +TABLE +2 +k +v +n +n +2 +s +o +s +enablebuffing +s +v +s +true +i +12 +TABLE +2 +k +v +n +n +2 +s +o +s +attackdistance +s +v +s +0.0125 +i +7 +TABLE +2 +k +v +n +n +1 +s +e +s +setvar[currentLevel,`upper`] +i +7 +TABLE +2 +k +v +n +n +1 +s +e +s +setvar[currentRoom,`north`] +i +7 +TABLE +2 +k +v +n +n +1 +s +e +s +setvar[roomsDone,0] +i +2 +s +/vt nav load nav_empyrean +i +1 +s +enter_dungeon +s +Default +i +8 +i +1 +i +0 +s +death +s +enter_dungeon +i +2 +i +3 +TABLE +2 +K +V +n +n +2 +i +6 +i +3 +i +7 +i +0 +TABLE +2 +K +V +n +n +2 +i +12 +TABLE +2 +k +v +n +n +2 +s +o +s +enablecombat +s +v +s +true +i +1 +s +goto_room +s +enter_dungeon +i +1 +i +3 +i +0 +TABLE +2 +K +V +n +n +1 +i +9 +TABLE +2 +k +v +n +n +3 +s +s +s +stuck +s +r +d +10 +s +t +d +300 +s +enter_dungeon +i +8 +i +1 +i +0 +s +death +s +goto_room +i +1 +i +3 +i +0 +TABLE +2 +K +V +n +n +3 +i +8 +TABLE +2 +k +v +n +n +1 +s +e +s +\/vt nav load emp_+getvar[currentLevel]+`_`+getvar[currentRoom] +i +7 +TABLE +2 +k +v +n +n +1 +s +e +s +clearvar[navLoaded] +i +1 +s +arrive_room +s +goto_room +i +8 +i +1 +i +0 +s +death +s +arrive_room +i +2 +i +3 +TABLE +2 +K +V +n +n +2 +i +26 +TABLE +2 +k +v +n +n +1 +s +e +s +testvar[navLoaded] +i +7 +i +0 +TABLE +2 +K +V +n +n +2 +i +10 +TABLE +2 +k +v +n +n +0 +i +1 +s +kill_wisps +s +arrive_room +i +1 +i +3 +i +0 +TABLE +2 +K +V +n +n +2 +i +7 +TABLE +2 +k +v +n +n +1 +s +e +s +touchvar[navLoaded] +i +9 +TABLE +2 +k +v +n +n +3 +s +s +s +stuck +s +r +d +10 +s +t +d +180 +s +arrive_room +i +8 +i +1 +i +0 +s +death +s +kill_wisps +i +2 +i +1 +TABLE +2 +K +V +n +n +2 +i +6 +i +5 +i +16 +TABLE +2 +k +v +n +n +1 +s +r +d +4 +s +use_stone +s +kill_wisps +i +6 +i +1 +i +300 +s +use_stone +s +kill_wisps +i +1 +i +3 +i +0 +TABLE +2 +K +V +n +n +1 +i +9 +TABLE +2 +k +v +n +n +3 +s +s +s +stuck +s +r +d +10 +s +t +d +300 +s +kill_wisps +i +8 +i +1 +i +0 +s +death +s +use_stone +i +4 +i +3 +s +A shiver moves across your body +TABLE +2 +K +V +n +n +2 +i +7 +TABLE +2 +k +v +n +n +1 +s +e +s +echo[`Room complete! (`+getvar[currentLevel]+` `+getvar[currentRoom]+`)`,1] +i +1 +s +next_room +s +use_stone +i +4 +i +3 +s +no change +TABLE +2 +K +V +n +n +2 +i +7 +TABLE +2 +k +v +n +n +1 +s +e +s +echo[`Room already done (`+getvar[currentLevel]+` `+getvar[currentRoom]+`)`,1] +i +1 +s +next_room +s +use_stone +i +6 +i +3 +i +5 +TABLE +2 +K +V +n +n +2 +i +2 +s +/ub use Aligned Mana Stone +i +1 +s +use_stone +s +use_stone +i +1 +i +3 +i +0 +TABLE +2 +K +V +n +n +1 +i +2 +s +/ub use Aligned Mana Stone +s +use_stone +i +8 +i +1 +i +0 +s +death +s +next_room +i +26 +i +3 +TABLE +2 +k +v +n +n +1 +s +e +s +getvar[currentRoom]==`north` +TABLE +2 +K +V +n +n +2 +i +7 +TABLE +2 +k +v +n +n +1 +s +e +s +setvar[currentRoom,`east`] +i +1 +s +goto_room +s +next_room +i +26 +i +3 +TABLE +2 +k +v +n +n +1 +s +e +s +getvar[currentRoom]==`east` +TABLE +2 +K +V +n +n +2 +i +7 +TABLE +2 +k +v +n +n +1 +s +e +s +setvar[currentRoom,`south`] +i +1 +s +goto_room +s +next_room +i +26 +i +3 +TABLE +2 +k +v +n +n +1 +s +e +s +getvar[currentRoom]==`south` +TABLE +2 +K +V +n +n +2 +i +7 +TABLE +2 +k +v +n +n +1 +s +e +s +setvar[currentRoom,`west`] +i +1 +s +goto_room +s +next_room +i +26 +i +3 +TABLE +2 +k +v +n +n +1 +s +e +s +getvar[currentRoom]==`west` +TABLE +2 +K +V +n +n +2 +i +7 +TABLE +2 +k +v +n +n +1 +s +e +s +setvar[currentRoom,`center`] +i +1 +s +goto_room +s +next_room +i +26 +i +1 +TABLE +2 +k +v +n +n +1 +s +e +s +getvar[currentRoom]==`center` +s +use_stone_center +s +next_room +i +8 +i +1 +i +0 +s +death +s +use_stone_center +i +4 +i +3 +s +A shiver moves across your body +TABLE +2 +K +V +n +n +2 +i +7 +TABLE +2 +k +v +n +n +1 +s +e +s +echo[`Level complete! (`+getvar[currentLevel]+`)`,1] +i +1 +s +take_portal +s +use_stone_center +i +4 +i +3 +s +no change +TABLE +2 +K +V +n +n +2 +i +7 +TABLE +2 +k +v +n +n +1 +s +e +s +echo[`Level already done (`+getvar[currentLevel]+`)`,1] +i +1 +s +take_portal +s +use_stone_center +i +6 +i +3 +i +5 +TABLE +2 +K +V +n +n +2 +i +2 +s +/ub use Aligned Mana Stone +i +1 +s +use_stone_center +s +use_stone_center +i +1 +i +3 +i +0 +TABLE +2 +K +V +n +n +1 +i +2 +s +/ub use Aligned Mana Stone +s +use_stone_center +i +8 +i +1 +i +0 +s +death +s +take_portal +i +26 +i +3 +TABLE +2 +k +v +n +n +1 +s +e +s +getvar[currentLevel]==`upper` +TABLE +2 +K +V +n +n +4 +i +7 +TABLE +2 +k +v +n +n +1 +s +e +s +setvar[currentLevel,`middle`] +i +7 +TABLE +2 +k +v +n +n +1 +s +e +s +setvar[currentRoom,`north`] +i +2 +s +/ub use Empyrean Facility Middle Level +i +1 +s +portal_transition +s +take_portal +i +26 +i +3 +TABLE +2 +k +v +n +n +1 +s +e +s +getvar[currentLevel]==`middle` +TABLE +2 +K +V +n +n +4 +i +7 +TABLE +2 +k +v +n +n +1 +s +e +s +setvar[currentLevel,`lower`] +i +7 +TABLE +2 +k +v +n +n +1 +s +e +s +setvar[currentRoom,`north`] +i +2 +s +/ub use Empyrean Facility Lower Level +i +1 +s +portal_transition +s +take_portal +i +26 +i +3 +TABLE +2 +k +v +n +n +1 +s +e +s +getvar[currentLevel]==`lower` +TABLE +2 +K +V +n +n +2 +i +7 +TABLE +2 +k +v +n +n +1 +s +e +s +echo[`All 3 aetheria slots unlocked!`,1] +i +1 +s +quest_done +s +take_portal +i +8 +i +1 +i +0 +s +death +s +portal_transition +i +20 +i +3 +i +0 +TABLE +2 +K +V +n +n +2 +i +7 +TABLE +2 +k +v +n +n +1 +s +e +s +echo[`Arrived at `+getvar[currentLevel]+` level`,1] +i +1 +s +goto_room +s +portal_transition +i +6 +i +1 +i +15 +s +take_portal +s +portal_transition +i +1 +i +3 +i +0 +TABLE +2 +K +V +n +n +2 +i +7 +TABLE +2 +k +v +n +n +1 +s +e +s +echo[`Empyrean Facility quest COMPLETE! All aetheria slots unlocked.`,1] +i +2 +s +/mp +s +quest_done +i +8 +i +1 +i +0 +s +death +s +stuck +i +1 +i +3 +i +0 +TABLE +2 +K +V +n +n +3 +i +2 +s +/ub face +i +7 +TABLE +2 +k +v +n +n +1 +s +e +s +echo[`Stuck! Trying to recover...`,1] +i +1 +s +goto_room +s +stuck +i +20 +i +3 +i +0 +TABLE +2 +K +V +n +n +3 +i +7 +TABLE +2 +k +v +n +n +1 +s +e +s +echo[`Died! Re-entering dungeon...`,1] +i +2 +s +/vt nav load nav_empyrean +i +1 +s +enter_dungeon +s +death