fix lockandkey: cast portal once with fizzle retry, disable buffing except during jaw hunt
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2 changed files with 64 additions and 115 deletions
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@ -44,16 +44,16 @@ STATE: {Default}
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Chat {/vt opt set enablecombat false}
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Chat {/vt opt set enablelooting false}
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Chat {/vt opt set enablenav false}
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Chat {/vt opt set enablebuffing true}
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Chat {/vt opt set enablebuffing false}
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SetState {service_quest_refresh}
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~~ }
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STATE: {idle}
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~~ Main loop: listen for portal tells, check service timer, handle buffs
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~~ Main loop: listen for portal tells, check service timer
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IF: Death
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DO: SetState {death}
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IF: NeedToBuff
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DO: SetState {buffing}
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IF: Always
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DO: Chat {/vt opt set enablebuffing false}
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~~ Listen for tells containing "primary"
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IF: ChatCapture {(^(\[[A-z]+?\] |)You|.*\<Tell:IIDString:.+:(?<who>[^\<]*)\>.+\<\\Tell\>) .*, ".*primary.*"$} {}
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DO: SetState {summon_primary}
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@ -69,7 +69,7 @@ STATE: {idle}
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DO: None
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STATE: {summon_primary}
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~~ Face 180, equip wand, cast Summon Primary Portal I (157) with retries
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~~ Face 180, equip wand, cast Summon Primary Portal I (157), retry on fizzle
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IF: Death
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DO: SetState {death}
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IF: Always
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@ -79,15 +79,16 @@ STATE: {summon_primary}
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DoExpr {actiontryequipanywand[]}
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IF: SecsInStateGE 4
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DO: DoExpr {actiontrycastbyid[157]}
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IF: SecsInStateGE 7
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DO: DoExpr {actiontrycastbyid[157]}
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IF: SecsInStateGE 10
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DO: DoExpr {actiontrycastbyid[157]}
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~~ Fizzle: retry cast
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IF: ChatMatch {Your spell fizzled.}
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DO: DoAll
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DoExpr {actiontrycastbyid[157]}
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SetState {summon_primary}
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IF: SecsInStateGE 17
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DO: SetState {idle}
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STATE: {summon_secondary}
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~~ Face 90, equip wand, cast Summon Secondary Portal I (2648) with retries
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~~ Face 90, equip wand, cast Summon Secondary Portal I (2648), retry on fizzle
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IF: Death
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DO: SetState {death}
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IF: Always
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@ -97,22 +98,14 @@ STATE: {summon_secondary}
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DoExpr {actiontryequipanywand[]}
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IF: SecsInStateGE 4
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DO: DoExpr {actiontrycastbyid[2648]}
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IF: SecsInStateGE 7
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DO: DoExpr {actiontrycastbyid[2648]}
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IF: SecsInStateGE 10
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DO: DoExpr {actiontrycastbyid[2648]}
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~~ Fizzle: retry cast
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IF: ChatMatch {Your spell fizzled.}
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DO: DoAll
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DoExpr {actiontrycastbyid[2648]}
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SetState {summon_secondary}
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IF: SecsInStateGE 17
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DO: SetState {idle}
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STATE: {buffing}
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~~ Wait for buffs to complete, then return to idle
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IF: Death
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DO: SetState {death}
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IF: Not NeedToBuff
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DO: SetState {idle}
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IF: SecsInStateGE 120
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DO: SetState {idle}
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STATE: {service_quest_refresh}
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~~ Request quest status refresh, wait for completion
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IF: Death
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@ -207,7 +200,7 @@ STATE: {service_bella_start}
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Chat {/vt opt set enablecombat false}
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Chat {/vt opt set enablelooting false}
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Chat {/vt opt set enablenav false}
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Chat {/vt opt set enablebuffing true}
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Chat {/vt opt set enablebuffing false}
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IF: SecsInStateGE 2
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DO: DoAll
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Chat {/a [bella] starting marketplace entry}
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@ -230,7 +223,6 @@ STATE: {service_bella_mp_primary}
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DO: SetState {service_bella_backoff}
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IF: Always
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DO: DoAll
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Chat {/vt opt set enablebuffing true}
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Chat {/vt opt set enablenav true}
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Chat {/vt opt set enablecombat false}
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Chat {/vt opt set enablelooting false}
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@ -304,6 +296,8 @@ STATE: {service_bella_jaw_hunt}
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~~ Hunt for jaw drop
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IF: Death
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DO: SetState {death}
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IF: Always
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DO: Chat {/vt opt set enablebuffing true}
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IF: ExitPortal
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DO: DoAll
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Chat {/vt opt set enablenav true}
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@ -374,7 +368,7 @@ STATE: {service_reset_main}
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Chat {/vt opt set enablecombat false}
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Chat {/vt opt set enablelooting false}
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Chat {/vt opt set enablenav true}
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Chat {/vt opt set enablebuffing true}
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Chat {/vt opt set enablebuffing false}
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DoExpr {setvar[serviceClock,stopwatchcreate[]]}
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DoExpr {stopwatchstart[getvar[serviceClock]]}
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DoExpr {touchvar[resetNavLoaded]}
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