fix run_away state
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This commit is contained in:
Johan Lundberg 2026-09-09 20:58:51 +02:00
parent c7c2b949a1
commit 0894dd64c1
2 changed files with 30 additions and 84 deletions

View file

@ -26,28 +26,19 @@ STATE: {Default}
DoExpr {clearvar[deathCount]} DoExpr {clearvar[deathCount]}
DoExpr {clearvar[deathClock]} DoExpr {clearvar[deathClock]}
DoExpr {clearvar[vrRunbackNavLoaded]} DoExpr {clearvar[vrRunbackNavLoaded]}
Chat {/vt opt set enablenav true}
Chat {/vt opt set navpriorityboost true}
ChatExpr {\/vt opt set attackdistance +getvar[attackRange]}
IF: All IF: All
Expr {getvar[isLeader]} Expr {getvar[isLeader]}
DO: DoAll DO: DoAll
Chat {/vt opt set enablecombat true}
Chat {/vt opt set enablelooting true}
Chat {/vt opt set enablebuffing true}
Chat {/vt opt set enablenav true}
Chat {/vt opt set navpriorityboost false}
ChatExpr {\/vt opt set attackdistance +getvar[attackRange]}
Chat {/ub fellow create Viridian Rise Hunt} Chat {/ub fellow create Viridian Rise Hunt}
DoExpr {setvar[pickFlowers, 1]} DoExpr {setvar[pickFlowers, 1]}
DoExpr {setvar[pickupRange, 15]} DoExpr {setvar[pickupRange, 15]}
SetState {vr_runback} SetState {vr_runback}
IF: All IF: All
Expr {getvar[isLeader]==0} Expr {getvar[isLeader]==0}
DO: DoAll DO: DoAll
Chat {/vt opt set enablecombat true}
Chat {/vt opt set enablelooting true}
Chat {/vt opt set enablebuffing true}
Chat {/vt opt set enablenav true}
Chat {/vt opt set navpriorityboost true}
ChatExpr {\/vt opt set attackdistance +getvar[attackRange]}
SetState {vr_runback} SetState {vr_runback}
STATE: {Hunt} STATE: {Hunt}
@ -217,7 +208,7 @@ STATE: {run_away}
Chat {/vt opt set enablecombat false} Chat {/vt opt set enablecombat false}
Chat {/vt opt set navpriorityboost true} Chat {/vt opt set navpriorityboost true}
DoExpr {clearvar[vrRunbackNavLoaded]} DoExpr {clearvar[vrRunbackNavLoaded]}
SetState {vr_runback} SetState {Default}
IF: ChatMatch {^\[Fellowship\].*(say|says), \"#tomuchviteaviridianrise\"$} IF: ChatMatch {^\[Fellowship\].*(say|says), \"#tomuchviteaviridianrise\"$}
DO: SetState {vitae_run} DO: SetState {vitae_run}

View file

@ -24,7 +24,7 @@ K
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TABLE TABLE
@ -64,6 +64,27 @@ s
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clearvar[vrRunbackNavLoaded] clearvar[vrRunbackNavLoaded]
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/vt opt set enablenav true
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/vt opt set navpriorityboost true
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TABLE
2
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\/vt opt set attackdistance +getvar[attackRange]
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Default Default
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@ -96,40 +117,7 @@ K
V V
n n
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10 4
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/vt opt set enablecombat true
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/vt opt set enablelooting true
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/vt opt set enablebuffing true
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/vt opt set enablenav true
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/vt opt set navpriorityboost false
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TABLE
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\/vt opt set attackdistance +getvar[attackRange]
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@ -196,40 +184,7 @@ K
V V
n n
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7
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/vt opt set enablecombat true
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/vt opt set enablelooting true
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/vt opt set enablebuffing true
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/vt opt set enablenav true
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/vt opt set navpriorityboost true
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TABLE
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1 1
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\/vt opt set attackdistance +getvar[attackRange]
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1 1
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@ -1836,7 +1791,7 @@ clearvar[vrRunbackNavLoaded]
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1 1
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vr_runback Default
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run_away run_away
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