fix run_away state
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This commit is contained in:
Johan Lundberg 2026-09-09 20:58:51 +02:00
parent c7c2b949a1
commit 0894dd64c1
2 changed files with 30 additions and 84 deletions

View file

@ -24,7 +24,7 @@ K
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@ -64,6 +64,27 @@ s
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clearvar[vrRunbackNavLoaded]
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/vt opt set enablenav true
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/vt opt set navpriorityboost true
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\/vt opt set attackdistance +getvar[attackRange]
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@ -96,40 +117,7 @@ K
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/vt opt set enablecombat true
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/vt opt set enablelooting true
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/vt opt set enablebuffing true
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/vt opt set enablenav true
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/vt opt set navpriorityboost false
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\/vt opt set attackdistance +getvar[attackRange]
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@ -196,40 +184,7 @@ K
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/vt opt set enablecombat true
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/vt opt set enablelooting true
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/vt opt set enablebuffing true
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/vt opt set enablenav true
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/vt opt set navpriorityboost true
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\/vt opt set attackdistance +getvar[attackRange]
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@ -1836,7 +1791,7 @@ clearvar[vrRunbackNavLoaded]
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vr_runback
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run_away
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