MosswartOverlord/go-services/tracker-go/wsposition.go
Erik 5b2db439a3 feat(go-services): tracker share_* handlers (complete ingest) + shadow tuning
- share.go: cross-machine vital sharing (share_subscribe/unsubscribe/share_*),
  faithful port of the peer-state snapshot + plugin fan-out + /vital-sharing/peers.
  The last ingest handler — the Go tracker now handles every plugin event type.
- shadow consumer: drop the outbound keepalive ping (the firehose is never idle)
  and tighten the read-deadline watchdog to 12s for faster reconnect after the
  upstream's periodic eviction (full-firehose browser clients get evicted ~every
  90s; the watchdog recovers it, ~90% duty cycle). Production-bound /ws/position
  is unaffected (plugins connect to us; no eviction).

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-24 11:27:25 +02:00

156 lines
3.8 KiB
Go

package main
import (
"context"
"crypto/hmac"
"encoding/json"
"log/slog"
"net/http"
"sync"
"time"
"github.com/coder/websocket"
)
// pluginRegistry maps character_name -> plugin connection for backend->plugin
// command routing (main.py plugin_conns).
type pluginRegistry struct {
mu sync.RWMutex
conns map[string]*websocket.Conn
log *slog.Logger
}
func newPluginRegistry(log *slog.Logger) *pluginRegistry {
return &pluginRegistry{conns: map[string]*websocket.Conn{}, log: log}
}
func (p *pluginRegistry) register(name string, c *websocket.Conn) {
p.mu.Lock()
p.conns[name] = c
p.mu.Unlock()
}
// removeConn drops every name bound to this connection (on disconnect).
func (p *pluginRegistry) removeConn(c *websocket.Conn) {
p.mu.Lock()
for n, cc := range p.conns {
if cc == c {
delete(p.conns, n)
}
}
p.mu.Unlock()
}
func (p *pluginRegistry) isConnected(name string) bool {
p.mu.RLock()
defer p.mu.RUnlock()
_, ok := p.conns[name]
return ok
}
// send routes an opaque {player_name, command} envelope to a plugin; evicts the
// connection on write failure (main.py command-forward semantics).
func (p *pluginRegistry) send(name string, payload map[string]any) {
p.mu.RLock()
c := p.conns[name]
p.mu.RUnlock()
if c == nil {
return
}
b, _ := json.Marshal(payload)
ctx, cancel := context.WithTimeout(context.Background(), 5*time.Second)
defer cancel()
if err := c.Write(ctx, websocket.MessageText, b); err != nil {
p.mu.Lock()
if p.conns[name] == c {
delete(p.conns, name)
}
p.mu.Unlock()
}
}
// fanoutShare forwards a share_* message to other opted-in plugin clients
// (every connected name that is subscribed and isn't the origin). Send failures
// are logged-and-ignored, not evicted (main.py:2829).
func (p *pluginRegistry) fanoutShare(data map[string]any, origin string, subs map[string]bool) {
p.mu.RLock()
type target struct {
name string
c *websocket.Conn
}
var targets []target
for n, c := range p.conns {
if n != origin && subs[n] {
targets = append(targets, target{n, c})
}
}
p.mu.RUnlock()
if len(targets) == 0 {
return
}
b, _ := json.Marshal(data)
for _, t := range targets {
ctx, cancel := context.WithTimeout(context.Background(), time.Second)
_ = t.c.Write(ctx, websocket.MessageText, b)
cancel()
}
}
// pluginAuthOK constant-time-compares the supplied secret to SHARED_SECRET (and
// the optional rotation fallback). Fails closed when unset or left at the
// placeholder, matching main.py.
func (s *Server) pluginAuthOK(key string) bool {
ok := s.sharedSecret != "" && s.sharedSecret != "your_shared_secret" &&
hmac.Equal([]byte(key), []byte(s.sharedSecret))
if !ok && s.sharedSecretLegacy != "" {
ok = hmac.Equal([]byte(key), []byte(s.sharedSecretLegacy))
}
return ok
}
func (s *Server) handleWSPosition(w http.ResponseWriter, r *http.Request) {
if s.ingestor == nil {
http.Error(w, "ingest disabled on this instance", http.StatusServiceUnavailable)
return
}
key := r.URL.Query().Get("secret")
if key == "" {
key = r.Header.Get("X-Plugin-Secret")
}
if !s.pluginAuthOK(key) {
http.Error(w, "unauthorized", http.StatusUnauthorized)
return
}
conn, err := websocket.Accept(w, r, &websocket.AcceptOptions{InsecureSkipVerify: true})
if err != nil {
return
}
defer conn.CloseNow()
defer s.plugins.removeConn(conn)
conn.SetReadLimit(32 << 20)
ctx := r.Context()
for {
_, raw, err := conn.Read(ctx)
if err != nil {
return
}
var m map[string]any
if json.Unmarshal(raw, &m) != nil {
continue
}
if toStr(m["type"]) == "register" {
name := toStr(m["character_name"])
if name == "" {
name = toStr(m["player_name"])
}
if name != "" {
s.plugins.register(name, conn)
s.ingestor.clearEquipmentCantrip(name)
s.log.Info("plugin registered", "character", name)
}
continue
}
s.ingestor.dispatch(ctx, m)
}
}