MosswartOverlord/static/assets/StatsWindow-CX6kEX-g.js
Erik d2c30b610b fix(v2): character window now updates live from WebSocket
The CharacterWindow only fetched once from API on mount and never
updated. Now:
- character_stats WS messages are tracked in useLiveData via ref
- Passed through WindowRenderer to CharacterWindow as liveStats prop
- Window uses live WS data when available, falls back to API fetch
- Attributes, skills, vitals base values, properties (augmentations,
  ratings, etc.), allegiance all update in real-time

Also: vitals bars in the character window use live WS vitals data
(health_percentage etc.) for real-time HP/Stamina/Mana display.

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-04-14 16:02:49 +02:00

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JavaScript

import{r as o,j as t,D as d}from"./index-fhoLMRWN.js";import"./react-yfL0ty4i.js";const c=[{title:"Kills per Hour",id:1},{title:"Memory (MB)",id:2},{title:"CPU (%)",id:3},{title:"Mem Handles",id:4}],m=[{label:"1H",value:"now-1h"},{label:"6H",value:"now-6h"},{label:"24H",value:"now-24h"},{label:"7D",value:"now-7d"}],v=({id:s,charName:a,zIndex:i})=>{const[l,r]=o.useState("now-24h"),n=e=>`/grafana/d-solo/dereth-tracker/dereth-tracker-dashboard?panelId=${e}&var-character=${encodeURIComponent(a)}&from=${l}&to=now&theme=light`;return t.jsxs(d,{id:s,title:`Stats: ${a}`,zIndex:i,width:750,height:480,children:[t.jsx("div",{className:"ml-stats-controls",children:m.map(e=>t.jsx("button",{className:`ml-stats-range-btn ${l===e.value?"active":""}`,onClick:()=>r(e.value),children:e.label},e.value))}),t.jsx("div",{className:"ml-stats-grid",children:c.map(e=>t.jsx("div",{className:"ml-stats-panel",children:t.jsx("iframe",{src:n(e.id),width:"100%",height:"100%",frameBorder:"0",title:e.title})},e.id))})]})};export{v as StatsWindow};