MosswartOverlord/frontend/src/components/windows
Erik b00c386d77 fix(v2): character window — verbatim property ID maps from v1
Property ID maps were wrong (made-up IDs 360-390). Now uses the
exact same IDs as v1 script.js lines 1843-1876:

- TS_AUGMENTATIONS: IDs 218-328 (30 augmentations)
- TS_AURAS: IDs 333-365 (11 luminance auras)
- TS_RATINGS: IDs 370-379 (8 ratings)
- TS_SOCIETY: IDs 287-289 (3 societies)
- TS_MASTERIES: IDs 354-362 with TS_MASTERY_NAMES lookup
- TS_GENERAL: IDs 181-390 (chess, fishing, total augs, aetheria, enlightenment)
- societyRank() function matching v1's _tsSocietyRank()

Other tab now shows General + Masteries + Society sections (was
only showing allegiance). Each section has its own header matching
v1's ts-section-title styling.

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-04-12 22:35:30 +02:00
..
CharacterWindow.tsx fix(v2): character window — verbatim property ID maps from v1 2026-04-12 22:35:30 +02:00
ChatWindow.tsx fix(v2): comprehensive bug fix round — all reported issues 2026-04-12 18:31:06 +02:00
CombatStatsWindow.tsx fix(v2): all reported issues — missing windows, broken features, layouts 2026-04-12 18:49:16 +02:00
DraggableWindow.tsx feat(v2): Phases 2-6 — trails, heatmap, portals, windows, effects 2026-04-12 15:58:58 +02:00
InventoryWindow.tsx fix(v2): pack capacity from enhanced_properties.ItemSlots_Decal 2026-04-12 22:29:46 +02:00
IssuesWindow.tsx fix(v2): all reported issues — missing windows, broken features, layouts 2026-04-12 18:49:16 +02:00
RadarWindow.tsx fix(v2): full v1-style radar canvas + inventory icon composites 2026-04-12 19:16:21 +02:00
StatsWindow.tsx fix(v2): comprehensive bug fix round — all reported issues 2026-04-12 18:31:06 +02:00
VitalSharingWindow.tsx fix(v2): all reported issues — missing windows, broken features, layouts 2026-04-12 18:49:16 +02:00
WindowRenderer.tsx fix(v2): pack fill — count children directly from items array 2026-04-12 22:26:57 +02:00