The inventoryVersion counter in useLiveData was a single global value that bumped on every inventory_delta for any character. With 60+ active chars all generating deltas, the global counter advanced multiple times per second. InventoryWindow's debounce effect watched this global counter, so every bump reset its 2-second fetch timer. Since bumps arrived faster than 2s, the fetch never fired — the window appeared frozen until the user closed and reopened it (which triggered the initial-fetch effect). Fix: make inventoryVersions a Map<string, number> keyed by character name. Each inventory_delta now only bumps its own character's counter, so an open window's debounce correctly fires 2s after its character's last delta, ignoring unrelated traffic. Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
72 lines
2 KiB
JavaScript
72 lines
2 KiB
JavaScript
// Service worker for MosswartOverlord v2 — caches static assets for instant repeat loads
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const CACHE_NAME = 'mo-v2-cache-v1';
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const STATIC_ASSETS = [
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'/dereth.png',
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'/dereth_highres.png',
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'/prismatic-taper-icon.png',
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'/icons/0600127E.png',
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'/icons/06000133.png',
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'/icons/06001080.png',
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];
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self.addEventListener('install', (event) => {
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event.waitUntil(
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caches.open(CACHE_NAME).then(cache => cache.addAll(STATIC_ASSETS))
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);
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self.skipWaiting();
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});
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self.addEventListener('activate', (event) => {
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event.waitUntil(
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caches.keys().then(keys =>
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Promise.all(keys.filter(k => k !== CACHE_NAME).map(k => caches.delete(k)))
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)
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);
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self.clients.claim();
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});
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self.addEventListener('fetch', (event) => {
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const url = new URL(event.request.url);
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// Cache icon images on first fetch
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if (url.pathname.startsWith('/icons/') && event.request.method === 'GET') {
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event.respondWith(
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caches.match(event.request).then(cached => {
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if (cached) return cached;
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return fetch(event.request).then(response => {
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if (response.ok) {
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const clone = response.clone();
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caches.open(CACHE_NAME).then(cache => cache.put(event.request, clone));
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}
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return response;
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});
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})
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);
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return;
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}
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// Cache dungeon_tiles.json (large, rarely changes)
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if (url.pathname === '/dungeon_tiles.json') {
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event.respondWith(
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caches.match(event.request).then(cached => {
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if (cached) return cached;
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return fetch(event.request).then(response => {
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if (response.ok) {
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const clone = response.clone();
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caches.open(CACHE_NAME).then(cache => cache.put(event.request, clone));
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}
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return response;
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});
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})
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);
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return;
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}
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// Cache static assets (map images etc)
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if (STATIC_ASSETS.some(a => url.pathname === a)) {
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event.respondWith(
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caches.match(event.request).then(cached => cached || fetch(event.request))
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);
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return;
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}
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});
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