Implements the plugin event handlers (the /ws/position write logic) as a shared Ingestor, validated against real traffic by replaying Python's /ws/live firehose into an isolated dereth_go DB (no production write, no plugin stolen). - ingest.go: faithful ports of telemetry (kill-delta -> char_stats, server received_at stamp), rare (rare_stats/rare_stats_sessions/rare_events), portal (coord upsert), character_stats (stats_data JSONB subset + upsert), spawn, and the memory-only handlers (vitals/quest/equipment_cantrip/nearby/dungeon). In -memory live state + read-side overlay accessors. - shadow.go: coder/websocket consumer of /ws/live -> Ingestor.dispatch (telemetry matched by shape since its broadcast has no type field). - main.go/store.go: ingest mode (READ_ONLY=false + SHADOW_INGEST_WS) wires the ingestor; read handlers (/character-stats, /equipment-cantrip, /quest-status) now consult the live overlay first, like Python. - compose: shadow instance ingests ws://dereth-tracker:8765/ws/live. Validated live: dereth_go has 73 distinct telemetry chars; shadow /live online set == production (73=73); character_stats 5/5 exact byte-match (0 mismatch); char_stats kill-deltas + portals accumulating. compare/compare_ingest.py. Deferred to next pass: combat_stats (delta/merge), share_*, the /ws/position + /ws/live servers (for cutover). Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
94 lines
2.8 KiB
Go
94 lines
2.8 KiB
Go
package main
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import (
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"net/http"
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"sort"
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)
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// GET /character-stats/{name} — latest full stats. Phase 1 reads the DB
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// (character_stats is authoritative); the live_character_stats overlay is an
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// ingest-only freshness layer we don't have yet. (main.py:4137)
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func (s *Server) handleCharacterStats(w http.ResponseWriter, r *http.Request) {
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name := r.PathValue("name")
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// Live overlay first (ingest mode), like Python's live_character_stats check.
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if s.ingestor != nil {
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if v, ok := s.ingestor.getCharacterStats(name); ok {
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writeJSON(w, http.StatusOK, v)
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return
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}
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}
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ctx, cancel := reqCtx(r)
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defer cancel()
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row, err := queryRowAsMap(ctx, s.pool, `SELECT * FROM character_stats WHERE character_name = $1`, name)
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if err != nil {
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s.dbErr(w, "character-stats", err)
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return
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}
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if row == nil {
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writeJSON(w, http.StatusNotFound, map[string]any{"error": "No stats available for this character"})
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return
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}
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// Merge stats_data JSONB up to the top level, matching the frontend contract.
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sd := asJSONMap(row["stats_data"])
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delete(row, "stats_data")
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formatTimes([]map[string]any{row}, "timestamp")
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for k, v := range sd {
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row[k] = v
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}
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writeJSON(w, http.StatusOK, row)
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}
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// GET /combat-stats/{character_name} — lifetime combat blob. Phase 1: DB only,
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// so session is always null. (main.py:1819)
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func (s *Server) handleCombatStatsOne(w http.ResponseWriter, r *http.Request) {
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cn := r.PathValue("character_name")
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ctx, cancel := reqCtx(r)
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defer cancel()
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row, err := queryRowAsMap(ctx, s.pool, `SELECT stats_data FROM combat_stats WHERE character_name = $1`, cn)
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if err != nil {
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s.dbErr(w, "combat-stats/one", err)
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return
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}
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if row == nil {
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writeJSON(w, http.StatusOK, map[string]any{"character_name": cn, "session": nil, "lifetime": nil})
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return
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}
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writeJSON(w, http.StatusOK, map[string]any{
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"character_name": cn,
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"session": nil,
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"lifetime": decodeJSONValue(row["stats_data"]),
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})
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}
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// GET /combat-stats — all characters' lifetime combat blobs. Phase 1: DB only. (main.py:1850)
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func (s *Server) handleCombatStatsAll(w http.ResponseWriter, r *http.Request) {
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ctx, cancel := reqCtx(r)
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defer cancel()
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rows, err := queryRowsAsMaps(ctx, s.pool, `SELECT character_name, stats_data FROM combat_stats`)
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if err != nil {
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s.dbErr(w, "combat-stats/all", err)
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return
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}
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results := make([]map[string]any, 0, len(rows))
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for _, row := range rows {
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results = append(results, map[string]any{
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"character_name": row["character_name"],
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"session": nil,
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"lifetime": decodeJSONValue(row["stats_data"]),
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})
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}
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sort.Slice(results, func(i, j int) bool {
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return toStr(results[i]["character_name"]) < toStr(results[j]["character_name"])
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})
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writeJSON(w, http.StatusOK, map[string]any{"stats": results})
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}
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func toStr(v any) string {
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if s, ok := v.(string); ok {
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return s
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}
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return ""
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}
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