Quest Status window (📜 Quests in sidebar): - Fetches GET /quest-status API (polls every 30s) - Grid: characters as rows × all unique quests as columns - "READY" shown in green, countdowns in yellow, missing as dash - Quest names shortened (removes "Timer", "Pickup" suffixes) - Sticky header row, scrollable body - Replaces broken quest-status.html link Player Dashboard window (👥 Dashboard in sidebar): - Sortable table of all online characters - Columns: Character, State, KPH, Session kills, Total kills, Rares (total + session), Deaths, Uptime, HP%, Tapers - Click column headers to sort (ascending/descending toggle) - State badges: green=combat/hunt, red=other, gray=idle - KPH in green, rares in gold, deaths in red (if > 0) - HP% color-coded: green >80%, yellow >40%, red below Sidebar changes: - Removed broken /quest-status.html external link - Added 👥 Dashboard + 📜 Quests as window opener buttons - Both lazy-loaded (only fetched when first opened) Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
18 lines
756 B
HTML
18 lines
756 B
HTML
<!DOCTYPE html>
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<html lang="en">
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<head>
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<meta charset="UTF-8" />
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<meta name="viewport" content="width=device-width, initial-scale=1.0" />
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<title>Mosswart Overlord v2</title>
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<link rel="icon" type="image/png" href="/icons/7735.png" />
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<link rel="preload" as="image" href="/dereth.png" />
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<link rel="preload" as="image" href="/icons/0600127E.png" />
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<link rel="preload" as="fetch" href="/dungeon_tiles.json" crossorigin="anonymous" />
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<script type="module" crossorigin src="/assets/index-D3oSGfL8.js"></script>
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<link rel="modulepreload" crossorigin href="/assets/react-DlyoauG8.js">
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<link rel="stylesheet" crossorigin href="/assets/index-CjQam_eg.css">
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</head>
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<body>
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<div id="root"></div>
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</body>
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</html>
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