The pack fill bars were always empty because items weren't mapping to container key 0 (main backpack). The bodyContainerId detection failed when the inventory service doesn't include container_id on wielded items. Now falls back to using the largest non-container item group as the main backpack if key 0 is empty. Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com> |
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| .. | ||
| effects | ||
| map | ||
| sidebar | ||
| tabs | ||
| windows | ||
| CharacterCard.tsx | ||
| CharacterGrid.tsx | ||
| GlobalStats.tsx | ||
| Layout.tsx | ||
| VitalBar.tsx | ||