MosswartOverlord/static/v2/index.html
Erik 863adb0c3c fix(v2): inventory window — v1-style equipment grid + pack sidebar
Rebuilt InventoryWindow to match v1's three-panel layout:

Left column:
- Equipment grid: 6×7 slot grid (44px per slot) with color-coded
  backgrounds matching v1's EQUIP_SLOTS map (purple=jewelry,
  blue=armor, teal=clothing, dark blue=weapons). Items placed in
  correct slots using wielded_location bitmask matching.
- Pack contents: 40px item tiles in a wrapping grid, hover for
  full item tooltip (name, material, AL, damage, workmanship)

Right sidebar:
- Pack browser: main backpack + sub-packs (containers). Click to
  switch which pack's contents are shown. Item counts per pack.

Equipment slot layout matches v1 exactly: Row 1 (Neck, Head, Sigils),
Row 2 (Trinket, Upper Arm, Chest, Cloak), Row 3 (Bracelets, Lower
Arm, Abdomen, Upper Leg, Shirt), Row 4 (Rings, Hands, Lower Leg,
Pants), Row 5 (Feet), Row 6 (Shield, Weapon, Ammo).

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-04-12 18:52:48 +02:00

14 lines
475 B
HTML

<!DOCTYPE html>
<html lang="en">
<head>
<meta charset="UTF-8" />
<meta name="viewport" content="width=device-width, initial-scale=1.0" />
<title>Mosswart Overlord v2</title>
<link rel="icon" type="image/png" href="/icons/7735.png" />
<script type="module" crossorigin src="/v2/assets/index-BXNfpUzm.js"></script>
<link rel="stylesheet" crossorigin href="/v2/assets/index-DrsM2PEe.css">
</head>
<body>
<div id="root"></div>
</body>
</html>