fix(v2): inventory window — v1-style equipment grid + pack sidebar
Rebuilt InventoryWindow to match v1's three-panel layout:
Left column:
- Equipment grid: 6×7 slot grid (44px per slot) with color-coded
backgrounds matching v1's EQUIP_SLOTS map (purple=jewelry,
blue=armor, teal=clothing, dark blue=weapons). Items placed in
correct slots using wielded_location bitmask matching.
- Pack contents: 40px item tiles in a wrapping grid, hover for
full item tooltip (name, material, AL, damage, workmanship)
Right sidebar:
- Pack browser: main backpack + sub-packs (containers). Click to
switch which pack's contents are shown. Item counts per pack.
Equipment slot layout matches v1 exactly: Row 1 (Neck, Head, Sigils),
Row 2 (Trinket, Upper Arm, Chest, Cloak), Row 3 (Bracelets, Lower
Arm, Abdomen, Upper Leg, Shirt), Row 4 (Rings, Hands, Lower Leg,
Pants), Row 5 (Feet), Row 6 (Shield, Weapon, Ammo).
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>