Functional:
1. Chat: "▼ New messages below" indicator when scrolled up, click to jump
2. Combat stats: "Clear Session" button (red, with confirm dialog)
3. Inventory: live updates via inventory_delta WS (re-fetches on change)
4. Inventory: real mana time from equipment_cantrip_state WS (live
countdown with state dot: green=active, red=inactive, yellow=unknown)
Visual:
5. Thin separator line between tool links and sort buttons
6. Selected player row highlighted with darker background (#2a3344)
7. Scroll-to-top button (▲) appears when scrolled past 200px in player list
UX:
8. Double-click player dot on map opens their chat window
9. Right-click player dot shows context menu (Chat/Stats/Inv/Char/Combat/Radar)
10. Ctrl+D keyboard shortcut toggles between map and dashboard views
11. Sound notification on rare drops (880Hz sine beep via Web Audio API)
Backend:
12. Deep-merge lifetime offense/defense per element — accumulates
total_attacks, failed_attacks, crits, damage per AttackType×Element
instead of overwriting with latest session data
13. Startup cleanup: deletes stale combat_stats records from before
the lifetime fix (pre-2026-04-14T09:00Z)
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
1 line
2.3 KiB
JavaScript
1 line
2.3 KiB
JavaScript
import{r as n,j as t,D as x,a as m}from"./index-D34zgfM7.js";import"./react-DlyoauG8.js";const v=({id:o,zIndex:c})=>{const[a,d]=n.useState([]);n.useEffect(()=>{const e=async()=>{try{const s=await m("/vital-sharing/peers");d(s.peers??[])}catch{}};e();const l=setInterval(e,5e3);return()=>clearInterval(l)},[]);const h=(e,l)=>l>0?Math.min(100,e/l*100):0;return t.jsx(x,{id:o,title:"Vital Sharing Network",zIndex:c,width:520,height:450,children:t.jsx("div",{style:{flex:1,overflowY:"auto",padding:6,fontSize:"0.75rem"},children:a.length===0?t.jsx("div",{style:{padding:16,color:"#666",textAlign:"center"},children:"No vital-sharing peers connected"}):a.map(e=>{var l,s,r;return t.jsxs("div",{style:{padding:"6px 8px",marginBottom:4,background:"#1f1f1f",borderRadius:3,border:"1px solid #333"},children:[t.jsxs("div",{style:{display:"flex",alignItems:"center",gap:6,marginBottom:3},children:[t.jsx("span",{style:{color:e.plugin_connected?"#4c4":"#a33",fontSize:"0.8rem"},children:"●"}),t.jsx("strong",{style:{flex:1},children:e.character_name}),e.subscribed&&t.jsx("span",{style:{color:"#6bf",fontSize:"0.65rem"},children:"[subscribed]"})]}),t.jsxs("div",{style:{color:"#666",fontSize:"0.68rem",marginBottom:3},children:["tags: ",((l=e.tags)==null?void 0:l.join(", "))||"none"]}),e.vitals&&e.vitals.max_health>0&&t.jsx("div",{style:{display:"flex",flexDirection:"column",gap:2},children:[{label:"HP",cur:e.vitals.current_health,max:e.vitals.max_health,bg:"#330000",fill:"#c44"},{label:"STA",cur:e.vitals.current_stamina,max:e.vitals.max_stamina,bg:"#331a00",fill:"#ca0"},{label:"MANA",cur:e.vitals.current_mana,max:e.vitals.max_mana,bg:"#001433",fill:"#48f"}].map(i=>t.jsxs("div",{style:{display:"flex",alignItems:"center",gap:4},children:[t.jsx("span",{style:{width:32,color:"#888",fontSize:"0.65rem"},children:i.label}),t.jsx("div",{style:{flex:1,height:6,background:i.bg,borderRadius:3,overflow:"hidden"},children:t.jsx("div",{style:{width:`${h(i.cur,i.max)}%`,height:"100%",background:i.fill,borderRadius:3}})}),t.jsxs("span",{style:{width:60,textAlign:"right",fontSize:"0.65rem",color:"#888"},children:[i.cur,"/",i.max]})]},i.label))}),e.position&&t.jsxs("div",{style:{color:"#555",fontSize:"0.65rem",marginTop:2},children:[(s=e.position.ns)==null?void 0:s.toFixed(1),"N, ",(r=e.position.ew)==null?void 0:r.toFixed(1),"E"]})]},e.character_name)})})})};export{v as VitalSharingWindow};
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