Completes the Go backend so it can fully replace Python in production:
tracker-go website layer (serves the unchanged frontend):
- static file serving + SPA fallback + /icons (website.go)
- login/logout with itsdangerous cookie ISSUING (bcrypt, Python-interop) and the
/me handler (auth.go issueSessionCookie + website.go)
- admin user CRUD (website_admin.go) and the issue-board write side (website_issues.go)
- request-scoped user context + requireAdmin (auth.go)
cutover ingest (gated off during the parallel run, required for a clean cutover):
- inventory forwarding: full_inventory -> /process-inventory, inventory_delta ->
item POST/DELETE, per-character serialized, fire-and-forget (inventory_forward.go)
- death/idle Discord alerts via DISCORD_ACLOG_WEBHOOK (aclog.go)
- SKIP_SCHEMA_INIT so write mode against the prod DBs runs no DDL (tracker-go + inventory-go)
two bugs found live and fixed:
- coerceNum: the plugin sends kills_per_hour/deaths/total_deaths/prismatic_taper_count
as STRINGS; pydantic coerced them, Go's number helpers wrote null/0 (reads.go/ingest.go)
- telemetry is broadcast TYPELESS so the browser ignores it and uses the /live poll;
broadcasting it typed flapped the per-player counters 0<->value (ingest.go stripType)
docker-compose.cutover.yml: reversible override flipping the Go services to write
mode against the production DBs and repointing the Discord bot at the Go /ws/live.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Adds the rest of the read-side endpoints to the Go tracker, all parity-checked
against the live Python service:
- DB reads: /stats/{c}, /portals, /spawns/heatmap, /server-health,
/character-stats/{c} (stats_data JSONB merged to top level),
/combat-stats[/{c}], /inventories, /inventory/{c}/search.
- 5-minute totals cache + /total-rares, /total-kills.
- Ingest-only state returned as Python's empty/default shapes (/quest-status,
/vital-sharing/peers, /equipment-cantrip-state/{c}); /issues (flat file),
/me (401 until cookie verification lands).
- Streaming reverse proxy to inventory-service (/inventory/{c},
/inventory-characters, /search/*, /sets/list, /inv/{path...} incl. the SSE
suitbuilder stream).
- compare/compare_endpoints.py: structural parity for all read endpoints +
exact-match check for /character-stats and /combat-stats on OFFLINE chars
(online chars legitimately differ — Python serves a richer live overlay that
Phase-1 Go lacks until ingest).
Verified live: 14/14 endpoints structural-match, 8/8 rich offline chars
exact-match on /character-stats.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>