Commit graph

3 commits

Author SHA1 Message Date
Erik
79cf88d3f7 feat(agent): Phase 1 — chat-window AI assistant via Claude Code subprocess
Adds an in-dashboard AI assistant that answers questions about live game
state. Designed reactively (no background loops) — every user message in
the chat window or via /api/agent/ask runs one `claude -p` invocation.

Architecture:
- New host-side FastAPI service (agent/) on 127.0.0.1:8767, OUTSIDE the
  dereth-tracker Docker container because `claude` and ~/.claude
  credentials live on the host.
- nginx routes /api/agent/* to the host service.
- The same browser session cookie the tracker issues authenticates
  agent requests (shared SECRET_KEY).
- The agent shells out to `claude -p --session-id <uuid>` with
  cwd=/home/erik/MosswartOverlord. Sessions persist as JSONL on disk
  via Claude Code's built-in machinery.
- An MCP stdio server (agent/mcp_overlord.py) exposes tools to Claude:
  get_live_players, get_recent_rares, query_telemetry_db (read-only,
  parsed by sqlglot to reject DML/DDL), get_player_state, get_inventory,
  get_inventory_search, get_combat_stats, get_equipment_cantrips,
  get_quest_status, get_server_health, suitbuilder_search.
- Read-only PG role (overlord_agent_ro) is the second line of defense
  on the SQL tool — even a parser bypass can't mutate.

Frontend:
- AgentWindow.tsx — draggable chat window with localStorage-pinned
  session UUID, "New Chat" button, on-mount rehydration from
  /agent/sessions/{id}/history (parses Claude Code's JSONL).
- Wired into WindowRenderer + Sidebar (🤖 Assistant button).

Operational:
- systemd unit (overlord-agent.service) + install.sh.
- agent/README.md documents env vars, deploy flow, smoke tests.
- nginx/overlord.conf gets a new /api/agent/ location with 180s timeout.
- CLAUDE.md gets an "Overlord Assistant Mode" section briefing the
  agent on which tools to use and how to behave.

NOT YET DEPLOYED — server still needs:
1. Apply agent/sql/0001_overlord_agent_ro.sql + ALTER ROLE password
2. Add AGENT_DB_DSN to /home/erik/MosswartOverlord/.env
3. bash agent/install.sh (creates venv, installs unit, starts service)
4. sudo cp /home/erik/MosswartOverlord/nginx/overlord.conf to nginx + reload

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-04-25 20:43:59 +02:00
Erik
b77450b6eb fix(v2): comprehensive bug fix round — all reported issues
1. Server stats: now shows player count, latency (rounded), uptime hours
2. Rares/Kills counters: fixed API response fields (all_time/total)
3. Chat send: wired socket.send with v1 envelope { player_name, command }
4. Stats button: opens Grafana iframe grid (4 panels, time range selector)
5. Char button: opens character window with attributes/skills/vitals from
   /character-stats/{name} API, structured display with sections
6. Inventory button: full inventory window with equipment table (material,
   set, imbue, AL, dmg, work, tink) + pack contents pill grid + filter
7. Radar button: opens radar window, sends start/stop commands via socket
8. Sidebar links: added Inventory Search, Suitbuilder, Player Debug
9. Color palette: expanded from 30 to 60 distinct colors matching v1
10. Window types properly routed: stats- prefix → Grafana, char- → character
    data, inv- → inventory, radar- → radar with socket commands

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-04-12 18:31:06 +02:00
Erik
e58c05c895 feat: v2 dashboard — React + Vite parallel implementation
New modern dashboard at /v2 running alongside the existing UI at /.
Same backend, same APIs, same WebSocket — zero backend changes.

Stack: React 19 + Vite + TypeScript + Recharts
Source: frontend/ — build output: static/v2/

Phase 1 delivers:
- Character overview cards in a responsive CSS Grid
  - Live HP/Stamina/Mana bars via WebSocket vitals
  - Kills/hr, total kills, deaths, session uptime
  - VTank state badge (Combat/Nav/Idle)
  - Location coordinates
  - Click to expand: combat stats, prismatic count, CPU/RAM
- Global stats header: active chars, total kills, total rares, server health
- WebSocket hook with auto-reconnect
- HTTP poll fallback for initial load + server health
- Mobile responsive (single column on narrow screens)
- Dark theme matching the MosswartOverlord palette

Build: cd frontend && npm run build
Access: /v2 (served by existing NoCacheStaticFiles mount)

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-04-12 15:07:11 +02:00