Major overhaul of db -> hypertable conversion, updated GUI, added inventory

This commit is contained in:
erik 2025-06-08 20:51:06 +00:00
parent fdf9f04bc6
commit f218350959
8 changed files with 1565 additions and 210 deletions

View file

@ -31,6 +31,74 @@ const trailsContainer = document.getElementById('trails');
const list = document.getElementById('playerList');
const btnContainer = document.getElementById('sortButtons');
const tooltip = document.getElementById('tooltip');
const coordinates = document.getElementById('coordinates');
// Global drag system to prevent event listener accumulation
let currentDragWindow = null;
let dragStartX = 0, dragStartY = 0, dragStartLeft = 0, dragStartTop = 0;
function makeDraggable(win, header) {
if (!window.__chatZ) window.__chatZ = 10000;
header.style.cursor = 'move';
const bringToFront = () => {
window.__chatZ += 1;
win.style.zIndex = window.__chatZ;
};
header.addEventListener('mousedown', e => {
if (e.target.closest('button')) return;
e.preventDefault();
currentDragWindow = win;
bringToFront();
dragStartX = e.clientX;
dragStartY = e.clientY;
dragStartLeft = win.offsetLeft;
dragStartTop = win.offsetTop;
document.body.classList.add('noselect');
});
// Touch support
header.addEventListener('touchstart', e => {
if (e.touches.length !== 1 || e.target.closest('button')) return;
currentDragWindow = win;
bringToFront();
const t = e.touches[0];
dragStartX = t.clientX;
dragStartY = t.clientY;
dragStartLeft = win.offsetLeft;
dragStartTop = win.offsetTop;
});
}
// Global mouse handlers (only added once)
window.addEventListener('mousemove', e => {
if (!currentDragWindow) return;
const dx = e.clientX - dragStartX;
const dy = e.clientY - dragStartY;
currentDragWindow.style.left = `${dragStartLeft + dx}px`;
currentDragWindow.style.top = `${dragStartTop + dy}px`;
});
window.addEventListener('mouseup', () => {
if (currentDragWindow) {
currentDragWindow = null;
document.body.classList.remove('noselect');
}
});
window.addEventListener('touchmove', e => {
if (!currentDragWindow || e.touches.length !== 1) return;
const t = e.touches[0];
const dx = t.clientX - dragStartX;
const dy = t.clientY - dragStartY;
currentDragWindow.style.left = `${dragStartLeft + dx}px`;
currentDragWindow.style.top = `${dragStartTop + dy}px`;
});
window.addEventListener('touchend', () => {
currentDragWindow = null;
});
// Filter input for player names (starts-with filter)
let currentFilter = '';
const filterInput = document.getElementById('playerFilter');
@ -47,6 +115,8 @@ let socket;
const chatWindows = {};
// Keep track of open stats windows: character_name -> DOM element
const statsWindows = {};
// Keep track of open inventory windows: character_name -> DOM element
const inventoryWindows = {};
/**
* ---------- Application Constants -----------------------------
@ -61,14 +131,15 @@ const statsWindows = {};
* CHAT_COLOR_MAP: Color mapping for in-game chat channels by channel code
*/
/* ---------- constants ------------------------------------------- */
const MAX_Z = 10;
const MAX_Z = 20;
const FOCUS_ZOOM = 3; // zoom level when you click a name
const POLL_MS = 2000;
const MAP_BOUNDS = {
west : -102.04,
east : 102.19,
north: 102.16,
south: -102.00
// UtilityBelt's more accurate coordinate bounds
const MAP_BOUNDS = {
west: -102.1,
east: 102.1,
north: 102.1,
south: -102.1
};
// Base path for tracker API endpoints; prefix API calls with '/api' when served behind a proxy
@ -119,8 +190,29 @@ const CHAT_COLOR_MAP = {
/* ---------- player/dot color assignment ------------------------- */
// A base palette of distinct, color-blind-friendly colors
const PALETTE = [
// Original colorblind-friendly base palette
'#1f77b4', '#ff7f0e', '#2ca02c', '#d62728', '#9467bd',
'#8c564b', '#e377c2', '#7f7f7f', '#bcbd22', '#17becf'
'#8c564b', '#e377c2', '#7f7f7f', '#bcbd22', '#17becf',
// Extended high-contrast colors
'#ff4444', '#44ff44', '#4444ff', '#ffff44', '#ff44ff',
'#44ffff', '#ff8844', '#88ff44', '#4488ff', '#ff4488',
// Darker variants
'#cc3333', '#33cc33', '#3333cc', '#cccc33', '#cc33cc',
'#33cccc', '#cc6633', '#66cc33', '#3366cc', '#cc3366',
// Brighter variants
'#ff6666', '#66ff66', '#6666ff', '#ffff66', '#ff66ff',
'#66ffff', '#ffaa66', '#aaff66', '#66aaff', '#ff66aa',
// Additional distinct colors
'#990099', '#009900', '#000099', '#990000', '#009999',
'#999900', '#aa5500', '#55aa00', '#0055aa', '#aa0055',
// Light pastels for contrast
'#ffaaaa', '#aaffaa', '#aaaaff', '#ffffaa', '#ffaaff',
'#aaffff', '#ffccaa', '#ccffaa', '#aaccff', '#ffaacc'
];
// Map from character name to assigned color
const colorMap = {};
@ -158,23 +250,37 @@ function getColorFor(name) {
const sortOptions = [
{
value: "name",
label: "Name",
label: "Name",
comparator: (a, b) => a.character_name.localeCompare(b.character_name)
},
{
value: "kph",
label: "KPH",
label: "KPH",
comparator: (a, b) => b.kills_per_hour - a.kills_per_hour
},
{
value: "kills",
label: "Kills",
label: "S.Kills",
comparator: (a, b) => b.kills - a.kills
},
{
value: "rares",
label: "Session Rares ↓",
label: "S.Rares",
comparator: (a, b) => (b.session_rares || 0) - (a.session_rares || 0)
},
{
value: "total_kills",
label: "T.Kills",
comparator: (a, b) => (b.total_kills || 0) - (a.total_kills || 0)
},
{
value: "kpr",
label: "KPR",
comparator: (a, b) => {
const aKpr = (a.total_rares || 0) > 0 ? (a.total_kills || 0) / (a.total_rares || 0) : Infinity;
const bKpr = (b.total_rares || 0) > 0 ? (b.total_kills || 0) / (b.total_rares || 0) : Infinity;
return aKpr - bKpr; // Ascending - lower KPR is better (more efficient rare finding)
}
}
];
@ -226,11 +332,28 @@ function worldToPx(ew, ns) {
return { x, y };
}
function pxToWorld(x, y) {
// Convert screen coordinates to map image coordinates
const mapX = (x - offX) / scale;
const mapY = (y - offY) / scale;
// Convert map image coordinates to world coordinates
const ew = MAP_BOUNDS.west + (mapX / imgW) * (MAP_BOUNDS.east - MAP_BOUNDS.west);
const ns = MAP_BOUNDS.north - (mapY / imgH) * (MAP_BOUNDS.north - MAP_BOUNDS.south);
return { ew, ns };
}
// Show or create a stats window for a character
function showStatsWindow(name) {
if (statsWindows[name]) {
const existing = statsWindows[name];
existing.style.display = 'flex';
// Toggle: close if already visible, open if hidden
if (existing.style.display === 'flex') {
existing.style.display = 'none';
} else {
existing.style.display = 'flex';
}
return;
}
const win = document.createElement('div');
@ -248,6 +371,29 @@ function showStatsWindow(name) {
header.appendChild(title);
header.appendChild(closeBtn);
win.appendChild(header);
// Time period controls
const controls = document.createElement('div');
controls.className = 'stats-controls';
const timeRanges = [
{ label: '1H', value: 'now-1h' },
{ label: '6H', value: 'now-6h' },
{ label: '24H', value: 'now-24h' },
{ label: '7D', value: 'now-7d' }
];
timeRanges.forEach(range => {
const btn = document.createElement('button');
btn.className = 'time-range-btn';
btn.textContent = range.label;
if (range.value === 'now-24h') btn.classList.add('active');
btn.addEventListener('click', () => {
controls.querySelectorAll('.time-range-btn').forEach(b => b.classList.remove('active'));
btn.classList.add('active');
updateStatsTimeRange(content, name, range.value);
});
controls.appendChild(btn);
});
win.appendChild(controls);
// Content container
const content = document.createElement('div');
content.className = 'chat-messages';
@ -255,7 +401,13 @@ function showStatsWindow(name) {
win.appendChild(content);
document.body.appendChild(win);
statsWindows[name] = win;
// Embed a 2×2 grid of Grafana solo-panel iframes for this character
// Load initial stats with default 24h range
updateStatsTimeRange(content, name, 'now-24h');
// Enable dragging using the global drag system
makeDraggable(win, header);
}
function updateStatsTimeRange(content, name, timeRange) {
content.innerHTML = '';
const panels = [
{ title: 'Kills per Hour', id: 1 },
@ -269,6 +421,8 @@ function showStatsWindow(name) {
`/grafana/d-solo/dereth-tracker/dereth-tracker-dashboard` +
`?panelId=${p.id}` +
`&var-character=${encodeURIComponent(name)}` +
`&from=${timeRange}` +
`&to=now` +
`&theme=light`;
iframe.setAttribute('title', p.title);
iframe.width = '350';
@ -277,55 +431,48 @@ function showStatsWindow(name) {
iframe.allowFullscreen = true;
content.appendChild(iframe);
});
// Enable dragging of the stats window via its header
if (!window.__chatZ) window.__chatZ = 10000;
let drag = false;
let startX = 0, startY = 0, startLeft = 0, startTop = 0;
header.style.cursor = 'move';
const bringToFront = () => {
window.__chatZ += 1;
win.style.zIndex = window.__chatZ;
};
header.addEventListener('mousedown', e => {
if (e.target.closest('button')) return;
e.preventDefault();
drag = true;
bringToFront();
startX = e.clientX; startY = e.clientY;
startLeft = win.offsetLeft; startTop = win.offsetTop;
document.body.classList.add('noselect');
});
window.addEventListener('mousemove', e => {
if (!drag) return;
const dx = e.clientX - startX;
const dy = e.clientY - startY;
win.style.left = `${startLeft + dx}px`;
win.style.top = `${startTop + dy}px`;
});
window.addEventListener('mouseup', () => {
drag = false;
document.body.classList.remove('noselect');
});
// Touch support for dragging
header.addEventListener('touchstart', e => {
if (e.touches.length !== 1 || e.target.closest('button')) return;
drag = true;
bringToFront();
const t = e.touches[0];
startX = t.clientX; startY = t.clientY;
startLeft = win.offsetLeft; startTop = win.offsetTop;
});
window.addEventListener('touchmove', e => {
if (!drag || e.touches.length !== 1) return;
const t = e.touches[0];
const dx = t.clientX - startX;
const dy = t.clientY - startY;
win.style.left = `${startLeft + dx}px`;
win.style.top = `${startTop + dy}px`;
});
window.addEventListener('touchend', () => { drag = false; });
}
// Show or create an inventory window for a character
function showInventoryWindow(name) {
if (inventoryWindows[name]) {
const existing = inventoryWindows[name];
// Toggle: close if already visible, open if hidden
if (existing.style.display === 'flex') {
existing.style.display = 'none';
} else {
existing.style.display = 'flex';
}
return;
}
const win = document.createElement('div');
win.className = 'inventory-window';
win.dataset.character = name;
// Header (reuses chat-header styling)
const header = document.createElement('div');
header.className = 'chat-header';
const title = document.createElement('span');
title.textContent = `Inventory: ${name}`;
const closeBtn = document.createElement('button');
closeBtn.className = 'chat-close-btn';
closeBtn.textContent = '×';
closeBtn.addEventListener('click', () => { win.style.display = 'none'; });
header.appendChild(title);
header.appendChild(closeBtn);
win.appendChild(header);
// Content container
const content = document.createElement('div');
content.className = 'inventory-content';
content.innerHTML = '<div class="inventory-placeholder">Inventory feature coming soon...</div>';
win.appendChild(content);
document.body.appendChild(win);
inventoryWindows[name] = win;
// Enable dragging using the global drag system
makeDraggable(win, header);
}
const applyTransform = () =>
group.style.transform = `translate(${offX}px,${offY}px) scale(${scale})`;
@ -446,15 +593,22 @@ function render(players) {
const color = getColorFor(p.character_name);
li.style.borderLeftColor = color;
li.className = 'player-item';
// Calculate KPR (Kills Per Rare)
const totalKills = p.total_kills || 0;
const totalRares = p.total_rares || 0;
const kpr = totalRares > 0 ? Math.round(totalKills / totalRares) : '∞';
li.innerHTML = `
<span class="player-name">${p.character_name}</span>
<span class="player-loc">${loc(p.ns, p.ew)}</span>
<span class="player-name">${p.character_name} <span class="coordinates-inline">${loc(p.ns, p.ew)}</span></span>
<span class="stat kills">${p.kills}</span>
<span class="stat total-kills">${p.total_kills || 0}</span>
<span class="stat kph">${p.kills_per_hour}</span>
<span class="stat rares">${p.session_rares}/${p.total_rares}</span>
<span class="stat kpr">${kpr}</span>
<span class="stat meta">${p.vt_state}</span>
<span class="stat onlinetime">${p.onlinetime}</span>
<span class="stat deaths">${p.deaths}</span>
<span class="stat deaths">${p.deaths}/${p.total_deaths || 0}</span>
<span class="stat tapers">${p.prismatic_taper_count || 0}</span>
`;
// Color the metastate pill according to its value
@ -489,6 +643,15 @@ function render(players) {
showStatsWindow(p.character_name);
});
li.appendChild(statsBtn);
// Inventory button
const inventoryBtn = document.createElement('button');
inventoryBtn.className = 'inventory-btn';
inventoryBtn.textContent = 'Inventory';
inventoryBtn.addEventListener('click', e => {
e.stopPropagation();
showInventoryWindow(p.character_name);
});
li.appendChild(inventoryBtn);
list.appendChild(li);
});
}
@ -553,12 +716,17 @@ function initWebSocket() {
// Display or create a chat window for a character
function showChatWindow(name) {
if (chatWindows[name]) {
// Restore flex layout when reopening & bring to front
const existing = chatWindows[name];
existing.style.display = 'flex';
if (!window.__chatZ) window.__chatZ = 10000;
window.__chatZ += 1;
existing.style.zIndex = window.__chatZ;
// Toggle: close if already visible, open if hidden
if (existing.style.display === 'flex') {
existing.style.display = 'none';
} else {
existing.style.display = 'flex';
// Bring to front when opening
if (!window.__chatZ) window.__chatZ = 10000;
window.__chatZ += 1;
existing.style.zIndex = window.__chatZ;
}
return;
}
const win = document.createElement('div');
@ -600,76 +768,8 @@ function showChatWindow(name) {
document.body.appendChild(win);
chatWindows[name] = win;
/* --------------------------------------------------------- */
/* enable dragging of the chat window via its header element */
/* --------------------------------------------------------- */
// keep a static counter so newer windows can be brought to front
if (!window.__chatZ) window.__chatZ = 10000;
let drag = false;
let startX = 0, startY = 0;
let startLeft = 0, startTop = 0;
header.style.cursor = 'move';
// bring to front when interacting
const bringToFront = () => {
window.__chatZ += 1;
win.style.zIndex = window.__chatZ;
};
header.addEventListener('mousedown', e => {
// don't initiate drag when pressing the close button (or other clickable controls)
if (e.target.closest('button')) return;
e.preventDefault();
drag = true;
bringToFront();
startX = e.clientX;
startY = e.clientY;
// current absolute position
startLeft = win.offsetLeft;
startTop = win.offsetTop;
document.body.classList.add('noselect');
});
window.addEventListener('mousemove', e => {
if (!drag) return;
const dx = e.clientX - startX;
const dy = e.clientY - startY;
win.style.left = `${startLeft + dx}px`;
win.style.top = `${startTop + dy}px`;
});
window.addEventListener('mouseup', () => {
drag = false;
document.body.classList.remove('noselect');
});
/* touch support */
header.addEventListener('touchstart', e => {
if (e.touches.length !== 1 || e.target.closest('button')) return;
drag = true;
bringToFront();
const t = e.touches[0];
startX = t.clientX;
startY = t.clientY;
startLeft = win.offsetLeft;
startTop = win.offsetTop;
});
window.addEventListener('touchmove', e => {
if (!drag || e.touches.length !== 1) return;
const t = e.touches[0];
const dx = t.clientX - startX;
const dy = t.clientY - startY;
win.style.left = `${startLeft + dx}px`;
win.style.top = `${startTop + dy}px`;
});
window.addEventListener('touchend', () => {
drag = false;
});
// Enable dragging using the global drag system
makeDraggable(win, header);
}
// Append a chat message to the correct window
@ -752,3 +852,24 @@ wrap.addEventListener('touchmove', e => {
wrap.addEventListener('touchend', () => {
dragging = false;
});
/* ---------- coordinate display on hover ---------------------------- */
wrap.addEventListener('mousemove', e => {
if (!imgW) return;
const r = wrap.getBoundingClientRect();
const x = e.clientX - r.left;
const y = e.clientY - r.top;
const { ew, ns } = pxToWorld(x, y);
// Display coordinates using the same format as the existing loc function
coordinates.textContent = loc(ns, ew);
coordinates.style.left = `${x + 10}px`;
coordinates.style.top = `${y + 10}px`;
coordinates.style.display = 'block';
});
wrap.addEventListener('mouseleave', () => {
coordinates.style.display = 'none';
});