Major overhaul of db -> hypertable conversion, updated GUI, added inventory

This commit is contained in:
erik 2025-06-08 20:51:06 +00:00
parent fdf9f04bc6
commit f218350959
8 changed files with 1565 additions and 210 deletions

View file

@ -31,6 +31,7 @@
<div id="dots"></div>
</div>
<div id="tooltip" class="tooltip"></div>
<div id="coordinates" class="coordinates"></div>
</div>
<!-- Main JavaScript file for WebSocket communication and UI logic -->

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@ -31,6 +31,74 @@ const trailsContainer = document.getElementById('trails');
const list = document.getElementById('playerList');
const btnContainer = document.getElementById('sortButtons');
const tooltip = document.getElementById('tooltip');
const coordinates = document.getElementById('coordinates');
// Global drag system to prevent event listener accumulation
let currentDragWindow = null;
let dragStartX = 0, dragStartY = 0, dragStartLeft = 0, dragStartTop = 0;
function makeDraggable(win, header) {
if (!window.__chatZ) window.__chatZ = 10000;
header.style.cursor = 'move';
const bringToFront = () => {
window.__chatZ += 1;
win.style.zIndex = window.__chatZ;
};
header.addEventListener('mousedown', e => {
if (e.target.closest('button')) return;
e.preventDefault();
currentDragWindow = win;
bringToFront();
dragStartX = e.clientX;
dragStartY = e.clientY;
dragStartLeft = win.offsetLeft;
dragStartTop = win.offsetTop;
document.body.classList.add('noselect');
});
// Touch support
header.addEventListener('touchstart', e => {
if (e.touches.length !== 1 || e.target.closest('button')) return;
currentDragWindow = win;
bringToFront();
const t = e.touches[0];
dragStartX = t.clientX;
dragStartY = t.clientY;
dragStartLeft = win.offsetLeft;
dragStartTop = win.offsetTop;
});
}
// Global mouse handlers (only added once)
window.addEventListener('mousemove', e => {
if (!currentDragWindow) return;
const dx = e.clientX - dragStartX;
const dy = e.clientY - dragStartY;
currentDragWindow.style.left = `${dragStartLeft + dx}px`;
currentDragWindow.style.top = `${dragStartTop + dy}px`;
});
window.addEventListener('mouseup', () => {
if (currentDragWindow) {
currentDragWindow = null;
document.body.classList.remove('noselect');
}
});
window.addEventListener('touchmove', e => {
if (!currentDragWindow || e.touches.length !== 1) return;
const t = e.touches[0];
const dx = t.clientX - dragStartX;
const dy = t.clientY - dragStartY;
currentDragWindow.style.left = `${dragStartLeft + dx}px`;
currentDragWindow.style.top = `${dragStartTop + dy}px`;
});
window.addEventListener('touchend', () => {
currentDragWindow = null;
});
// Filter input for player names (starts-with filter)
let currentFilter = '';
const filterInput = document.getElementById('playerFilter');
@ -47,6 +115,8 @@ let socket;
const chatWindows = {};
// Keep track of open stats windows: character_name -> DOM element
const statsWindows = {};
// Keep track of open inventory windows: character_name -> DOM element
const inventoryWindows = {};
/**
* ---------- Application Constants -----------------------------
@ -61,14 +131,15 @@ const statsWindows = {};
* CHAT_COLOR_MAP: Color mapping for in-game chat channels by channel code
*/
/* ---------- constants ------------------------------------------- */
const MAX_Z = 10;
const MAX_Z = 20;
const FOCUS_ZOOM = 3; // zoom level when you click a name
const POLL_MS = 2000;
const MAP_BOUNDS = {
west : -102.04,
east : 102.19,
north: 102.16,
south: -102.00
// UtilityBelt's more accurate coordinate bounds
const MAP_BOUNDS = {
west: -102.1,
east: 102.1,
north: 102.1,
south: -102.1
};
// Base path for tracker API endpoints; prefix API calls with '/api' when served behind a proxy
@ -119,8 +190,29 @@ const CHAT_COLOR_MAP = {
/* ---------- player/dot color assignment ------------------------- */
// A base palette of distinct, color-blind-friendly colors
const PALETTE = [
// Original colorblind-friendly base palette
'#1f77b4', '#ff7f0e', '#2ca02c', '#d62728', '#9467bd',
'#8c564b', '#e377c2', '#7f7f7f', '#bcbd22', '#17becf'
'#8c564b', '#e377c2', '#7f7f7f', '#bcbd22', '#17becf',
// Extended high-contrast colors
'#ff4444', '#44ff44', '#4444ff', '#ffff44', '#ff44ff',
'#44ffff', '#ff8844', '#88ff44', '#4488ff', '#ff4488',
// Darker variants
'#cc3333', '#33cc33', '#3333cc', '#cccc33', '#cc33cc',
'#33cccc', '#cc6633', '#66cc33', '#3366cc', '#cc3366',
// Brighter variants
'#ff6666', '#66ff66', '#6666ff', '#ffff66', '#ff66ff',
'#66ffff', '#ffaa66', '#aaff66', '#66aaff', '#ff66aa',
// Additional distinct colors
'#990099', '#009900', '#000099', '#990000', '#009999',
'#999900', '#aa5500', '#55aa00', '#0055aa', '#aa0055',
// Light pastels for contrast
'#ffaaaa', '#aaffaa', '#aaaaff', '#ffffaa', '#ffaaff',
'#aaffff', '#ffccaa', '#ccffaa', '#aaccff', '#ffaacc'
];
// Map from character name to assigned color
const colorMap = {};
@ -158,23 +250,37 @@ function getColorFor(name) {
const sortOptions = [
{
value: "name",
label: "Name",
label: "Name",
comparator: (a, b) => a.character_name.localeCompare(b.character_name)
},
{
value: "kph",
label: "KPH",
label: "KPH",
comparator: (a, b) => b.kills_per_hour - a.kills_per_hour
},
{
value: "kills",
label: "Kills",
label: "S.Kills",
comparator: (a, b) => b.kills - a.kills
},
{
value: "rares",
label: "Session Rares ↓",
label: "S.Rares",
comparator: (a, b) => (b.session_rares || 0) - (a.session_rares || 0)
},
{
value: "total_kills",
label: "T.Kills",
comparator: (a, b) => (b.total_kills || 0) - (a.total_kills || 0)
},
{
value: "kpr",
label: "KPR",
comparator: (a, b) => {
const aKpr = (a.total_rares || 0) > 0 ? (a.total_kills || 0) / (a.total_rares || 0) : Infinity;
const bKpr = (b.total_rares || 0) > 0 ? (b.total_kills || 0) / (b.total_rares || 0) : Infinity;
return aKpr - bKpr; // Ascending - lower KPR is better (more efficient rare finding)
}
}
];
@ -226,11 +332,28 @@ function worldToPx(ew, ns) {
return { x, y };
}
function pxToWorld(x, y) {
// Convert screen coordinates to map image coordinates
const mapX = (x - offX) / scale;
const mapY = (y - offY) / scale;
// Convert map image coordinates to world coordinates
const ew = MAP_BOUNDS.west + (mapX / imgW) * (MAP_BOUNDS.east - MAP_BOUNDS.west);
const ns = MAP_BOUNDS.north - (mapY / imgH) * (MAP_BOUNDS.north - MAP_BOUNDS.south);
return { ew, ns };
}
// Show or create a stats window for a character
function showStatsWindow(name) {
if (statsWindows[name]) {
const existing = statsWindows[name];
existing.style.display = 'flex';
// Toggle: close if already visible, open if hidden
if (existing.style.display === 'flex') {
existing.style.display = 'none';
} else {
existing.style.display = 'flex';
}
return;
}
const win = document.createElement('div');
@ -248,6 +371,29 @@ function showStatsWindow(name) {
header.appendChild(title);
header.appendChild(closeBtn);
win.appendChild(header);
// Time period controls
const controls = document.createElement('div');
controls.className = 'stats-controls';
const timeRanges = [
{ label: '1H', value: 'now-1h' },
{ label: '6H', value: 'now-6h' },
{ label: '24H', value: 'now-24h' },
{ label: '7D', value: 'now-7d' }
];
timeRanges.forEach(range => {
const btn = document.createElement('button');
btn.className = 'time-range-btn';
btn.textContent = range.label;
if (range.value === 'now-24h') btn.classList.add('active');
btn.addEventListener('click', () => {
controls.querySelectorAll('.time-range-btn').forEach(b => b.classList.remove('active'));
btn.classList.add('active');
updateStatsTimeRange(content, name, range.value);
});
controls.appendChild(btn);
});
win.appendChild(controls);
// Content container
const content = document.createElement('div');
content.className = 'chat-messages';
@ -255,7 +401,13 @@ function showStatsWindow(name) {
win.appendChild(content);
document.body.appendChild(win);
statsWindows[name] = win;
// Embed a 2×2 grid of Grafana solo-panel iframes for this character
// Load initial stats with default 24h range
updateStatsTimeRange(content, name, 'now-24h');
// Enable dragging using the global drag system
makeDraggable(win, header);
}
function updateStatsTimeRange(content, name, timeRange) {
content.innerHTML = '';
const panels = [
{ title: 'Kills per Hour', id: 1 },
@ -269,6 +421,8 @@ function showStatsWindow(name) {
`/grafana/d-solo/dereth-tracker/dereth-tracker-dashboard` +
`?panelId=${p.id}` +
`&var-character=${encodeURIComponent(name)}` +
`&from=${timeRange}` +
`&to=now` +
`&theme=light`;
iframe.setAttribute('title', p.title);
iframe.width = '350';
@ -277,55 +431,48 @@ function showStatsWindow(name) {
iframe.allowFullscreen = true;
content.appendChild(iframe);
});
// Enable dragging of the stats window via its header
if (!window.__chatZ) window.__chatZ = 10000;
let drag = false;
let startX = 0, startY = 0, startLeft = 0, startTop = 0;
header.style.cursor = 'move';
const bringToFront = () => {
window.__chatZ += 1;
win.style.zIndex = window.__chatZ;
};
header.addEventListener('mousedown', e => {
if (e.target.closest('button')) return;
e.preventDefault();
drag = true;
bringToFront();
startX = e.clientX; startY = e.clientY;
startLeft = win.offsetLeft; startTop = win.offsetTop;
document.body.classList.add('noselect');
});
window.addEventListener('mousemove', e => {
if (!drag) return;
const dx = e.clientX - startX;
const dy = e.clientY - startY;
win.style.left = `${startLeft + dx}px`;
win.style.top = `${startTop + dy}px`;
});
window.addEventListener('mouseup', () => {
drag = false;
document.body.classList.remove('noselect');
});
// Touch support for dragging
header.addEventListener('touchstart', e => {
if (e.touches.length !== 1 || e.target.closest('button')) return;
drag = true;
bringToFront();
const t = e.touches[0];
startX = t.clientX; startY = t.clientY;
startLeft = win.offsetLeft; startTop = win.offsetTop;
});
window.addEventListener('touchmove', e => {
if (!drag || e.touches.length !== 1) return;
const t = e.touches[0];
const dx = t.clientX - startX;
const dy = t.clientY - startY;
win.style.left = `${startLeft + dx}px`;
win.style.top = `${startTop + dy}px`;
});
window.addEventListener('touchend', () => { drag = false; });
}
// Show or create an inventory window for a character
function showInventoryWindow(name) {
if (inventoryWindows[name]) {
const existing = inventoryWindows[name];
// Toggle: close if already visible, open if hidden
if (existing.style.display === 'flex') {
existing.style.display = 'none';
} else {
existing.style.display = 'flex';
}
return;
}
const win = document.createElement('div');
win.className = 'inventory-window';
win.dataset.character = name;
// Header (reuses chat-header styling)
const header = document.createElement('div');
header.className = 'chat-header';
const title = document.createElement('span');
title.textContent = `Inventory: ${name}`;
const closeBtn = document.createElement('button');
closeBtn.className = 'chat-close-btn';
closeBtn.textContent = '×';
closeBtn.addEventListener('click', () => { win.style.display = 'none'; });
header.appendChild(title);
header.appendChild(closeBtn);
win.appendChild(header);
// Content container
const content = document.createElement('div');
content.className = 'inventory-content';
content.innerHTML = '<div class="inventory-placeholder">Inventory feature coming soon...</div>';
win.appendChild(content);
document.body.appendChild(win);
inventoryWindows[name] = win;
// Enable dragging using the global drag system
makeDraggable(win, header);
}
const applyTransform = () =>
group.style.transform = `translate(${offX}px,${offY}px) scale(${scale})`;
@ -446,15 +593,22 @@ function render(players) {
const color = getColorFor(p.character_name);
li.style.borderLeftColor = color;
li.className = 'player-item';
// Calculate KPR (Kills Per Rare)
const totalKills = p.total_kills || 0;
const totalRares = p.total_rares || 0;
const kpr = totalRares > 0 ? Math.round(totalKills / totalRares) : '∞';
li.innerHTML = `
<span class="player-name">${p.character_name}</span>
<span class="player-loc">${loc(p.ns, p.ew)}</span>
<span class="player-name">${p.character_name} <span class="coordinates-inline">${loc(p.ns, p.ew)}</span></span>
<span class="stat kills">${p.kills}</span>
<span class="stat total-kills">${p.total_kills || 0}</span>
<span class="stat kph">${p.kills_per_hour}</span>
<span class="stat rares">${p.session_rares}/${p.total_rares}</span>
<span class="stat kpr">${kpr}</span>
<span class="stat meta">${p.vt_state}</span>
<span class="stat onlinetime">${p.onlinetime}</span>
<span class="stat deaths">${p.deaths}</span>
<span class="stat deaths">${p.deaths}/${p.total_deaths || 0}</span>
<span class="stat tapers">${p.prismatic_taper_count || 0}</span>
`;
// Color the metastate pill according to its value
@ -489,6 +643,15 @@ function render(players) {
showStatsWindow(p.character_name);
});
li.appendChild(statsBtn);
// Inventory button
const inventoryBtn = document.createElement('button');
inventoryBtn.className = 'inventory-btn';
inventoryBtn.textContent = 'Inventory';
inventoryBtn.addEventListener('click', e => {
e.stopPropagation();
showInventoryWindow(p.character_name);
});
li.appendChild(inventoryBtn);
list.appendChild(li);
});
}
@ -553,12 +716,17 @@ function initWebSocket() {
// Display or create a chat window for a character
function showChatWindow(name) {
if (chatWindows[name]) {
// Restore flex layout when reopening & bring to front
const existing = chatWindows[name];
existing.style.display = 'flex';
if (!window.__chatZ) window.__chatZ = 10000;
window.__chatZ += 1;
existing.style.zIndex = window.__chatZ;
// Toggle: close if already visible, open if hidden
if (existing.style.display === 'flex') {
existing.style.display = 'none';
} else {
existing.style.display = 'flex';
// Bring to front when opening
if (!window.__chatZ) window.__chatZ = 10000;
window.__chatZ += 1;
existing.style.zIndex = window.__chatZ;
}
return;
}
const win = document.createElement('div');
@ -600,76 +768,8 @@ function showChatWindow(name) {
document.body.appendChild(win);
chatWindows[name] = win;
/* --------------------------------------------------------- */
/* enable dragging of the chat window via its header element */
/* --------------------------------------------------------- */
// keep a static counter so newer windows can be brought to front
if (!window.__chatZ) window.__chatZ = 10000;
let drag = false;
let startX = 0, startY = 0;
let startLeft = 0, startTop = 0;
header.style.cursor = 'move';
// bring to front when interacting
const bringToFront = () => {
window.__chatZ += 1;
win.style.zIndex = window.__chatZ;
};
header.addEventListener('mousedown', e => {
// don't initiate drag when pressing the close button (or other clickable controls)
if (e.target.closest('button')) return;
e.preventDefault();
drag = true;
bringToFront();
startX = e.clientX;
startY = e.clientY;
// current absolute position
startLeft = win.offsetLeft;
startTop = win.offsetTop;
document.body.classList.add('noselect');
});
window.addEventListener('mousemove', e => {
if (!drag) return;
const dx = e.clientX - startX;
const dy = e.clientY - startY;
win.style.left = `${startLeft + dx}px`;
win.style.top = `${startTop + dy}px`;
});
window.addEventListener('mouseup', () => {
drag = false;
document.body.classList.remove('noselect');
});
/* touch support */
header.addEventListener('touchstart', e => {
if (e.touches.length !== 1 || e.target.closest('button')) return;
drag = true;
bringToFront();
const t = e.touches[0];
startX = t.clientX;
startY = t.clientY;
startLeft = win.offsetLeft;
startTop = win.offsetTop;
});
window.addEventListener('touchmove', e => {
if (!drag || e.touches.length !== 1) return;
const t = e.touches[0];
const dx = t.clientX - startX;
const dy = t.clientY - startY;
win.style.left = `${startLeft + dx}px`;
win.style.top = `${startTop + dy}px`;
});
window.addEventListener('touchend', () => {
drag = false;
});
// Enable dragging using the global drag system
makeDraggable(win, header);
}
// Append a chat message to the correct window
@ -752,3 +852,24 @@ wrap.addEventListener('touchmove', e => {
wrap.addEventListener('touchend', () => {
dragging = false;
});
/* ---------- coordinate display on hover ---------------------------- */
wrap.addEventListener('mousemove', e => {
if (!imgW) return;
const r = wrap.getBoundingClientRect();
const x = e.clientX - r.left;
const y = e.clientY - r.top;
const { ew, ns } = pxToWorld(x, y);
// Display coordinates using the same format as the existing loc function
coordinates.textContent = loc(ns, ew);
coordinates.style.left = `${x + 10}px`;
coordinates.style.top = `${y + 10}px`;
coordinates.style.display = 'block';
});
wrap.addEventListener('mouseleave', () => {
coordinates.style.display = 'none';
});

731
static/style-ac.css Normal file
View file

@ -0,0 +1,731 @@
/*
* style-ac.css - Asheron's Call themed styles for Dereth Tracker
*
* Recreates the classic AC UI with stone textures, beveled edges,
* golden accents, and medieval fantasy aesthetics.
*/
/* CSS Custom Properties for AC theme colors and sizing */
:root {
--sidebar-width: 340px;
/* AC Color Palette */
--ac-black: #0a0a0a;
--ac-dark-stone: #1a1a1a;
--ac-medium-stone: #2a2a2a;
--ac-light-stone: #3a3a3a;
--ac-border-dark: #000;
--ac-border-light: #4a4a4a;
--ac-gold: #d4af37;
--ac-gold-bright: #ffd700;
--ac-gold-dark: #b8941f;
--ac-green: #00ff00;
--ac-cyan: #00ffff;
--ac-text: #e0e0e0;
--ac-text-dim: #a0a0a0;
/* Backgrounds */
--bg-main: var(--ac-black);
--bg-side: var(--ac-dark-stone);
--card: var(--ac-medium-stone);
--card-hov: var(--ac-light-stone);
--text: var(--ac-text);
--accent: var(--ac-gold);
}
/* Placeholder text in chat input */
.chat-input::placeholder {
color: var(--ac-text-dim);
opacity: 0.7;
}
html {
margin: 0;
height: 100%;
width: 100%;
}
body {
margin: 0;
height: 100%;
display: flex;
overflow: hidden;
font-family: "Palatino Linotype", "Book Antiqua", Palatino, serif;
background: var(--bg-main);
color: var(--text);
background-image:
repeating-linear-gradient(
45deg,
transparent,
transparent 10px,
rgba(255, 255, 255, 0.01) 10px,
rgba(255, 255, 255, 0.01) 20px
);
}
/* AC-style stone textured panels with beveled edges */
.ac-panel {
background: linear-gradient(135deg, var(--ac-medium-stone) 0%, var(--ac-dark-stone) 100%);
border: 2px solid var(--ac-border-dark);
box-shadow:
inset 2px 2px 3px rgba(255, 255, 255, 0.1),
inset -2px -2px 3px rgba(0, 0, 0, 0.5),
0 2px 5px rgba(0, 0, 0, 0.8);
border-radius: 0;
}
/* Sort buttons - AC style */
.sort-buttons {
display: flex;
gap: 3px;
margin: 12px 16px 8px;
padding: 8px;
background: var(--ac-dark-stone);
border: 1px solid var(--ac-border-dark);
box-shadow: inset 1px 1px 3px rgba(0, 0, 0, 0.5);
}
.sort-buttons .btn {
flex: 1;
padding: 5px 8px;
background: linear-gradient(180deg, var(--ac-light-stone) 0%, var(--ac-medium-stone) 100%);
color: var(--ac-text-dim);
border: 1px solid var(--ac-border-dark);
border-radius: 2px;
text-align: center;
cursor: pointer;
user-select: none;
font-size: 0.75rem;
font-weight: 600;
text-transform: uppercase;
letter-spacing: 0.5px;
transition: all 0.15s;
box-shadow:
1px 1px 2px rgba(0, 0, 0, 0.5),
inset 1px 1px 2px rgba(255, 255, 255, 0.1);
}
.sort-buttons .btn:hover {
background: linear-gradient(180deg, var(--ac-light-stone) 0%, var(--ac-light-stone) 100%);
color: var(--ac-gold-bright);
box-shadow:
1px 1px 2px rgba(0, 0, 0, 0.5),
inset 1px 1px 2px rgba(255, 255, 255, 0.2),
0 0 5px rgba(212, 175, 55, 0.3);
}
.sort-buttons .btn:active {
box-shadow:
inset 2px 2px 3px rgba(0, 0, 0, 0.7),
inset -1px -1px 2px rgba(255, 255, 255, 0.1);
}
.sort-buttons .btn.active {
background: linear-gradient(180deg, var(--ac-gold) 0%, var(--ac-gold-dark) 100%);
color: var(--ac-black);
border-color: var(--ac-gold-dark);
font-weight: 700;
position: relative;
box-shadow:
1px 1px 2px rgba(0, 0, 0, 0.5),
inset 1px 1px 2px rgba(255, 255, 255, 0.3),
0 0 10px rgba(212, 175, 55, 0.5);
}
.sort-buttons .btn.active:hover {
background: linear-gradient(180deg, var(--ac-gold-bright) 0%, var(--ac-gold) 100%);
color: var(--ac-black);
}
/* Sort direction indicators */
.sort-buttons .btn.active::after {
content: '';
position: absolute;
top: 3px;
right: 3px;
width: 0;
height: 0;
border-left: 3px solid transparent;
border-right: 3px solid transparent;
}
/* Most sorts are descending (down arrow) */
.sort-buttons .btn.active::after {
border-top: 4px solid var(--ac-black);
}
/* Name and KPR are ascending (up arrow) */
.sort-buttons .btn.active[data-value="name"]::after,
.sort-buttons .btn.active[data-value="kpr"]::after {
border-top: none;
border-bottom: 4px solid var(--ac-black);
}
/* Sidebar - AC stone panel style */
#sidebar {
width: var(--sidebar-width);
scrollbar-width: thin;
scrollbar-color: var(--ac-gold-dark) var(--ac-dark-stone);
background: linear-gradient(180deg, var(--ac-dark-stone) 0%, var(--ac-black) 100%);
border-right: 3px solid var(--ac-border-dark);
box-shadow:
inset -2px 0 5px rgba(0, 0, 0, 0.5),
2px 0 5px rgba(0, 0, 0, 0.8);
box-sizing: border-box;
padding: 18px 16px;
overflow-y: auto;
}
#sidebar h2 {
margin: 8px 0 12px;
font-size: 1.25rem;
color: var(--ac-gold);
text-shadow:
2px 2px 3px rgba(0, 0, 0, 0.8),
0 0 10px rgba(212, 175, 55, 0.3);
font-weight: 700;
text-transform: uppercase;
letter-spacing: 1px;
}
#playerList {
list-style: none;
margin: 0;
padding: 0;
}
/* Filter input - AC style */
.player-filter {
width: 100%;
padding: 6px 10px;
margin-bottom: 12px;
background: var(--ac-dark-stone);
color: var(--ac-gold);
border: 2px solid var(--ac-border-dark);
border-radius: 2px;
font-size: 0.9rem;
box-sizing: border-box;
box-shadow:
inset 2px 2px 3px rgba(0, 0, 0, 0.5),
inset -1px -1px 2px rgba(255, 255, 255, 0.05);
font-family: "Palatino Linotype", "Book Antiqua", Palatino, serif;
}
.player-filter:focus {
outline: none;
border-color: var(--ac-gold-dark);
box-shadow:
inset 2px 2px 3px rgba(0, 0, 0, 0.5),
0 0 5px rgba(212, 175, 55, 0.5);
}
/* Map container */
#mapContainer {
flex: 1;
position: relative;
overflow: hidden;
background: var(--bg-main);
box-shadow: inset 0 0 20px rgba(0, 0, 0, 0.8);
}
/* Player list items - AC stone panels */
#playerList li {
display: grid;
grid-template-columns: 1fr auto auto auto auto auto;
grid-template-rows: auto auto auto auto;
grid-template-areas:
"name name name name name name"
"kills totalkills kph kph kph kph"
"rares kpr meta meta meta meta"
"onlinetime deaths tapers tapers tapers tapers";
gap: 4px 8px;
margin: 6px 0;
padding: 10px 12px;
background: linear-gradient(135deg, var(--ac-medium-stone) 0%, var(--ac-dark-stone) 100%);
border: 2px solid var(--ac-border-dark);
border-left: 4px solid var(--ac-gold-dark);
transition: all 0.2s;
box-shadow:
1px 1px 3px rgba(0, 0, 0, 0.5),
inset 1px 1px 2px rgba(255, 255, 255, 0.05);
}
/* Grid assignments */
.player-name {
grid-area: name;
font-weight: 700;
color: var(--ac-gold);
text-shadow: 1px 1px 2px rgba(0, 0, 0, 0.8);
}
.coordinates-inline {
font-size: 0.75rem;
color: var(--ac-text-dim);
font-weight: 400;
margin-left: 8px;
}
.stat.kills { grid-area: kills; }
.stat.total-kills { grid-area: totalkills; }
.stat.kph { grid-area: kph; }
.stat.rares { grid-area: rares; }
.stat.kpr { grid-area: kpr; }
.stat.meta { grid-area: meta; }
.stat.onlinetime { grid-area: onlinetime; }
.stat.deaths { grid-area: deaths; }
.stat.tapers { grid-area: tapers; }
/* Stat pills - AC style */
#playerList li .stat {
background: linear-gradient(180deg, rgba(0, 0, 0, 0.3) 0%, rgba(0, 0, 0, 0.5) 100%);
padding: 4px 8px;
border-radius: 2px;
display: inline-block;
font-size: 0.75rem;
white-space: nowrap;
color: var(--ac-text);
border: 1px solid rgba(0, 0, 0, 0.5);
box-shadow:
1px 1px 2px rgba(0, 0, 0, 0.3),
inset 1px 1px 1px rgba(255, 255, 255, 0.05);
}
/* Icons & suffixes */
.stat.kills::before { content: "⚔️ "; }
.stat.total-kills::before { content: "🏆 "; }
.stat.kph::after { content: " KPH"; font-size:0.7em; color: var(--ac-text-dim); }
.stat.rares::before { content: "💎 "; }
.stat.rares::after { content: " Rares"; font-size:0.7em; color: var(--ac-text-dim); }
.stat.kpr::before { content: "📊 "; }
.stat.kpr::after { content: " KPR"; font-size:0.7em; color: var(--ac-text-dim); }
/* Metastate pills */
#playerList li .stat.meta {
background: linear-gradient(180deg, var(--ac-gold) 0%, var(--ac-gold-dark) 100%);
color: var(--ac-black);
border-color: var(--ac-gold-dark);
}
#playerList li .stat.meta.green {
background: linear-gradient(180deg, #4ade80 0%, #22c55e 100%);
color: var(--ac-black);
border-color: #16a34a;
}
#playerList li .stat.meta.red {
background: linear-gradient(180deg, #f87171 0%, #ef4444 100%);
color: #fff;
border-color: #dc2626;
}
/* Chat/Stats/Inventory buttons - AC style */
.chat-btn, .stats-btn, .inventory-btn {
margin-top: 4px;
margin-right: 4px;
padding: 3px 8px;
background: linear-gradient(180deg, var(--ac-gold) 0%, var(--ac-gold-dark) 100%);
color: var(--ac-black);
border: 1px solid var(--ac-gold-dark);
border-radius: 2px;
font-size: 0.75rem;
font-weight: 600;
cursor: pointer;
text-transform: uppercase;
letter-spacing: 0.5px;
box-shadow:
1px 1px 2px rgba(0, 0, 0, 0.5),
inset 1px 1px 1px rgba(255, 255, 255, 0.3);
transition: all 0.15s;
}
.chat-btn:hover, .stats-btn:hover, .inventory-btn:hover {
background: linear-gradient(180deg, var(--ac-gold-bright) 0%, var(--ac-gold) 100%);
box-shadow:
1px 1px 2px rgba(0, 0, 0, 0.5),
inset 1px 1px 1px rgba(255, 255, 255, 0.4),
0 0 5px rgba(212, 175, 55, 0.5);
}
/* Windows - AC stone panel style */
.chat-window, .stats-window, .inventory-window {
position: absolute;
top: 10px;
left: calc(var(--sidebar-width) + 10px);
width: 760px;
height: 300px;
background: linear-gradient(135deg, var(--ac-medium-stone) 0%, var(--ac-dark-stone) 100%);
border: 3px solid var(--ac-border-dark);
display: flex;
flex-direction: column;
z-index: 10000;
box-shadow:
0 5px 20px rgba(0, 0, 0, 0.8),
inset 2px 2px 3px rgba(255, 255, 255, 0.05);
border-radius: 2px;
}
.chat-header {
display: flex;
justify-content: space-between;
align-items: center;
padding: 10px 15px;
background: linear-gradient(180deg, var(--ac-light-stone) 0%, var(--ac-medium-stone) 100%);
border-bottom: 2px solid var(--ac-border-dark);
color: var(--ac-gold);
font-weight: 700;
text-transform: uppercase;
letter-spacing: 1px;
text-shadow: 1px 1px 2px rgba(0, 0, 0, 0.8);
box-shadow: 0 2px 3px rgba(0, 0, 0, 0.5);
}
.chat-close-btn {
background: linear-gradient(180deg, #ef4444 0%, #dc2626 100%);
color: #fff;
border: 1px solid #991b1b;
border-radius: 2px;
padding: 2px 8px;
font-size: 1rem;
cursor: pointer;
font-weight: 700;
box-shadow:
1px 1px 2px rgba(0, 0, 0, 0.5),
inset 1px 1px 1px rgba(255, 255, 255, 0.3);
}
.chat-close-btn:hover {
background: linear-gradient(180deg, #f87171 0%, #ef4444 100%);
box-shadow:
1px 1px 2px rgba(0, 0, 0, 0.5),
inset 1px 1px 1px rgba(255, 255, 255, 0.4),
0 0 5px rgba(239, 68, 68, 0.5);
}
.chat-messages {
flex: 1;
padding: 10px 15px;
overflow-y: auto;
background: rgba(0, 0, 0, 0.3);
color: var(--ac-green);
font-family: "Courier New", Courier, monospace;
font-size: 0.9rem;
line-height: 1.4;
box-shadow: inset 2px 2px 5px rgba(0, 0, 0, 0.5);
}
.chat-messages::-webkit-scrollbar {
width: 10px;
}
.chat-messages::-webkit-scrollbar-track {
background: var(--ac-dark-stone);
box-shadow: inset 1px 1px 2px rgba(0, 0, 0, 0.5);
}
.chat-messages::-webkit-scrollbar-thumb {
background: var(--ac-gold-dark);
border-radius: 2px;
box-shadow: 1px 1px 2px rgba(0, 0, 0, 0.5);
}
.chat-form {
display: flex;
padding: 10px 15px;
background: var(--ac-dark-stone);
border-top: 2px solid var(--ac-border-dark);
box-shadow: 0 -2px 3px rgba(0, 0, 0, 0.5);
}
.chat-input {
flex: 1;
padding: 6px 10px;
background: rgba(0, 0, 0, 0.5);
color: var(--ac-green);
border: 2px solid var(--ac-border-dark);
border-radius: 2px;
font-family: "Courier New", Courier, monospace;
font-size: 0.9rem;
box-shadow: inset 2px 2px 3px rgba(0, 0, 0, 0.5);
}
.chat-input:focus {
outline: none;
border-color: var(--ac-gold-dark);
box-shadow:
inset 2px 2px 3px rgba(0, 0, 0, 0.5),
0 0 5px rgba(212, 175, 55, 0.3);
}
/* Map elements */
#mapGroup {
transform-origin: top left;
position: relative;
}
#map {
display: block;
user-select: none;
-webkit-user-drag: none;
filter: brightness(0.9) contrast(1.1);
}
.dot {
position: absolute;
width: 10px;
height: 10px;
border-radius: 50%;
transform: translate(-50%, -50%);
pointer-events: auto;
cursor: pointer;
z-index: 10;
box-shadow:
0 0 5px rgba(0, 0, 0, 0.8),
0 0 10px currentColor;
border: 1px solid rgba(0, 0, 0, 0.5);
}
.dot.highlight {
animation: pulse 2s infinite;
z-index: 20;
}
@keyframes pulse {
0% { box-shadow: 0 0 5px rgba(0, 0, 0, 0.8), 0 0 10px currentColor; }
50% { box-shadow: 0 0 10px rgba(0, 0, 0, 0.8), 0 0 20px currentColor, 0 0 30px currentColor; }
100% { box-shadow: 0 0 5px rgba(0, 0, 0, 0.8), 0 0 10px currentColor; }
}
/* Tooltip - AC style */
.tooltip {
position: absolute;
display: none;
background: linear-gradient(135deg, rgba(26, 26, 26, 0.95) 0%, rgba(10, 10, 10, 0.95) 100%);
color: var(--ac-gold);
padding: 6px 10px;
border: 2px solid var(--ac-gold-dark);
border-radius: 2px;
font-size: 0.8rem;
pointer-events: none;
white-space: nowrap;
z-index: 1000;
box-shadow:
0 2px 10px rgba(0, 0, 0, 0.8),
inset 1px 1px 2px rgba(255, 255, 255, 0.1);
text-shadow: 1px 1px 2px rgba(0, 0, 0, 0.8);
}
/* Coordinate display - AC style */
.coordinates {
position: absolute;
display: none;
background: linear-gradient(135deg, rgba(0, 50, 100, 0.95) 0%, rgba(0, 30, 60, 0.95) 100%);
color: var(--ac-cyan);
padding: 4px 8px;
border: 2px solid rgba(0, 100, 150, 0.8);
border-radius: 2px;
font-size: 0.75rem;
font-family: "Courier New", Courier, monospace;
font-weight: 700;
pointer-events: none;
white-space: nowrap;
z-index: 999;
box-shadow:
0 2px 8px rgba(0, 0, 0, 0.8),
inset 1px 1px 2px rgba(255, 255, 255, 0.1);
text-shadow: 1px 1px 2px rgba(0, 0, 0, 0.8);
}
/* Hover states */
#playerList li:hover {
background: linear-gradient(135deg, var(--ac-light-stone) 0%, var(--ac-medium-stone) 100%);
border-left-color: var(--ac-gold-bright);
box-shadow:
2px 2px 5px rgba(0, 0, 0, 0.5),
inset 1px 1px 2px rgba(255, 255, 255, 0.1),
0 0 10px rgba(212, 175, 55, 0.2);
}
#playerList li.selected {
background: linear-gradient(135deg, var(--ac-gold-dark) 0%, var(--ac-medium-stone) 100%);
border-left-color: var(--ac-gold-bright);
box-shadow:
2px 2px 5px rgba(0, 0, 0, 0.5),
inset 1px 1px 2px rgba(255, 255, 255, 0.2),
0 0 15px rgba(212, 175, 55, 0.3);
}
/* Trail paths */
#trails {
position: absolute;
top: 0;
left: 0;
pointer-events: none;
opacity: 0.7;
}
.trail-path {
stroke-width: 2;
stroke-opacity: 0.8;
filter: drop-shadow(0 0 3px rgba(0, 0, 0, 0.8));
}
/* Stats window specific */
.stats-window {
height: auto;
}
.stats-window .chat-messages {
display: grid;
grid-template-columns: repeat(2, 1fr);
grid-auto-rows: auto;
gap: 10px;
padding: 10px;
overflow: visible;
background: var(--ac-dark-stone);
color: var(--ac-text);
}
.stats-window iframe {
width: 350px;
height: 200px;
border: 2px solid var(--ac-border-dark);
box-shadow:
inset 2px 2px 3px rgba(0, 0, 0, 0.5),
1px 1px 2px rgba(0, 0, 0, 0.3);
background: var(--ac-black);
}
/* Stats time controls - AC style */
.stats-controls {
display: flex;
gap: 8px;
padding: 10px 15px;
background: var(--ac-medium-stone);
border-bottom: 2px solid var(--ac-border-dark);
box-shadow: 0 2px 3px rgba(0, 0, 0, 0.5);
}
.time-range-btn {
padding: 6px 12px;
background: linear-gradient(180deg, var(--ac-light-stone) 0%, var(--ac-medium-stone) 100%);
color: var(--ac-text-dim);
border: 1px solid var(--ac-border-dark);
border-radius: 2px;
font-size: 0.85rem;
font-weight: 600;
cursor: pointer;
transition: all 0.2s;
text-transform: uppercase;
letter-spacing: 0.5px;
box-shadow:
1px 1px 2px rgba(0, 0, 0, 0.5),
inset 1px 1px 2px rgba(255, 255, 255, 0.1);
}
.time-range-btn:hover {
background: linear-gradient(180deg, var(--ac-light-stone) 0%, var(--ac-light-stone) 100%);
color: var(--ac-gold);
box-shadow:
1px 1px 2px rgba(0, 0, 0, 0.5),
inset 1px 1px 2px rgba(255, 255, 255, 0.2),
0 0 5px rgba(212, 175, 55, 0.2);
}
.time-range-btn.active {
background: linear-gradient(180deg, var(--ac-gold) 0%, var(--ac-gold-dark) 100%);
color: var(--ac-black);
border-color: var(--ac-gold-dark);
font-weight: 700;
box-shadow:
1px 1px 2px rgba(0, 0, 0, 0.5),
inset 1px 1px 2px rgba(255, 255, 255, 0.3),
0 0 10px rgba(212, 175, 55, 0.4);
}
/* Inventory window */
.inventory-content {
flex: 1;
padding: 15px;
background: var(--ac-dark-stone);
color: var(--ac-text);
overflow-y: auto;
box-shadow: inset 2px 2px 5px rgba(0, 0, 0, 0.5);
}
.inventory-placeholder {
display: flex;
align-items: center;
justify-content: center;
height: 100%;
font-size: 1.1rem;
color: var(--ac-text-dim);
font-style: italic;
text-shadow: 1px 1px 2px rgba(0, 0, 0, 0.8);
}
.stat.onlinetime::before { content: "🕑 "; }
.stat.deaths::before { content: "💀 "; }
.stat.tapers::before {
content: "";
display: inline-block;
width: 16px;
height: 16px;
background-image: url('prismatic-taper-icon.png');
background-size: contain;
background-repeat: no-repeat;
margin-right: 4px;
vertical-align: text-bottom;
}
/* Disable text selection during drag */
.noselect {
user-select: none !important;
}
/* Custom scrollbar for sidebar */
#sidebar::-webkit-scrollbar {
width: 12px;
}
#sidebar::-webkit-scrollbar-track {
background: var(--ac-dark-stone);
box-shadow: inset 2px 2px 3px rgba(0, 0, 0, 0.5);
}
#sidebar::-webkit-scrollbar-thumb {
background: linear-gradient(180deg, var(--ac-gold) 0%, var(--ac-gold-dark) 100%);
border-radius: 2px;
border: 1px solid var(--ac-gold-dark);
box-shadow:
1px 1px 2px rgba(0, 0, 0, 0.5),
inset 1px 1px 1px rgba(255, 255, 255, 0.3);
}
#sidebar::-webkit-scrollbar-thumb:hover {
background: linear-gradient(180deg, var(--ac-gold-bright) 0%, var(--ac-gold) 100%);
}
/* Map container special effects */
#mapContainer.dragging {
cursor: move;
}
/* Additional hover effects */
.player-item {
position: relative;
overflow: hidden;
}
.player-item::before {
content: '';
position: absolute;
top: 0;
left: -100%;
width: 100%;
height: 100%;
background: linear-gradient(90deg, transparent 0%, rgba(212, 175, 55, 0.2) 50%, transparent 100%);
transition: left 0.5s;
}
.player-item:hover::before {
left: 100%;
}

View file

@ -6,7 +6,7 @@
*/
/* CSS Custom Properties for theme colors and sizing */
:root {
--sidebar-width: 280px;
--sidebar-width: 340px;
--bg-main: #111;
--bg-side: #1a1a1a;
--card: #222;
@ -43,27 +43,68 @@ body {
.sort-buttons {
/* Container for sorting controls; uses flex layout to distribute buttons equally */
display: flex;
gap: 4px;
gap: 2px;
margin: 12px 16px 8px;
}
.sort-buttons .btn {
/* Base styling for each sort button: color, padding, border */
/* Compact styling for sort buttons to fit 6 options */
flex: 1;
padding: 6px 8px;
background: #222;
color: #eee;
border: 1px solid #555;
border-radius: 4px;
padding: 4px 6px;
background: #333;
color: #ccc;
border: 1px solid #666;
border-radius: 3px;
text-align: center;
cursor: pointer;
user-select: none;
font-size: 0.9rem;
font-size: 0.75rem;
font-weight: 500;
transition: all 0.15s;
min-width: 0;
white-space: nowrap;
overflow: hidden;
}
.sort-buttons .btn:hover {
background: #444;
color: #fff;
border-color: #777;
}
.sort-buttons .btn.active {
/* Active sort button highlighted with accent color */
background: var(--accent);
color: #111;
border-color: var(--accent);
position: relative;
}
.sort-buttons .btn.active:hover {
background: var(--accent);
color: #111;
}
/* Sort direction indicators */
.sort-buttons .btn.active::after {
content: '';
position: absolute;
top: 2px;
right: 2px;
width: 0;
height: 0;
border-left: 3px solid transparent;
border-right: 3px solid transparent;
}
/* Most sorts are descending (down arrow) */
.sort-buttons .btn.active::after {
border-top: 4px solid #111;
}
/* Name and KPR are ascending (up arrow) */
.sort-buttons .btn.active[data-value="name"]::after,
.sort-buttons .btn.active[data-value="kpr"]::after {
border-top: none;
border-bottom: 4px solid #111;
}
/* ---------- sidebar --------------------------------------------- */
@ -178,6 +219,22 @@ body {
white-space: nowrap;
z-index: 1000;
}
/* ---------- coordinate display ---------------------------------- */
.coordinates {
position: absolute;
display: none;
background: rgba(0, 50, 100, 0.9);
color: #fff;
padding: 3px 6px;
border-radius: 3px;
font-size: 0.75rem;
font-family: monospace;
pointer-events: none;
white-space: nowrap;
z-index: 999;
border: 1px solid rgba(100, 150, 200, 0.5);
}
/* make each row a flex container */
/* 2-column flex layout for each player row */
/* make each row a flex container */
@ -185,13 +242,13 @@ body {
/* make each player row into a 3×2 grid */
#playerList li {
display: grid;
grid-template-columns: 1fr auto;
grid-template-columns: 1fr auto auto auto auto auto;
grid-template-rows: auto auto auto auto;
grid-template-areas:
"name loc"
"kills kph"
"rares meta"
"onlinetime deaths";
"name name name name name name"
"kills totalkills kph kph kph kph"
"rares kpr meta meta meta meta"
"onlinetime deaths tapers tapers tapers tapers";
gap: 4px 8px;
margin: 6px 0;
padding: 8px 10px;
@ -203,14 +260,17 @@ body {
/* assign each span into its grid cell */
.player-name { grid-area: name; font-weight: 600; color: var(--text); }
.player-loc { grid-area: loc; font-size: 0.75rem; color: #aaa; }
.coordinates-inline { font-size: 0.75rem; color: #aaa; font-weight: 400; margin-left: 8px; }
.stat.kills { grid-area: kills; }
.stat.total-kills { grid-area: totalkills; }
.stat.kph { grid-area: kph; }
.stat.rares { grid-area: rares; }
.stat.kpr { grid-area: kpr; }
.stat.meta { grid-area: meta; }
.stat.onlinetime { grid-area: onlinetime; }
.stat.deaths { grid-area: deaths; }
.stat.tapers { grid-area: tapers; }
/* pill styling */
#playerList li .stat {
@ -224,9 +284,13 @@ body {
}
/* icons & suffixes */
.stat.kills::before { content: "⚔️ "; }
.stat.kph::after { content: " KPH"; font-size:0.7em; color:#aaa; }
.stat.rares::after { content: " Rares"; font-size:0.7em; color:#aaa; }
.stat.kills::before { content: "⚔️ "; }
.stat.total-kills::before { content: "🏆 "; }
.stat.kph::after { content: " KPH"; font-size:0.7em; color:#aaa; }
.stat.rares::before { content: "💎 "; }
.stat.rares::after { content: " Rares"; font-size:0.7em; color:#aaa; }
.stat.kpr::before { content: "📊 "; }
.stat.kpr::after { content: " KPR"; font-size:0.7em; color:#aaa; }
/* metastate pill colors are assigned dynamically: green for “good” states, red otherwise */
#playerList li .stat.meta {
/* fallback */
@ -245,7 +309,7 @@ body {
}
/* ---------- chat window styling ------------------------------- */
.chat-btn, .stats-btn {
.chat-btn, .stats-btn, .inventory-btn {
margin-top: 4px;
padding: 2px 6px;
background: var(--accent);
@ -256,7 +320,7 @@ body {
cursor: pointer;
}
.chat-window, .stats-window {
.chat-window, .stats-window, .inventory-window {
position: absolute;
top: 10px;
/* position window to start just right of the sidebar */
@ -326,6 +390,17 @@ body.noselect, body.noselect * {
}
.stat.onlinetime::before { content: "🕑 "}
.stat.deaths::before { content: "💀 "}
.stat.tapers::before {
content: "";
display: inline-block;
width: 16px;
height: 16px;
background-image: url('prismatic-taper-icon.png');
background-size: contain;
background-repeat: no-repeat;
margin-right: 4px;
vertical-align: text-bottom;
}
/* hover & selected states */
#playerList li:hover { background: var(--card-hov); }
@ -365,3 +440,53 @@ body.noselect, body.noselect * {
height: 200px;
border: none;
}
/* ---------- stats window time controls --------------------------- */
.stats-controls {
display: flex;
gap: 8px;
padding: 10px 15px;
background: #333;
border-bottom: 1px solid #555;
}
.time-range-btn {
padding: 6px 12px;
background: #444;
color: #ccc;
border: 1px solid #666;
border-radius: 4px;
font-size: 0.85rem;
cursor: pointer;
transition: all 0.2s;
}
.time-range-btn:hover {
background: #555;
color: #fff;
}
.time-range-btn.active {
background: var(--accent);
color: #111;
border-color: var(--accent);
}
/* ---------- inventory window styling ----------------------------- */
.inventory-content {
flex: 1;
padding: 15px;
background: var(--card);
color: var(--text);
overflow-y: auto;
}
.inventory-placeholder {
display: flex;
align-items: center;
justify-content: center;
height: 100%;
font-size: 1.1rem;
color: #888;
font-style: italic;
}