fix(v2): radar data flow + inventory icons

Radar:
- nearby_objects WebSocket messages now tracked in useLiveData state
- Passed through MapLayout → WindowRenderer → RadarWindow
- Objects list updates live as radar data streams in

Inventory:
- Items now render actual game icons via /icons/{hexId}.png
  using the portal.dat offset formula (iconRaw + 0x06000000)
- Hover tooltip shows: name, material, AL, damage, workmanship,
  tinks, set, imbue (multi-line)
- Equipment grid slots show item icons instead of text names
- Pack item grid shows item icons with proper tooltips
- Fallback icon (06000133.png) on load error

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
This commit is contained in:
Erik 2026-04-12 19:06:14 +02:00
parent 863adb0c3c
commit e5c982d6f5
6 changed files with 185 additions and 167 deletions

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@ -5,7 +5,7 @@
<meta name="viewport" content="width=device-width, initial-scale=1.0" />
<title>Mosswart Overlord v2</title>
<link rel="icon" type="image/png" href="/icons/7735.png" />
<script type="module" crossorigin src="/v2/assets/index-BXNfpUzm.js"></script>
<script type="module" crossorigin src="/v2/assets/index-WeObtuRG.js"></script>
<link rel="stylesheet" crossorigin href="/v2/assets/index-DrsM2PEe.css">
</head>
<body>