fix(v2): radar data flow + inventory icons

Radar:
- nearby_objects WebSocket messages now tracked in useLiveData state
- Passed through MapLayout → WindowRenderer → RadarWindow
- Objects list updates live as radar data streams in

Inventory:
- Items now render actual game icons via /icons/{hexId}.png
  using the portal.dat offset formula (iconRaw + 0x06000000)
- Hover tooltip shows: name, material, AL, damage, workmanship,
  tinks, set, imbue (multi-line)
- Equipment grid slots show item icons instead of text names
- Pack item grid shows item icons with proper tooltips
- Fallback icon (06000133.png) on load error

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
This commit is contained in:
Erik 2026-04-12 19:06:14 +02:00
parent 863adb0c3c
commit e5c982d6f5
6 changed files with 185 additions and 167 deletions

View file

@ -57,7 +57,8 @@ export const MapLayout: React.FC<Props> = ({ data, onViewToggle }) => {
showHeatmap={showHeatmap}
showPortals={showPortals}
/>
<WindowRenderer characters={data.characters} chatMessages={data.chatMessages} socket={data.socketRef.current} />
<WindowRenderer characters={data.characters} chatMessages={data.chatMessages}
nearbyObjects={data.nearbyObjects} socket={data.socketRef.current} />
<RareNotification recentRares={data.recentRares} />
</div>
</WindowManagerProvider>