feat: render actual dungeon tile textures in radar

Extract 614 UB tile BMPs into dungeon_tiles.json (287KB base64 bundle).
Frontend loads tiles once, then draws them rotated per-cell using
environment IDs. Falls back to colored rectangles if tiles not loaded.
Current floor at 70% opacity, other floors at 15%.

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
This commit is contained in:
Erik 2026-04-08 15:14:52 +02:00
parent b941a29f04
commit e2982e34b5
2 changed files with 47 additions and 7 deletions

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