feat(v2): Phases 2-6 — trails, heatmap, portals, windows, effects

Phase 2 — Map overlays:
- TrailsSVG: SVG polylines per character from /trails, polled 2s
- HeatmapCanvas: canvas radial gradients from /spawns/heatmap
- PortalMarkers: emoji markers from /portals
- Sidebar toggles for heatmap and portals

Phase 3 — Draggable windows:
- WindowManagerContext: z-index stack for open windows
- DraggableWindow: generic shell with drag-header, close btn, z-stack
- ChatWindow: color-coded messages + input form (1000 msg buffer)
- CharacterWindow: combat stats with monster damage table
- InventoryWindow: item table with material/set/AL/dmg/workmanship
- WindowRenderer: reads context, renders all open windows
- Action buttons (Chat/Stats/Inv/Char/Radar) now open windows

Phase 4 — Window types share same DraggableWindow shell with
character-specific content. Combat stats and inventory via API.

Phase 5 — Effects:
- RareNotification: slide-in/slide-out banner with gold border
- Fireworks: 30-particle explosion with CSS custom property animation
- Notification queue with 6s display + 0.5s exit animation

Phase 6 — Polish:
- Window header uses modern blue gradient (not solid purple)
- Chat uses monospace font
- All overlay layers properly stacked (heatmap → trails → dots → portals)
- Mobile: sidebar stacks above map at 768px breakpoint
- Chat messages tracked per-character in useLiveData

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
This commit is contained in:
Erik 2026-04-12 15:58:58 +02:00
parent 183d662bb9
commit de7b547349
20 changed files with 1040 additions and 193 deletions

View file

@ -1,4 +1,4 @@
import React, { useState, useMemo, useCallback } from 'react';
import React, { useState, useMemo } from 'react';
import { PlayerList } from '../sidebar/PlayerList';
import { SortButtons, type SortKey } from '../sidebar/SortButtons';
import type { TelemetrySnapshot, VitalsMessage, ServerHealth } from '../../types';
@ -12,10 +12,15 @@ interface Props {
getColor: (name: string) => string;
onSelectPlayer: (name: string) => void;
onViewToggle: () => void;
showHeatmap: boolean;
showPortals: boolean;
onToggleHeatmap: (v: boolean) => void;
onTogglePortals: (v: boolean) => void;
}
export const Sidebar: React.FC<Props> = ({
players, vitals, serverHealth, totalRares, totalKills, getColor, onSelectPlayer, onViewToggle,
showHeatmap, showPortals, onToggleHeatmap, onTogglePortals,
}) => {
const [sortKey, setSortKey] = useState<SortKey>('name');
const [filter, setFilter] = useState('');
@ -46,27 +51,35 @@ export const Sidebar: React.FC<Props> = ({
return (
<div className="ml-sidebar">
{/* Header */}
<div className="ml-sidebar-header">
<span className="ml-sidebar-title">Active Mosswart Enjoyers ({players.length})</span>
<button className="ml-view-toggle" onClick={onViewToggle}>Dashboard</button>
</div>
{/* Server status */}
<div className="ml-server-status">
<span className={`ml-status-dot ${isOnline ? 'online' : 'offline'}`} />
<span className="ml-status-text">Coldeve</span>
{serverHealth?.latency_ms != null && <span className="ml-status-latency">{serverHealth.latency_ms}ms</span>}
</div>
{/* Aggregate counters */}
<div className="ml-counters">
<div className="ml-counter rares"><span className="ml-counter-val">{totalRares}</span><span className="ml-counter-lbl">Rares</span></div>
<div className={`ml-counter kph ${serverKph > 5000 ? 'ultra' : ''}`}><span className="ml-counter-val">{serverKph.toLocaleString()}</span><span className="ml-counter-lbl">Server KPH</span></div>
<div className="ml-counter kills"><span className="ml-counter-val">{totalKills.toLocaleString()}</span><span className="ml-counter-lbl">Kills</span></div>
</div>
{/* Sort + filter */}
{/* Map toggles */}
<div className="ml-toggles">
<label className="ml-toggle-label">
<input type="checkbox" checked={showHeatmap} onChange={e => onToggleHeatmap(e.target.checked)} />
<span>Spawn Heatmap</span>
</label>
<label className="ml-toggle-label">
<input type="checkbox" checked={showPortals} onChange={e => onTogglePortals(e.target.checked)} />
<span>Portals</span>
</label>
</div>
<SortButtons value={sortKey} onChange={setSortKey} />
<input
className="ml-filter"
@ -76,7 +89,6 @@ export const Sidebar: React.FC<Props> = ({
onChange={e => setFilter(e.target.value)}
/>
{/* Player list */}
<PlayerList
players={sorted}
vitals={vitals}