feat(midsummer): rain of flowers/frogs/Swedish flags, dots become frogs, drop jingle
Per request: remove the WebAudio jingle (+ its 🔊 toggle and sound state); replace the one-shot confetti with a continuous rain of 🌼🌸🐸🇸🇪🌿 over the screen (MidsummerRain, gated by the theme, reduced-motion aware, leak-free); and replace player-dot markers with frogs themselves (override the inline dot color/border) instead of a flower-crown on top. Still toggled by the 🐸 Midsommar switch. Includes rebuilt static bundle. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
This commit is contained in:
parent
7141a38c5c
commit
d86bc48862
24 changed files with 129 additions and 202 deletions
|
|
@ -1,13 +1,10 @@
|
|||
import React, { createContext, useContext, useState, useEffect, useCallback } from 'react';
|
||||
|
||||
const KEY = 'mo-midsummer';
|
||||
const SOUND_KEY = 'mo-midsummer-sound';
|
||||
|
||||
interface MidsummerCtx {
|
||||
enabled: boolean;
|
||||
toggle: () => void;
|
||||
soundOn: boolean;
|
||||
toggleSound: () => void;
|
||||
}
|
||||
|
||||
const Ctx = createContext<MidsummerCtx | null>(null);
|
||||
|
|
@ -15,7 +12,6 @@ const Ctx = createContext<MidsummerCtx | null>(null);
|
|||
export const MidsummerProvider: React.FC<{ children: React.ReactNode }> = ({ children }) => {
|
||||
// Default ON: only the literal "off" disables it.
|
||||
const [enabled, setEnabled] = useState<boolean>(() => localStorage.getItem(KEY) !== 'off');
|
||||
const [soundOn, setSoundOn] = useState<boolean>(() => localStorage.getItem(SOUND_KEY) !== 'off');
|
||||
|
||||
useEffect(() => {
|
||||
const el = document.documentElement;
|
||||
|
|
@ -24,15 +20,10 @@ export const MidsummerProvider: React.FC<{ children: React.ReactNode }> = ({ chi
|
|||
localStorage.setItem(KEY, enabled ? 'on' : 'off');
|
||||
}, [enabled]);
|
||||
|
||||
useEffect(() => {
|
||||
localStorage.setItem(SOUND_KEY, soundOn ? 'on' : 'off');
|
||||
}, [soundOn]);
|
||||
|
||||
const toggle = useCallback(() => setEnabled(e => !e), []);
|
||||
const toggleSound = useCallback(() => setSoundOn(s => !s), []);
|
||||
|
||||
return (
|
||||
<Ctx.Provider value={{ enabled, toggle, soundOn, toggleSound }}>
|
||||
<Ctx.Provider value={{ enabled, toggle }}>
|
||||
{children}
|
||||
</Ctx.Provider>
|
||||
);
|
||||
|
|
|
|||
|
|
@ -1,64 +0,0 @@
|
|||
import { useEffect } from 'react';
|
||||
import { useMidsummer } from './useMidsummer';
|
||||
|
||||
const JINGLE_FLAG = 'mo-midsummer-jingle';
|
||||
|
||||
let ctx: AudioContext | null = null;
|
||||
|
||||
// Public-domain "Små grodorna" opening phrase (approximation), as
|
||||
// [frequencyHz, durationSeconds]. Cheerful major-key triangle tones.
|
||||
const MELODY: [number, number][] = [
|
||||
[392, 0.22], [392, 0.22], [392, 0.22], [440, 0.22], [494, 0.42],
|
||||
[494, 0.22], [440, 0.22], [494, 0.22], [523, 0.22], [587, 0.5],
|
||||
];
|
||||
|
||||
/** Play the jingle once. Safe to call from any user gesture. No-op if
|
||||
* WebAudio is unavailable. Reuses a single AudioContext (no leak). */
|
||||
export function playSmaGrodorna(): void {
|
||||
try {
|
||||
const AC = window.AudioContext || (window as unknown as { webkitAudioContext: typeof AudioContext }).webkitAudioContext;
|
||||
if (!AC) return;
|
||||
if (!ctx) ctx = new AC();
|
||||
if (ctx.state === 'suspended') void ctx.resume();
|
||||
let t = ctx.currentTime + 0.05;
|
||||
for (const [freq, dur] of MELODY) {
|
||||
const osc = ctx.createOscillator();
|
||||
const gain = ctx.createGain();
|
||||
osc.type = 'triangle';
|
||||
osc.frequency.value = freq;
|
||||
gain.gain.setValueAtTime(0.0001, t);
|
||||
gain.gain.exponentialRampToValueAtTime(0.18, t + 0.02);
|
||||
gain.gain.exponentialRampToValueAtTime(0.0001, t + dur);
|
||||
osc.connect(gain).connect(ctx.destination);
|
||||
osc.start(t);
|
||||
osc.stop(t + dur);
|
||||
t += dur;
|
||||
}
|
||||
} catch {
|
||||
/* audio not available — ignore */
|
||||
}
|
||||
}
|
||||
|
||||
/** Plays the jingle once per session, on the first user gesture, when the
|
||||
* theme and sound are both on. Browsers block audio before a gesture, so
|
||||
* we wait for the first pointerdown/keydown. */
|
||||
export function useMidsummerSound(): void {
|
||||
const { enabled, soundOn } = useMidsummer();
|
||||
useEffect(() => {
|
||||
if (!enabled || !soundOn) return;
|
||||
if (sessionStorage.getItem(JINGLE_FLAG)) return;
|
||||
|
||||
const fire = () => {
|
||||
sessionStorage.setItem(JINGLE_FLAG, '1');
|
||||
playSmaGrodorna();
|
||||
cleanup();
|
||||
};
|
||||
const cleanup = () => {
|
||||
window.removeEventListener('pointerdown', fire);
|
||||
window.removeEventListener('keydown', fire);
|
||||
};
|
||||
window.addEventListener('pointerdown', fire);
|
||||
window.addEventListener('keydown', fire);
|
||||
return cleanup;
|
||||
}, [enabled, soundOn]);
|
||||
}
|
||||
Loading…
Add table
Add a link
Reference in a new issue