fix(v2): character window now updates live from WebSocket

The CharacterWindow only fetched once from API on mount and never
updated. Now:
- character_stats WS messages are tracked in useLiveData via ref
- Passed through WindowRenderer to CharacterWindow as liveStats prop
- Window uses live WS data when available, falls back to API fetch
- Attributes, skills, vitals base values, properties (augmentations,
  ratings, etc.), allegiance all update in real-time

Also: vitals bars in the character window use live WS vitals data
(health_percentage etc.) for real-time HP/Stamina/Mana display.

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
This commit is contained in:
Erik 2026-04-14 16:02:49 +02:00
parent a5bd659876
commit d2c30b610b
30 changed files with 115 additions and 54 deletions

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