fix(v2): character window now updates live from WebSocket
The CharacterWindow only fetched once from API on mount and never updated. Now: - character_stats WS messages are tracked in useLiveData via ref - Passed through WindowRenderer to CharacterWindow as liveStats prop - Window uses live WS data when available, falls back to API fetch - Attributes, skills, vitals base values, properties (augmentations, ratings, etc.), allegiance all update in real-time Also: vitals bars in the character window use live WS vitals data (health_percentage etc.) for real-time HP/Stamina/Mana display. Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
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30 changed files with 115 additions and 54 deletions
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@ -66,7 +66,8 @@ export const MapLayout: React.FC<Props> = ({ data }) => {
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/>
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<WindowRenderer characters={data.characters} chatMessages={data.chatMessages}
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nearbyObjects={data.nearbyObjects} inventoryVersion={data.inventoryVersion}
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equipmentCantrips={data.equipmentCantrips} socket={data.socketRef.current} />
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equipmentCantrips={data.equipmentCantrips} characterStats={data.characterStats}
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socket={data.socketRef.current} />
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<RareNotification recentRares={data.recentRares} />
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</div>
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</WindowManagerProvider>
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