feat: major cleanup + death alerts + idle detection + Discord webhooks
Cleanup: - Removed 109 stale asset files from static/assets/ (was 122, now 13) - Removed static/v2/ entirely (was duplicate of root assets) - Removed dead dashboard code: DashboardView, Layout, GlobalStats, CharacterCard, CharacterGrid, VitalBar, TabContainer, CombatTab, RaresTab, MapTab, InventoryTab, global.css, MapTransformContext - Removed recharts dependency (425KB chunk eliminated) - CSS reduced from 17KB to 10KB - Added deploy-frontend.sh script for one-command build+deploy - Updated CLAUDE.md with combat_stats, share_*, dungeon_map events and React frontend architecture Death alerts (frontend + backend): - Frontend: DeathNotification component with red banner + sawtooth sound when vitae goes from 0 to >0 - Backend: detects vitae transition in vitals handler, sends Discord webhook to #aclog with "☠️ CHARACTER died! (vitae: X%)" - Rate-limited: max 1 Discord alert per character per 5 minutes Idle detection (backend): - Background task runs every 60 seconds - Detects: vt_state "default"/"idle" OR kph=0 while in combat/hunt - Sends Discord webhook: "⚠️ CHARACTER appears idle (state: X, KPH: 0)" - Auto-clears alert when character becomes active again - No duplicate alerts for same idle period Discord integration: - DISCORD_ACLOG_WEBHOOK env var for webhook URL - Used by both death alerts and idle detection - Graceful fallback when not configured Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
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@ -5,6 +5,7 @@ import { MapView } from './MapView';
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import { Sidebar } from './Sidebar';
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import { WindowRenderer } from '../windows/WindowRenderer';
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import { RareNotification } from '../effects/RareNotification';
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import { DeathNotification } from '../effects/DeathNotification';
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import { usePlayerColors } from '../../hooks/usePlayerColors';
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import type { DashboardState } from '../../hooks/useLiveData';
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@ -69,6 +70,7 @@ export const MapLayout: React.FC<Props> = ({ data }) => {
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equipmentCantrips={data.equipmentCantrips} characterStats={data.characterStats}
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socket={data.socketRef.current} />
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<RareNotification recentRares={data.recentRares} />
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<DeathNotification deathAlerts={data.deathAlerts} />
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</div>
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</WindowManagerProvider>
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);
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