fix(v2): v1-faithful inventory window — full 3-panel layout

Rebuilt inventory window to match v1 pixel-for-pixel:

Left column (316px):
- Equipment grid: 6×7 slots at 44px spacing, beveled 3D borders,
  cyan glow (#00ffff) when equipped, faded ghost icon when empty
- Item grid: 6-column CSS Grid with purple gradient cells,
  minimum 24 empty cells to fill grid

Center sidebar (38px):
- Burden bar: 14×40px vertical bar, green/orange/red thresholds,
  percentage label, tooltip with burden units
- Pack icons: 32×32px with actual game icon images (not emoji)
- Active pack: green border + glow + gold ▶ arrow indicator
- Fill indicator: 4px green bar below each pack showing capacity %
- Main backpack (icon 0600127E) + sub-packs with actual container icons

Right panel (flex):
- Mana panel: header + equipped items with mana tracking
- Per-item: 16px icon, name, mana state dot (green/red),
  current/max mana values in v1's grid layout

Hover tooltip:
- Follows mouse cursor (fixed position)
- Shows: name (gold), value, burden, material (green), armor level,
  max damage, damage range/type, attack/defense bonuses as %,
  skill requirements (orange), imbue, set, tinks, workmanship,
  ratings, spellcraft, mana, spell list (blue)
- Black semi-transparent background matching v1's inventory-tooltip

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
This commit is contained in:
Erik 2026-04-12 21:17:20 +02:00
parent 3cb8768dc1
commit a38c7f3e69
3 changed files with 221 additions and 145 deletions

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<meta name="viewport" content="width=device-width, initial-scale=1.0" />
<title>Mosswart Overlord v2</title>
<link rel="icon" type="image/png" href="/icons/7735.png" />
<script type="module" crossorigin src="/v2/assets/index-Cx0MIJoT.js"></script>
<script type="module" crossorigin src="/v2/assets/index-BeLlP-ET.js"></script>
<link rel="stylesheet" crossorigin href="/v2/assets/index-DrsM2PEe.css">
</head>
<body>