Fix highlightRareFinder to use element pool instead of DOM query

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
This commit is contained in:
erik 2026-02-26 09:19:13 +00:00
parent 395b7fb7ec
commit a0698753c5

View file

@ -2150,18 +2150,16 @@ function createFireworks() {
} }
function highlightRareFinder(characterName) { function highlightRareFinder(characterName) {
// Find the player in the list // Use element pool for O(1) lookup instead of querySelectorAll
const playerItems = document.querySelectorAll('#playerList li'); for (const item of elementPools.activeListItems) {
playerItems.forEach(item => { if (item.playerData && item.playerData.character_name === characterName) {
const nameSpan = item.querySelector('.player-name'); item.classList.add('rare-finder-glow');
if (nameSpan && nameSpan.textContent.includes(characterName)) { setTimeout(() => {
item.classList.add('rare-finder-glow'); item.classList.remove('rare-finder-glow');
// Remove glow after duration }, GLOW_DURATION_MS);
setTimeout(() => { break;
item.classList.remove('rare-finder-glow'); }
}, GLOW_DURATION_MS);
} }
});
} }
// Update total rares display to trigger fireworks on increase // Update total rares display to trigger fireworks on increase