Fix highlightRareFinder to use element pool instead of DOM query
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
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1 changed files with 9 additions and 11 deletions
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@ -2150,18 +2150,16 @@ function createFireworks() {
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}
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function highlightRareFinder(characterName) {
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// Find the player in the list
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const playerItems = document.querySelectorAll('#playerList li');
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playerItems.forEach(item => {
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const nameSpan = item.querySelector('.player-name');
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if (nameSpan && nameSpan.textContent.includes(characterName)) {
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item.classList.add('rare-finder-glow');
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// Remove glow after duration
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setTimeout(() => {
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item.classList.remove('rare-finder-glow');
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}, GLOW_DURATION_MS);
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// Use element pool for O(1) lookup instead of querySelectorAll
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for (const item of elementPools.activeListItems) {
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if (item.playerData && item.playerData.character_name === characterName) {
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item.classList.add('rare-finder-glow');
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setTimeout(() => {
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item.classList.remove('rare-finder-glow');
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}, GLOW_DURATION_MS);
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break;
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}
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}
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});
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}
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// Update total rares display to trigger fireworks on increase
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