feat: complete inventory search frontend — weapons, filters, status column
- Add Weapons and Clothing equipment type radio options - Add Weapon/Combat Stats filter card: damage, attack bonus, crit resist, tinks - Add Item Properties filter card: material, level req, workmanship, value, burden - Add Item State filter card: spell text search, bonded, attuned, rare checkboxes - Add Status column (Equipped/Inventory) to results table - Remove dead Slot View button and section (no JS handlers existed) - Update clearAllFields() for all new inputs - All changes frontend-only — suitbuilder and backend API untouched Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
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2 changed files with 126 additions and 18 deletions
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@ -171,6 +171,12 @@ function clearAllFields() {
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// Reset slot filter
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document.getElementById('slotFilter').value = '';
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// Clear item state checkboxes (not covered by form.reset for standalone checkboxes)
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['searchBonded', 'searchAttuned', 'searchIsRare'].forEach(id => {
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const el = document.getElementById(id);
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if (el) el.checked = false;
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});
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// Reset page
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currentPage = 1;
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@ -250,6 +256,10 @@ function buildSearchParameters() {
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params.append('shirt_only', 'true');
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} else if (equipmentType === 'pants') {
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params.append('pants_only', 'true');
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} else if (equipmentType === 'weapon') {
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params.append('weapon_only', 'true');
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} else if (equipmentType === 'clothing') {
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params.append('clothing_only', 'true');
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}
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// If 'all' is selected, don't add any type filter
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@ -294,7 +304,14 @@ function buildSearchParameters() {
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addParam(params, 'min_vitality_rating', 'searchMinVitalityRating');
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addParam(params, 'min_damage_resist_rating', 'searchMinDamageResistRating');
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addParam(params, 'min_crit_damage_resist_rating', 'searchMinCritDamageResistRating');
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// Weapon / combat stats
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addParam(params, 'min_damage', 'searchMinDamage');
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addParam(params, 'max_damage', 'searchMaxDamage');
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addParam(params, 'min_attack_bonus', 'searchMinAttackBonus');
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addParam(params, 'min_crit_resist_rating', 'searchMinCritResistRating');
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addParam(params, 'min_tinks', 'searchMinTinks');
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// Requirements parameters
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addParam(params, 'min_level', 'searchMinLevel');
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addParam(params, 'max_level', 'searchMaxLevel');
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@ -305,7 +322,21 @@ function buildSearchParameters() {
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addParam(params, 'min_value', 'searchMinValue');
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addParam(params, 'max_value', 'searchMaxValue');
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addParam(params, 'max_burden', 'searchMaxBurden');
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// Spell text search
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addParam(params, 'spell_contains', 'searchSpellContains');
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// Item state filters (only send when checked)
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if (document.getElementById('searchBonded')?.checked) {
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params.append('bonded', 'true');
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}
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if (document.getElementById('searchAttuned')?.checked) {
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params.append('attuned', 'true');
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}
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if (document.getElementById('searchIsRare')?.checked) {
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params.append('is_rare', 'true');
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}
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// Equipment set filters
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const selectedEquipmentSets = getSelectedEquipmentSets();
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if (selectedEquipmentSets.length === 1) {
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@ -418,6 +449,7 @@ function displayResults(data) {
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<thead>
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<tr>
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<th class="sortable" data-sort="character_name">Character${getSortIcon('character_name')}</th>
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<th class="sortable" data-sort="is_equipped">Status${getSortIcon('is_equipped')}</th>
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<th class="sortable" data-sort="name">Item Name${getSortIcon('name')}</th>
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<th class="sortable" data-sort="item_type_name">Type${getSortIcon('item_type_name')}</th>
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<th class="text-right narrow-col sortable" data-sort="slot_name">Slot${getSortIcon('slot_name')}</th>
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@ -508,6 +540,7 @@ function displayResults(data) {
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html += `
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<tr>
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<td>${item.character_name}</td>
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<td class="${statusClass}">${status}</td>
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<td class="item-name">${displayName}</td>
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<td>${itemType}</td>
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<td class="text-right narrow-col">${slot}</td>
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