feat(v2): Phase 1 — map-first layout matching v1
Rebuilds the v1 map-centric experience in React: Layout: - 400px sidebar on left, interactive map on right (flex, 100vh) - Exact same proportions and dark theme as v1 Sidebar (top→bottom): - Header with active player count + Dashboard toggle button - Server status dot (Coldeve online/offline with pulse) - Aggregate counters: Rares (gold), Server KPH (blue glow), Kills (red) - 6 sort buttons (Name, KPH, S.Kills, S.Rares, T.Kills, KPR) - Player name filter - Scrollable player list with per-row: - Name + coordinates - HP/Stamina/Mana vital bars (red/orange/blue gradients) - Session kills, total kills, KPH - Session rares, total rares, VTank meta state pill - Online time, deaths, prismatic tapers - Color-coded left border per player Map: - dereth.png with CSS transform pan (drag) + zoom (wheel, 1.1x factor, max 20x) - Player dots (6px circles, color-matched to sidebar) - Hover tooltip (name, coords, kph, kills) - World coordinate display at cursor position - Fit-to-window on first load View toggle: Map View ↔ Dashboard with localStorage persistence. All v1 CSS ported under ml-* prefix, scoped via map-layout.css. Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
This commit is contained in:
parent
3791c01bf3
commit
2c4b8d3afb
16 changed files with 995 additions and 151 deletions
120
static/v2/assets/index-D9dGqbQ9.js
Normal file
120
static/v2/assets/index-D9dGqbQ9.js
Normal file
File diff suppressed because one or more lines are too long
Loading…
Add table
Add a link
Reference in a new issue