Fix suit building constraint satisfaction logic
- Rewrite armor and accessory filtering to only include items that contribute to constraints - Update jewelry and clothing scoring to reject items that don't meet constraints - Modify suit completion to leave slots empty instead of filling with non-contributing items - Update scoring to heavily penalize suits that don't meet specified requirements - Items must now meet set, spell, or stat constraints to be considered for suits - Empty slots are now preferred over items that don't help with constraints 🤖 Generated with [Claude Code](https://claude.ai/code) Co-Authored-By: Claude <noreply@anthropic.com>
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