MosswartMassacre/Unused/Decal.Adapter.Wrappers/SkillInfoWrapper.cs
2025-06-09 02:03:11 +02:00

91 lines
1.7 KiB
C#

using System;
using System.Runtime.InteropServices;
using Decal.Interop.Filters;
namespace Decal.Adapter.Wrappers;
[CLSCompliant(true)]
public class SkillInfoWrapper : MarshalByRefObject, IDisposable
{
private SkillInfo mySkillInfo;
private TrainingType myTraining;
private bool isDisposed;
public int Base => mySkillInfo.Base;
public int Bonus => mySkillInfo.Bonus;
public int Buffed => mySkillInfo.Buffed;
public int Current => mySkillInfo.Current;
public int XP => mySkillInfo.Exp;
public string Formula => mySkillInfo.Formula;
public int Increment => mySkillInfo.Increment;
public bool Known => mySkillInfo.Known;
public string Name => mySkillInfo.Name;
public string ShortName => mySkillInfo.ShortName;
public TrainingType Training => myTraining;
internal SkillInfoWrapper(SkillInfo info)
{
mySkillInfo = info;
switch (info.Training)
{
case eTrainingType.eTrainUnusable:
myTraining = TrainingType.Unusable;
break;
case eTrainingType.eTrainUntrained:
myTraining = TrainingType.Untrained;
break;
case eTrainingType.eTrainTrained:
myTraining = TrainingType.Trained;
break;
case eTrainingType.eTrainSpecialized:
myTraining = TrainingType.Specialized;
break;
default:
myTraining = TrainingType.Unusable;
break;
}
}
~SkillInfoWrapper()
{
Dispose(disposing: false);
}
public void Dispose()
{
Dispose(disposing: true);
GC.SuppressFinalize(this);
}
protected virtual void Dispose(bool disposing)
{
if (!isDisposed)
{
}
if (mySkillInfo != null)
{
Marshal.ReleaseComObject(mySkillInfo);
}
isDisposed = true;
}
protected void EnforceDisposedOnce()
{
if (isDisposed)
{
throw new ObjectDisposedException("SkillInfoWrapper");
}
}
}