- Move Init() and ServerDispatch hook from LoginComplete to Startup so event 0x0013 (character properties) is caught during login sequence - Add handler for message 0x02CF (PrivateUpdatePropertyInt64) to capture runtime luminance changes when player earns/spends luminance in-game - Uses RawData byte parsing for 0x02CF since Decal messages.xml may not define this message type Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com> |
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