79 lines
1.3 KiB
C#
79 lines
1.3 KiB
C#
namespace Decal.Adapter.Wrappers;
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public class Vector4Object
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{
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private double mW;
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private double mX;
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private double mY;
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private double mZ;
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public double W => mW;
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public double X => mX;
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public double Y => mY;
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public double Z => mZ;
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public Vector4Object(double w, double x, double y, double z)
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{
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mW = w;
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mX = x;
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mY = y;
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mZ = z;
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}
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public override string ToString()
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{
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return "{W = " + mW + ", X = " + mX + ", Y = " + mY + ", Z = " + mZ + "}";
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}
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public override bool Equals(object obj)
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{
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if (obj is Vector4Object)
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{
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Vector4Object vector4Object = (Vector4Object)obj;
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if (mW == vector4Object.mW && mX == vector4Object.mX && mY == vector4Object.mY)
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{
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return mZ == vector4Object.mZ;
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}
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return false;
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}
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return false;
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}
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public bool Equals(Vector4Object obj)
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{
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if (obj == null)
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{
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return false;
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}
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if (mW == obj.mW && mX == obj.mX && mY == obj.mY)
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{
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return mZ == obj.mZ;
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}
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return false;
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}
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public override int GetHashCode()
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{
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return mW.GetHashCode() ^ mX.GetHashCode() ^ mY.GetHashCode() ^ mZ.GetHashCode();
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}
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public static bool operator ==(Vector4Object a, Vector4Object b)
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{
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if (object.Equals(a, null))
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{
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return object.Equals(b, null);
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}
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return a.Equals(b);
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}
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public static bool operator !=(Vector4Object a, Vector4Object b)
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{
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return !(a == b);
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}
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}
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