MosswartMassacre/Unused/Decal.Adapter.Wrappers/EnchantmentWrapper.cs
2025-06-09 02:03:11 +02:00

66 lines
1.2 KiB
C#

using System;
using System.Runtime.InteropServices;
using Decal.Interop.Filters;
namespace Decal.Adapter.Wrappers;
public class EnchantmentWrapper : MarshalByRefObject, IDisposable
{
private Enchantment myEnchantment;
private bool isDisposed;
public double Adjustment => myEnchantment.Adjustment;
public int Affected => myEnchantment.Affected;
public int AffectedMask => myEnchantment.AffectedMask;
public double Duration => myEnchantment.Duration;
public int Family => myEnchantment.Family;
public int Layer => myEnchantment.Layer;
public int SpellId => myEnchantment.SpellID;
public int TimeRemaining => myEnchantment.TimeRemaining;
public DateTime Expires => DateTime.Now.AddSeconds(TimeRemaining);
internal EnchantmentWrapper(Enchantment enchant)
{
myEnchantment = enchant;
}
~EnchantmentWrapper()
{
Dispose(disposing: false);
}
public void Dispose()
{
Dispose(disposing: true);
GC.SuppressFinalize(this);
}
protected virtual void Dispose(bool disposing)
{
if (!isDisposed)
{
}
if (myEnchantment != null)
{
Marshal.ReleaseComObject(myEnchantment);
}
isDisposed = true;
}
protected void EnforceDisposedOnce()
{
if (isDisposed)
{
throw new ObjectDisposedException("EnchantmentWrapper");
}
}
}