MosswartMassacre/Shared/Constants/MaterialType.cs
2025-05-12 20:27:00 +02:00

80 lines
2.8 KiB
C#

namespace Mag.Shared.Constants
{
public enum MaterialType : uint
{
Unknown = 0x00000000,
Ceramic = 0x00000001,
Porcelain = 0x00000002,
Linen = 0x00000004,
Satin = 0x00000005,
Silk = 0x00000006,
Velvet = 0x00000007,
Wool = 0x00000008,
Agate = 0x0000000A,
Amber = 0x0000000B,
Amethyst = 0x0000000C,
Aquamarine = 0x0000000D,
Azurite = 0x0000000E,
BlackGarnet = 0x0000000F,
BlackOpal = 0x00000010,
Bloodstone = 0x00000011,
Carnelian = 0x00000012,
Citrine = 0x00000013,
Diamond = 0x00000014,
Emerald = 0x00000015,
FireOpal = 0x00000016,
GreenGarnet = 0x00000017,
GreenJade = 0x00000018,
Hematite = 0x00000019,
ImperialTopaz = 0x0000001A,
Jet = 0x0000001B,
LapisLazuli = 0x0000001C,
LavenderJade = 0x0000001D,
Malachite = 0x0000001E,
Moonstone = 0x0000001F,
Onyx = 0x00000020,
Opal = 0x00000021,
Peridot = 0x00000022,
RedGarnet = 0x00000023,
RedJade = 0x00000024,
RoseQuartz = 0x00000025,
Ruby = 0x00000026,
Sapphire = 0x00000027,
SmokeyQuartz = 0x00000028,
Sunstone = 0x00000029,
TigerEye = 0x0000002A,
Tourmaline = 0x0000002B,
Turquoise = 0x0000002C,
WhiteJade = 0x0000002D,
WhiteQuartz = 0x0000002E,
WhiteSapphire = 0x0000002F,
YellowGarnet = 0x00000030,
YellowTopaz = 0x00000031,
Zircon = 0x00000032,
Ivory = 0x00000033,
Leather = 0x00000034,
ArmoredilloHide = 0x00000035,
GromnieHide = 0x00000036,
ReedSharkHide = 0x00000037,
Brass = 0x00000039,
Bronze = 0x0000003A,
Copper = 0x0000003B,
Gold = 0x0000003C,
Iron = 0x0000003D,
Pyreal = 0x0000003E,
Silver = 0x0000003F,
Steel = 0x00000040,
Alabaster = 0x00000042,
Granite = 0x00000043,
Marble = 0x00000044,
Obsidian = 0x00000045,
Sandstone = 0x00000046,
Serpentine = 0x00000047,
Ebony = 0x00000049,
Mahogany = 0x0000004A,
Oak = 0x0000004B,
Pine = 0x0000004C,
Teak = 0x0000004D,
}
}