using System; using System.Drawing; namespace Decal.Adapter; public class RegionChange3DEventArgs : EventArgs { private int myLeft; private int myRight; private int myTop; private int myBottom; public int Left => myLeft; public int Right => myRight; public int Top => myTop; public int Bottom => myBottom; public Rectangle Rect => new Rectangle(myLeft, myTop, myRight - myLeft, myBottom - myTop); internal RegionChange3DEventArgs(int left, int top, int right, int bottom) { myLeft = left; myTop = top; myRight = right; myBottom = bottom; } }