namespace Mag.Shared.Constants { /// /// note: even though these are unnumbered, order is very important. values of "none" or commented /// as retired or unused --ABSOLUTELY CANNOT-- be removed. Skills that are none, retired, or not /// implemented have been removed from the SkillHelper.ValidSkills hashset below. /// public enum Skill { None, Axe, /* Retired */ Bow, /* Retired */ Crossbow, /* Retired */ Dagger, /* Retired */ Mace, /* Retired */ MeleeDefense, MissileDefense, Sling, /* Retired */ Spear, /* Retired */ Staff, /* Retired */ Sword, /* Retired */ ThrownWeapon, /* Retired */ UnarmedCombat, /* Retired */ ArcaneLore, MagicDefense, ManaConversion, Spellcraft, /* Unimplemented */ ItemTinkering, AssessPerson, Deception, Healing, Jump, Lockpick, Run, Awareness, /* Unimplemented */ ArmsAndArmorRepair, /* Unimplemented */ AssessCreature, WeaponTinkering, ArmorTinkering, MagicItemTinkering, CreatureEnchantment, ItemEnchantment, LifeMagic, WarMagic, Leadership, Loyalty, Fletching, Alchemy, Cooking, Salvaging, TwoHandedCombat, Gearcraft, /* Retired */ VoidMagic, HeavyWeapons, LightWeapons, FinesseWeapons, MissileWeapons, Shield, DualWield, Recklessness, SneakAttack, DirtyFighting, Challenge, /* Unimplemented */ Summoning } }