using Decal.Interop.Filters;
namespace Decal.Adapter.Wrappers;
///
/// Defines the WorldObjectCollection filter for objects in a container
///
public class ByContainerFilter : WorldObjectCollectionFilter
{
private int container;
///
/// Id of the container filtered by
///
public int Container
{
get
{
return container;
}
set
{
container = value;
}
}
///
/// Creates a new filter
///
public ByContainerFilter()
{
}
///
/// Creates a new filter using the specified container
///
/// Id of the container
public ByContainerFilter(int container)
{
this.container = container;
}
internal override void ApplyFilter(WorldIterator wi)
{
wi.ByContainer(container);
}
}