Inventory logger
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80
Shared/Constants/MaterialType.cs
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80
Shared/Constants/MaterialType.cs
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namespace Mag.Shared.Constants
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{
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public enum MaterialType : uint
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{
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Unknown = 0x00000000,
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Ceramic = 0x00000001,
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Porcelain = 0x00000002,
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Linen = 0x00000004,
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Satin = 0x00000005,
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Silk = 0x00000006,
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Velvet = 0x00000007,
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Wool = 0x00000008,
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Agate = 0x0000000A,
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Amber = 0x0000000B,
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Amethyst = 0x0000000C,
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Aquamarine = 0x0000000D,
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Azurite = 0x0000000E,
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BlackGarnet = 0x0000000F,
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BlackOpal = 0x00000010,
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Bloodstone = 0x00000011,
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Carnelian = 0x00000012,
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Citrine = 0x00000013,
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Diamond = 0x00000014,
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Emerald = 0x00000015,
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FireOpal = 0x00000016,
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GreenGarnet = 0x00000017,
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GreenJade = 0x00000018,
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Hematite = 0x00000019,
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ImperialTopaz = 0x0000001A,
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Jet = 0x0000001B,
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LapisLazuli = 0x0000001C,
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LavenderJade = 0x0000001D,
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Malachite = 0x0000001E,
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Moonstone = 0x0000001F,
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Onyx = 0x00000020,
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Opal = 0x00000021,
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Peridot = 0x00000022,
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RedGarnet = 0x00000023,
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RedJade = 0x00000024,
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RoseQuartz = 0x00000025,
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Ruby = 0x00000026,
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Sapphire = 0x00000027,
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SmokeyQuartz = 0x00000028,
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Sunstone = 0x00000029,
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TigerEye = 0x0000002A,
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Tourmaline = 0x0000002B,
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Turquoise = 0x0000002C,
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WhiteJade = 0x0000002D,
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WhiteQuartz = 0x0000002E,
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WhiteSapphire = 0x0000002F,
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YellowGarnet = 0x00000030,
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YellowTopaz = 0x00000031,
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Zircon = 0x00000032,
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Ivory = 0x00000033,
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Leather = 0x00000034,
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ArmoredilloHide = 0x00000035,
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GromnieHide = 0x00000036,
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ReedSharkHide = 0x00000037,
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Brass = 0x00000039,
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Bronze = 0x0000003A,
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Copper = 0x0000003B,
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Gold = 0x0000003C,
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Iron = 0x0000003D,
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Pyreal = 0x0000003E,
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Silver = 0x0000003F,
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Steel = 0x00000040,
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Alabaster = 0x00000042,
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Granite = 0x00000043,
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Marble = 0x00000044,
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Obsidian = 0x00000045,
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Sandstone = 0x00000046,
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Serpentine = 0x00000047,
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Ebony = 0x00000049,
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Mahogany = 0x0000004A,
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Oak = 0x0000004B,
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Pine = 0x0000004C,
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Teak = 0x0000004D,
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}
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}
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