fix(combat): wire combat tracker in InitializeForHotReload
The combat stats tracker was only started in LoginComplete — but auto-updates go through InitializeForHotReload() which skipped it entirely. After every hot reload, _combatStatsTracker was created but never had SetCombatTracker/RestartSession/Start called. Also adds vital sharing re-init for the same hot reload path. Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
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2 changed files with 21 additions and 1 deletions
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@ -783,7 +783,27 @@ namespace MosswartMassacre
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WriteToChat($"[ERROR] Quest streaming service hot reload failed: {ex.Message}");
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}
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// 10. Reinitialize character stats streaming
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// 10. Reinitialize combat stats tracker
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try
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{
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_chatEventRouter.SetCombatTracker(_combatStatsTracker);
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_combatStatsTracker?.RestartSession();
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_combatStatsTracker?.Start();
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WriteToChat($"[OK] Combat stats tracker initialized (tracker={(_combatStatsTracker != null ? "OK" : "NULL")})");
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}
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catch (Exception ex)
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{
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WriteToChat($"[ERROR] Combat stats hot reload failed: {ex.Message}");
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}
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// 10b. Reinitialize vital sharing if enabled
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if (PluginSettings.Instance.VitalSharingEnabled && _vitalSharingTracker != null)
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{
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_vitalSharingTracker.Start();
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WriteToChat("[OK] Vital sharing re-enabled after hot reload");
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}
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// 11. Reinitialize character stats streaming
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try
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{
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if (characterStatsTimer == null)
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