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86
Unused/Decal.Adapter.Wrappers/SkillType.cs
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86
Unused/Decal.Adapter.Wrappers/SkillType.cs
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using System;
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namespace Decal.Adapter.Wrappers;
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[CLSCompliant(true)]
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public enum SkillType
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{
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CurrentMeleeDefense = 6,
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CurrentMissileDefense = 7,
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CurrentArcaneLore = 14,
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CurrentMagicDefense = 15,
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CurrentManaConversion = 16,
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CurrentItemTinkering = 18,
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CurrentAssessPerson = 19,
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CurrentDeception = 20,
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CurrentHealing = 21,
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CurrentJump = 22,
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CurrentLockpick = 23,
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CurrentRun = 24,
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CurrentAssessCreature = 27,
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CurrentWeaponTinkering = 28,
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CurrentArmorTinkering = 29,
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CurrentMagicItemTinkering = 30,
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CurrentCreatureEnchantment = 31,
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CurrentItemEnchantment = 32,
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CurrentLifeMagic = 33,
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CurrentWarMagic = 34,
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CurrentLeadership = 35,
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CurrentLoyalty = 36,
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CurrentFletchingSkill = 37,
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CurrentAlchemySkill = 38,
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CurrentCookingSkill = 39,
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CurrentSkillSalvaging = 40,
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CurrentTwoHandedCombat = 41,
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CurrentGearcraft = 42,
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CurrentVoidMagic = 43,
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CurrentHeavyWeapons = 44,
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CurrentLightWeapons = 45,
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CurrentFinesseWeapons = 46,
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CurrentMissileWeapons = 47,
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CurrentShield = 48,
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CurrentDualWield = 49,
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CurrentRecklessness = 50,
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CurrentSneakAttack = 51,
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CurrentDirtyFighting = 52,
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CurrentSummoning = 54,
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BaseMeleeDefense = 56,
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BaseMissileDefense = 57,
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BaseArcaneLore = 64,
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BaseMagicDefense = 65,
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BaseManaConversion = 66,
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BaseItemTinkering = 68,
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BaseAssessPerson = 69,
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BaseDeception = 70,
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BaseHealing = 71,
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BaseJump = 72,
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BaseLockpick = 73,
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BaseRun = 74,
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BaseAssessCreature = 77,
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BaseWeaponTinkering = 78,
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BaseArmorTinkering = 79,
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BaseMagicItemTinkering = 80,
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BaseCreatureEnchantment = 81,
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BaseItemEnchantment = 82,
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BaseLifeMagic = 83,
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BaseWarMagic = 84,
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BaseLeadership = 85,
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BaseLoyalty = 86,
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BaseFletchingSkill = 87,
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BaseAlchemySkill = 88,
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BaseCookingSkill = 89,
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BaseSkillSalvaging = 90,
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BaseTwoHandedCombat = 91,
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BaseGearcraft = 92,
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BaseVoidMagic = 93,
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BaseHeavyWeapons = 94,
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BaseLightWeapons = 95,
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BaseFinesseWeapons = 96,
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BaseMissileWeapons = 97,
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BaseShield = 98,
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BaseDualWield = 99,
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BaseRecklessness = 100,
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BaseSneakAttack = 101,
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BaseDirtyFighting = 102,
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BaseSummoning = 104
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}
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